Lightli Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 35, D:1) a +0 club (2, 34, D:1) a frilled lizard skeleton (8, -26, D:1) a hobgoblin corpse (skeletalised by now) (10, 8, D:1) a +0 club a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (12, -17, D:1) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) (14, 4, D:1) a bat skeleton (20, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -11, D:1) a +0 dagger (26, 25, D:1) a hobgoblin skeleton (28, -11, D:1) a +0 club 5 stones (32, 23, D:1) a +0 ring mail (34, 14, D:1) a rat skeleton (34, 15, D:1) a ball python skeleton (38, -20, D:1) a rat corpse (skeletalised by now) (38, -17, D:1) a quokka corpse (skeletalised by now) (41, 14, D:1) a +0 long sword (45, -19, D:1) a +0 dagger a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (47, -13, D:1) a +0 leather armour (47, -12, D:1) a +0 club (49, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 30, D:1) a +0 dagger (54, 9, D:1) a +0 short sword (56, 18, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, 24, D:2) a quokka corpse (4, 26, D:2) a frilled lizard corpse (7, -9, D:2) a +0 ring mail (7, 12, D:2) an adder corpse (11, -7, D:2) 6 stones (18, -3, D:2) a potion of curing