Lightli Level 1 of the Dungeon [Shop] Titz's Antique Weapon Shoppe a +0 spear (66 gold) a +0 sling (33 gold) the +7 dagger "Ylarch" {freeze, *Rage rElec Int+2 SInv} (1295 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 hand axe (66 gold) a +0 whip (55 gold) a +0 dagger (44 gold) a +0 whip (55 gold) a +0 hand axe (66 gold) (31, -13, D:1) a ball python corpse (skeletalised by now) (35, -15, D:1) a +1 dagger of venom (41, 10, D:1) a +0 dagger (44, 13, D:1) a bat corpse (skeletalised by now) (45, 25, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (47, -16, D:1) a staff of cold (48, -15, D:1) 6 silver javelins (48, -8, D:1) a +0 dagger a rat skeleton a goblin skeleton (49, 2, D:1) a +0 leather armour (49, 7, D:1) a bat skeleton (49, 28, D:1) 6 boomerangs (51, -2, D:1) a bat skeleton (51, 13, D:1) a +0 dagger (53, 18, D:1) an inkwell talisman (55, 0, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (6, -3, D:2) 3 atropa-tipped darts (7, 13, D:2) a +0 club (8, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, 3, D:2) a +0 dagger a +0 sling (18, 19, D:2) a quokka corpse (skeletalised by now) (19, 19, D:2) a parchment of Blink (29, -3, D:2) 2 flux baubles (30, -5, D:2) a ball python skeleton (36, 0, D:2) a frilled lizard corpse (skeletalised by now) (39, 18, D:2) a ball python corpse (skeletalised by now) (40, -8, D:2) a +0 long sword (41, -10, D:2) a +0 spear (42, -4, D:2) a +0 chain mail (44, 16, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (1, 8, D:3) a +0 whip a kobold corpse (skeletalised by now) (9, -20, D:3) a quokka corpse (skeletalised by now) (11, -2, D:3) a bat skeleton (16, -6, D:3) a +0 hand axe (18, -15, D:3) a +0 whip a +0 robe (19, 7, D:3) a +0 whip (22, -10, D:3) a bat corpse (skeletalised by now) (26, 8, D:3) a +0 robe (34, 19, D:3) a bat skeleton (36, 19, D:3) a bat skeleton (36, 22, D:3) a bat skeleton (54, 14, D:3) a +0 dagger a kobold corpse (skeletalised by now) (56, -9, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the +0 robe "Rist" {rF+ rC+ Dex+5} rF+: It protects you from fire. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (3, 28, D:4) a +0 club a kobold corpse (skeletalised by now) (11, 19, D:4) a quokka corpse (skeletalised by now) (12, 5, D:4) an iguana corpse (skeletalised by now) (13, 19, D:4) a +0 dagger (23, 40, D:4) an adder corpse (skeletalised by now) (26, 42, D:4) a +0 club a goblin corpse (skeletalised by now) (44, 25, D:4) a +4 dagger Level 5 of the Dungeon (0, 0, D:5) a quill talisman (1, 0, D:5) 6 gold pieces (1, 1, D:5) a potion of curing (2, -3, D:5) a +1 spear of venom (still there?) a +0 scale mail (still there?) a +0 kite shield (still there?) (12, 6, D:5) a +0 mace a +0 leather armour an orc corpse (16, -21, D:5) a +0 chain mail (21, -20, D:5) a +0 dagger a +0 robe a +0 whip an orc corpse (skeletalised by now) (21, -19, D:5) a +0 falchion (26, -4, D:5) an iguana corpse (26, -3, D:5) a +0 giant spiked club (27, -13, D:5) a +0 ring mail (28, -20, D:5) a +0 club an orc corpse (skeletalised by now) (30, -20, D:5) a +0 dagger 6 poisoned darts an adder corpse (skeletalised by now)