Dungeon Crawl Stone Soup version 0.34-a0-274-g60b5d8b99b (console) character file. Game seed: 17384736837421664125 26 Lightli the Chiller (level 2, -6/20 HPs) Began as a Revenant Ice Elementalist on July 5, 2025. Mangled by Terence ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:05 (1251 turns). Lightli the Chiller (Revenant Ice Elementalist) Turns: 1251, Time: 00:01:06 Health: -6/20 AC: 2 Str: 11 XL: 2 Next: 89% Magic: 5/5 EV: 11 Int: 20 God: Gold: 109 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) c - +1 whip (venom) rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: hasted, very quick A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons c - a +1 whip of venom (weapon) Armour a - a +0 robe (worn) Jewellery e - a +6 ring of intelligence (worn) Scrolls g - a scroll of revelation {unknown} h - a scroll of poison {unknown} i - a scroll of teleportation {unknown} j - a scroll of enchant armour {unknown} Potions b - a potion of magic f - a potion of invisibility {unknown} k - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 5.4 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 4% 3 Ozocubu's Armour Ice 23% N/A 4% 3 Kiss of Death Conj/Necr 8% 2d6 16% 1 Summon Ice Beast Ice/Summ 12% N/A 16% 3 Lesser Beckoning Tloc 4% N/A 24% 2 Confusing Touch Hex 2% N/A 43% 3 Dispel Undead Necr 2% 3d7 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History You now have 100 gold pieces (gained 11). You now have 109 gold pieces (gained 9). You see here a bat corpse. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! Terence the Veteran comes into view. He is wielding a +0 flail. Found a quarterstaff. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The goblin shouts! You closely miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin hits you with a +0 club. The goblin attacks as it pursues you! The goblin hits you but does no damage. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You barely miss the goblin. The goblin is heavily wounded. The goblin closely misses you. You miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! You hit Terence. Terence is poisoned. Terence is lightly wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of haste. You feel yourself speed up. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "And stay out!" ############### .........$...# #...........# ##..###.###..# # ##..#...#@..##@.# #. #..†#...#.@.# )# #.##..###†.#...# ##....#...#..###.. #.....#...#...# ..# #.#...#...##..#. .# #..###.###..#..###. #...........#.... .. #..###.###..#..###.## ## ###...#...##..#...# .# You could see Terence (very poisoned). Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 3 jackals (D:2) A quokka (D:1) 2 ball pythons 5 bats A frilled lizard (D:2) 2 goblins 2 kobolds (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lightli the Revenant Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 445 | D:1 | Reached XP level 2. HP: 18/20 MP: 5/5 475 | D:1 | Found a faded altar of an unknown god. 597 | D:1 | Reached skill level 5 in Ice Magic 1235 | D:2 | Noticed Terence 1251 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, hellmonk_ecumenical_altar_heavens_door, minmay_misc_feat_rows, minivault_23, due_unseen_surprise D:2: layout_basic, hangedman_abyss_or_decor_stabs, nicolae_titane, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.4 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 7 Whip || 66 Cast: Freeze || 7 Use: Potion || 1 Stab: Sleeping || 2 Armour: Robe || 53 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1256 | 1201 | 55 | 0 | 994 | 2 | 628.0 | Dungeon | 1256 | 1201 | 55 | 0 | 994 | 2 | 628.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1093 daAuts D:2: 162 daAuts