Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (console) character file. Game seed: 10738833937438222641 779 Lightli the Conjurer (level 8, -1/52 HPs) Began as a Formicid Conjurer on Jan 4, 2026. Was an Initiate of Vehumet. Slain by a frilled lizard (2 damage) ... in a sewer. The game lasted 00:10:13 (5197 turns). Lightli the Conjurer (Formicid Conjurer) Turns: 5197, Time: 00:10:14 Health: -1/52 AC: 0 Str: 11 XL: 8 Next: 10% Magic: 16/24 EV: 17 Int: 21 God: Vehumet [......] Gold: 259 SH: 0 Dex: 12 Spells: 12/19 levels left rFire . . . (100%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... c - amulet of wildshape Stlth ++ f - ring of protection from fire HPRegen 0.28/turn (no ring) MPRegen 0.19/turn d - inkwell talisman %: no passive effects @: mighty, brilliant, scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, permanent stasis, dig shafts and tunnels, tiny, (antennae 3), four strong arms a: Renounce Religion (0%) You were in a sewer. You worshipped Vehumet. Vehumet was noncommittal. You were a walking scroll. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 259 gold pieces. Inventory: Hand Weapons b - a +0 sling Missiles g - a throwing net Armour a - a +0 robe (melded) e - an orb of attunement h - a +0 cloak i - a +0 pair of boots Jewellery c - an amulet of wildshape (worn) f - a ring of protection from fire (worn) j - an amulet of regeneration k - a ring of protection from cold Talismans d - an inkwell talisman (worn) Scrolls c - 2 scrolls of fear {unknown} e - a scroll of silence {unknown} h - a scroll of fog {unknown} j - a scroll of identify {unknown} k - a scroll of amnesia {unknown} m - a scroll of enchant armour {unknown} t - a scroll of teleportation q - a scroll of torment {unknown} u - a scroll of noise {unknown} v - a scroll of revelation {unknown} y - a scroll of vulnerability {unknown} z - a scroll of acquirement {unknown} Potions g - a potion of magic m - a potion of might l - a potion of attraction {unknown} b - 2 potions of brilliance p - a potion of ambrosia {unknown} s - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth - Level 6.0 Spellcasting + Level 6.9(9.9) Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d13 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 100% 1d8 2% 1 Sandblast Erth 56% 2d13 2% 1 Call Imp Summ 56% N/A 4% 2 Lesser Beckoning Tloc 56% N/A 4% 2 Iskenderun's Mystic Bla Conj/Tloc 50% 2d11 (+2d67% 4 Ozocubu's Armour Ice 28% N/A 9% 3 Teleport Other Tloc 28% N/A 9% 3 Tukima's Dance Hex 28% N/A 9% 3 Vampiric Draining Necr 28% 2d8 9% 3 Maxwell's Portable Pile Tloc Unusable (3-9)d4 N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (1/1) Temple: D:4-7 Altars: Makhleb Uskayaw Vehumet Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. (You have a pair of large antennae on your head. (SInv)) Your four strong arms can wield two-handed weapons with a shield. Message History n -> b - 2 potions of brilliance The rock fish completely misses you. The rock fish closely misses you. Casting: Fulminant Prism (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (severely wounded, 90% to hit) You feel a surge of power! You focus your ray upon the rock fish. The searing ray hits the rock fish but does no damage. The rock fish is severely wounded. (Press . to maintain the ray.) The rock fish misses you. The rock fish bites you! * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. You stop channelling your searing ray. The rock fish bites you! * * * LOW HITPOINT WARNING * * * The rock fish bites you. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled ROHACHE QYTHI, it crumbles to dust. x2 Your stasis prevents you from teleporting. It was a scroll of teleportation. o -> t - a scroll of teleportation The rock fish bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard completely misses you. The rock fish closely misses you. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Unknown command. The rock fish attacks as it pursues you! The rock fish bites you. * * * LOW HITPOINT WARNING * * * The rock fish splashes around in the water. The frilled lizard bites you. You die... #~### #~.~## ##~# ##########.#### ~.~.~~.;FF...∩# ~..~...l~....∩# ############### You could see 2 rock fish and a frilled lizard. Vanquished Creatures A kobold geomancer (D:5) An ice beast (D:4) An ogre (D:4) A phantom (D:4) 4 bombardier beetles A hound (D:4) 2 sleepcaps (D:4) 3 iguanas A river rat (Sewer) 4 adders 3 ufetubi (D:4) 3 dart slugs (D:4) A ribbon worm (D:2) 6 orcs 7 endoplasms 10 hobgoblins 11 jackals 6 quokkas 9 ball pythons 4 bats 2 frilled lizards 10 goblins 7 kobolds 5 rats 103 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lightli the Formicid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 241 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 580 | D:1 | Learned a level 2 spell: Searing Ray 999 | D:1 | Reached XP level 3. HP: 24/24 MP: 9/13 1760 | D:2 | Reached XP level 4. HP: 30/30 MP: 11/14 2179 | D:3 | Reached skill level 5 in Conjurations 2672 | D:3 | Reached XP level 5. HP: 31/35 MP: 5/16 3535 | D:4 | Learned a level 4 spell: Fulminant Prism 3575 | D:4 | Encountered a phantom 3580 | D:4 | Killed a phantom 3581 | D:4 | Reached skill level 5 in Spellcasting 3581 | D:4 | Reached XP level 6. HP: 41/41 MP: 11/20 3743 | D:4 | Reached XP level 7. HP: 46/46 MP: 10/22 4297 | D:4 | Found a hide-covered altar of Uskayaw. 4297 | D:4 | Found a burning altar of Makhleb. 4297 | D:4 | Found a radiant altar of Vehumet. 4315 | D:4 | Became a worshipper of Vehumet 4315 | D:4 | Offered knowledge of Kinetic Grapnel by Vehumet. 4944 | D:5 | Entered Level 5 of the Dungeon 4969 | D:5 | Reached XP level 8. HP: 20/52 MP: 11/24 5157 | D:5 | Found a glowing drain. 5175 | Sewer | Entered a sewer 5194 | Sewer | HP: 2/52 [rock fish (11)] 5197 | Sewer | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_ring, hangedman_glass_teeth, hangedman_decor_riveting, st_stairs_4 D:2: layout_basic D:3: layout_loops_corners, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_lined_room_, infiniplex_forest_lined_1, infiniplex_forest_clump_curved, infiniplex_forest_clump_diagonal, infiniplex_forest_zigzag_2, infiniplex_forest_clump_diagonal, minmay_fountain_box, minmay_unequal D:4: kennysheep_six_static_rooms, layout_gridville, gammafunk_temple_overflow_forgotten D:5: layout_loops_ring, nicolae_overflow_hallway_of_the_gods, cheibrodos_sewer_entry_drain, goddamned_bats Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 4 5 6 | 6.9 Spellcasting | 3 5 6 | 6.0 Dodging | | 1.7 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 3 | | || 3 Melee: Unarmed | 3 | | || 3 Cast: Magic Dart | 73 | 36 | 50 || 159 Searing Ray | 1 | 11 | 12 || 24 Fulminant Prism | | 2 | 4 || 6 Drink: Heal wounds | | | 1 || 1 Might | | | 1 || 1 Brilliance | | | 1 || 1 Read: Teleportation | | | 1 || 1 Armour: Robe | 3 | | || 3 None | | 5 | 24 || 29 Dodge: Dodged | 6 | 8 | 28 || 42 Form: Scroll | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5203 | 5015 | 188 | 132 | 4294 | 6 | 867.2 | Dungeon | 5179 | 4991 | 188 | 132 | 4290 | 5 | 1035.8 | Sewer | 23 | 23 | 0 | 0 | 4 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1679 daAuts D:1: 1337 daAuts D:3: 1210 daAuts D:2: 830 daAuts D:5: 123 daAuts Sewer: 23 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 43150 | 15 | 12 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 11 || 11 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 17 || 17 ----------------------+-------+-------+-------++-------