Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (console) character file. Game seed: 17013053170536477383 28 Lightli the Vexing (level 2, 0/25 HPs) Began as a Mountain Dwarf Hexslinger on Feb 12, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:21 (600 turns). Lightli the Vexing (Mountain Dwarf Hexslinger) Turns: 600, Time: 00:01:21 Health: 0/25 AC: 3 Str: 10 XL: 2 Next: 96% Magic: 1/3 EV: 11 Int: 13 God: Gold: 61 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth + c - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -3) A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) d - a +0 pair of boots (worn) Jewellery c - a +4 ring of slaying (worn) Scrolls p - 2 scrolls of poison i - a scroll of identify b - a scroll of blinking T - a scroll of torment Skills: - Level 2.3 Fighting - Level 1.5 Ranged Weapons - Level 1.3 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes + Level 2.7 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 16% 2x1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 12% 2 Soul Splinter Necr 0% N/A 28% 1 Sublimation of Blood Necr 0% N/A 38% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dispel Undead Necr 0% 3d6 95% 4 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The adder bites you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You shoot a sling bullet. The sling bullet barely misses the adder. You feel very sick. The adder bites you. You are lethally poisoned! The adder poisons you! You shoot a sling bullet. The sling bullet barely misses the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder closely misses you. The adder bites you but does no damage. You aren't carrying any potions. As you read the scroll labelled XOYMAE VEVAUF, it crumbles to dust. It is a scroll of identify. e -> T - a scroll of torment; c -> i - 2 scrolls of identify * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you but does no damage. As you read the scroll of identify, it crumbles to dust. d -> b - a scroll of blinking * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You shoot a sling bullet. The sling bullet misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder misses you. Your magical contamination has completely faded away. You shoot a sling bullet. The sling bullet closely misses the adder. You die... #.... ........... ........... ...)....... ####.#........ #....#........ #....#"....... #...@#.....!.. #....S......# #####...#######.# ..........## #####......# .####...####.# ... .............# .... .###.....######..... #.#.............. You could see an adder. Vanquished Creatures An adder (D:2) 3 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas 3 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lightli the Mountain Dwarf Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 170 | D:1 | Reached XP level 2. HP: 25/25 MP: 3/3 178 | D:1 | Learned a level 1 spell: Foxfire 522 | D:1 | You fall into a shaft and drop 1 floor! 599 | D:2 | HP: 1/25 [poisoned by an adder] 600 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_ring, minmay_gold_behind_fungi D:2: layout_basic, serial_shops, shop, nicolae_shop_glassy, shop, hellmonk_ecumenical_altar_inner_sanctum Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.3 Fire Magic | 2 | 2.7 Ranged Weapons | | 1.5 Dodging | | 1.3 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Fire: Sling || 48 Cast: Foxfire || 3 Read: Identify || 2 Armour: Robe || 9 Dodge: Dodged || 12