Dungeon Crawl Stone Soup version 0.33-a0-409-g82142fbd45 (console) character file. Game seed: 15797697125477546918 12 Lightli the Tinkerer (level 2, 0/22 HPs) Began as a Ghoul Forgewright on Nov 17, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (383 turns). Lightli the Tinkerer (Ghoul Forgewright) Turns: 383, Time: 00:00:37 Health: 0/22 AC: 2 Str: 13 XL: 2 Next: 33% Magic: 0/4 EV: 10 Int: 14 God: Gold: 12 SH: 0 Dex: 7 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold + . . (no shield) rNeg + + + c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated, inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of fear {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 0.4 Fighting + Level 1.5 Maces & Flails - Level 1.7 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting - Level 3.2 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 20% 2d3 10% 2 Launch Clockwork Bee Frge 10% N/A 19% 3 Forge Blazeheart Golem Fire/Frge 5% N/A 77% 4 Forge Lightning Spire Air/Frge 5% 3d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History The jackal is severely wounded. The jackal bites you but does no damage. The jackal completely misses you. The jackal bites you but does no damage. The jackal misses you. Casting: Kinetic Grapnel (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 64% to hit) The kinetic grapnel hits the jackal. You kill the jackal! The jackal barely misses you. Casting: Kinetic Grapnel (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (64% to hit) The kinetic grapnel misses the jackal. The jackal barely misses you. Casting: Kinetic Grapnel (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. Casting: Kinetic Grapnel (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (64% to hit) You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. You die... ...# ##..⌠._.⌠ ...# #........ ...######### #.#.ß.⌠.ß ...........#### #........ ..............# #........ ..............# #.......# ...#######....####.......# .........#....##†h......## .........#.†....@######.# .........#.......# .........#.......# .........##......# .##########......# .# ....##### .# ######.#### .###......# ..##.##### You could see a jackal. Vanquished Creatures A ball python (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 4 jackals (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lightli the Ghoul Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 267 | D:1 | Reached skill level 1 in Maces & Flails 327 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/4 366 | D:1 | Found a faded altar of an unknown god. 380 | D:1 | HP: 1/22 [jackal (1)] 383 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic, hellmonk_ecumenical_altar_dog_temple Skill XL: | 1 | ---------------+----+----- Maces & Flails | 1 | 1.5 Fighting | | 0.4 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 1.7 Forgecraft | | 3.2 Action || total ---------------------------++------- Melee: Mace || 28 Cast: Kinetic Grapnel || 8 Armour: Robe || 33 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 392 | 392 | 0 | 0 | 321 | 1 | 392.0 | Dungeon | 392 | 392 | 0 | 0 | 321 | 1 | 392.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 392 daAuts