Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (console) character file. Game seed: 7053906737467907262 459 Lightli the Conjurer (level 7, -8/46 HPs) Began as a Formicid Conjurer on Jan 4, 2026. Killed from afar by Sigmund (10 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:09:25 (3781 turns). Lightli the Conjurer (Formicid Conjurer) Turns: 3781, Time: 00:09:26 Health: -8/46 AC: 0 Str: 12 XL: 7 Next: 28% Magic: 2/14 EV: 17 Int: 19 God: Gold: 145 SH: 0 Dex: 12 Spells: 3/10 levels left rFire x . . (150%) - Magic Parchment rCold + + . (33%) (offhand unavailable) rNeg + . . (50%) a - melded +0 robe rPois ∞ (0%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn b - inkwell talisman of Figofoa {Harm rC++ rN+ Stlth-} %: harm (+30% outgoing, +20% incoming) @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, permanent stasis, dig shafts and tunnels, tiny, (antennae 3), four strong arms a: no special abilities You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Armour a - a +0 robe (melded) d - a +0 pair of gloves Jewellery c - an amulet of faith Talismans b - the inkwell talisman of Figofoa (worn) {Harm rC++ rN+ Stlth-} (You found it on level 1 of the Dungeon) [inkwell talisman] Harm: It increases damage dealt and taken. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. Scrolls c - 2 scrolls of vulnerability {unknown} t - 2 scrolls of teleportation h - a scroll of blinking {unknown} m - a scroll of enchant armour {unknown} n - 2 scrolls of identify {unknown} o - a scroll of fear {unknown} q - a scroll of revelation {unknown} Potions d - 2 potions of heal wounds {unknown} f - a potion of attraction {unknown} j - 2 potions of curing {unknown} k - 2 potions of mutation {unknown} l - a potion of brilliance {unknown} p - 2 potions of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.2 Spellcasting - Level 7.5(8.0) Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 36% 3d9 4% 2 Apportation Tloc 8% N/A 14% 1 Freeze Ice 16% 1d4 14% 1 Sublimation of Blood Necr 4% N/A 21% 2 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Anguish Hex/Necr 2% N/A 80% 4 Cause Fear Hex 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Annotations: D:4 Robin, Sigmund Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. (You have a pair of large antennae on your head. (SInv)) Your four strong arms can wield two-handed weapons with a shield. Message History Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +4 scythe of protection! The searing ray hits Sigmund! Sigmund is heavily wounded. The searing ray misses Sigmund. Sigmund gestures at you while chanting. The puff of flame hits you!! The fire burns you terribly! The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) Something closely misses you. The searing ray hits something. Something hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits something. The searing ray hits something but does no damage. You finish channelling your searing ray. Something barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! The fire burns you terribly! You die... ###...# #. #.# #....###... .....##.#.##.# #....###..### .............####.>......... ###.##..#..........######.####### ...##..#.#......÷.).)........... ###.# ....#.#......[......<...†.. ..............†..######)####.#. #.##........{##########†#### # #.##......#...;..)......... .# ...♣.♣.......♣..♣#$######. P.♣ .♣.♣.###♣♣...♣P..### §♣♣.§ ♣... ♣..♣♣♣..♣♣.P♣♣§♣~♣ ♣ P.. ♣..P.♣P.........§P♣♣... .♣ ♣P♣......P.#...#§§§.... ♣♣P.♣..P...)†.Ko..§.♣ ..P.♣...#..._...#...♣ ♣..♣.........:.......♣ There were no monsters in sight! Vanquished Creatures A marrowcuda (D:3) A bombardier beetle (D:3) 2 orc priests An iguana (D:4) Natasha (D:4) 2 orc wizards 9 gnolls 3 adders A dart slug (D:3) 18 orcs A ribbon worm (D:2) 6 endoplasms 10 hobgoblins 3 jackals (D:3) 6 quokkas 9 ball pythons 4 bats 5 frilled lizards 10 goblins 10 kobolds 8 rats 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lightli the Formicid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 117 | D:1 | Identified the inkwell talisman of Figofoa {Harm rC++ rN+ | Stlth-} 359 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/9 391 | D:1 | Reached skill level 4 in Conjurations 957 | D:1 | Reached XP level 3. HP: 24/24 MP: 8/10 1149 | D:2 | Learned a level 2 spell: Searing Ray 1757 | D:3 | Encountered a marrowcuda 1763 | D:3 | Killed a marrowcuda 1764 | D:3 | Reached skill level 5 in Conjurations 1764 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/11 1950 | D:3 | Reached XP level 5. HP: 35/35 MP: 7/12 2092 | D:3 | Reached skill level 6 in Conjurations 2357 | D:3 | Reached XP level 6. HP: 41/41 MP: 9/13 3095 | D:4 | Encountered Robin 3270 | D:4 | Encountered a steam dragon 3308 | D:3 | Learned a level 4 spell: Fulminant Prism 3407 | D:4 | Reached skill level 7 in Conjurations 3546 | D:4 | Reached XP level 7. HP: 46/46 MP: 10/14 3661 | D:4 | Found an iron altar of Okawaru. 3681 | D:4 | Encountered Natasha 3686 | D:4 | Killed Natasha 3764 | D:4 | Encountered Sigmund 3779 | D:4 | HP: 1/46 [something (7)] 3781 | D:4 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, hangedman_decor_clover_reticule D:2: layout_rooms, minmay_misc_feat_encased, hangedman_glass_teeth D:3: layout_rooms D:4: wad_woods_stonehenge, layout_basic, sigmund_edmund_badplayer, uniq_natasha, uniq_eustachio, uniq_robin Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 4 5 6 7 | 7.5 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 18 | || 18 Melee: Unarmed | | 18 | || 18 Cast: Magic Dart | 69 | 84 | 23 || 176 Searing Ray | 4 | 15 | 7 || 26 Drink: Magic | | | 1 || 1 Read: Teleportation | | | 1 || 1 Armour: Robe | 1 | | || 1 None | 3 | 21 | 5 || 29 Dodge: Dodged | 3 | 29 | 5 || 37 Form: Scroll | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3785 | 3726 | 59 | 282 | 2827 | 4 | 946.2 | Dungeon | 3785 | 3726 | 59 | 282 | 2827 | 4 | 946.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1196 daAuts D:1: 1111 daAuts D:2: 752 daAuts D:4: 726 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+