Dungeon Crawl Stone Soup version 0.34.0 (console) character file. Game seed: 13029075287721748468 37 Lightli the Trooper (level 3, 0/31 HPs) Began as a Mountain Dwarf Hexslinger on Feb 11, 2026. Slain by an adder (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (852 turns). Lightli the Trooper (Mountain Dwarf Hexslinger) Turns: 852, Time: 00:00:55 Health: 0/31 AC: 2 Str: 10 XL: 3 Next: 21% Magic: 0/4 EV: 11 Int: 15 God: Gold: 36 SH: 0 Dex: 12 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -1), weak-willed, jinxed, studying Stealth A: runic magic, artefact enchanting, no potion heal 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of vulnerability {unknown} e - a scroll of brand weapon {unknown} Skills: + Level 3.5 Fighting - Level 1.5 Ranged Weapons - Level 1.3 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.2 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 4% N/A 56% 4 Anguish Hex/Necr 2% N/A 78% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Potions are less effective at restoring your health. Message History You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. You are no longer poisoned. The jackal misses you. The adder bites you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet completely misses the adder. The adder barely misses you. The jackal closely misses you. The adder closely misses you. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. Nothing appears to happen. The jackal barely misses you. The adder closely misses you. The jackal barely misses you. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The jackal barely misses you. The adder closely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. You feel sick. The jackal misses you. The adder completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The adder bites you but does no damage. The jackal closely misses you. It was a potion of mutation. You feel extremely strange. Your system partially rejects the healing effects of potions. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal barely misses you. The adder bites you. You die... ##......####.# ##.####...##.# ...# ###.##.## .### #.....## .# ####...# .# ###.# .#### ######.### #...# ##....#..h# #...# #.......S@# #...## #.....##### .....# #.....# #....# #.^...# #....# #.##### #....# #.# #....###.# ...†.....# .....##### You could see an adder and a jackal. Vanquished Creatures 2 dart slugs (D:1) 3 hobgoblins (D:1) 7 jackals (D:1) A quokka (D:1) 3 ball pythons 5 bats (D:1) 2 endoplasms 2 frilled lizards (D:1) 6 goblins (D:1) 4 kobolds (D:1) 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lightli the Mountain Dwarf Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 141 | D:1 | Reached XP level 2. HP: 24/25 MP: 3/3 742 | D:2 | Reached XP level 3. HP: 31/31 MP: 4/4 765 | D:1 | Learned a level 2 spell: Jinxbite 852 | D:1 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 852 | D:1 | HP: 1/31 [poisoned by an adder] 852 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic D:2: layout_rooms, angelslayer_ecumenical_altar_muddy, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 3 | 3.5 Ranged Weapons | | 1.5 Dodging | | 1.3 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 1.2 Action || total ---------------------------++------- Fire: Sling || 106 Cast: Jinxbite || 1 Drink: Mutation || 1 Armour: Robe || 53 Dodge: Dodged || 64