Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (console) character file. Game seed: 3151023108860508807 44 Lightli the Vexing (level 3, 0/29 HPs) Began as a Mountain Dwarf Hexslinger on Feb 12, 2026. Incinerated by a bombardier beetle (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:13 (1714 turns). Lightli the Vexing (Mountain Dwarf Hexslinger) Turns: 1714, Time: 00:01:13 Health: 0/29 AC: 2 Str: 16 XL: 3 Next: 41% Magic: 1/4 EV: 11 Int: 15 God: Gold: 63 SH: 0 Dex: 12 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + f - ring of see invisible HPRegen 0.24/turn d - +6 ring of strength MPRegen 0.09/turn %: no passive effects @: on fire, glowing A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Magical Staves e - a staff of cold Jewellery c - a ring of flight d - a +6 ring of strength (worn) f - a ring of see invisible (worn) Wands b - a wand of acid (3) Scrolls p - 2 scrolls of poison c - 3 scrolls of teleportation {unknown} d - 3 scrolls of identify {unknown} e - 2 scrolls of noise {unknown} h - 2 scrolls of vulnerability {unknown} m - a scroll of amnesia {unknown} n - a scroll of brand weapon {unknown} o - a scroll of revelation {unknown} q - a scroll of fog {unknown} Potions f - 3 potions of haste {unknown} j - a potion of curing {unknown} k - a potion of cancellation {unknown} l - a potion of mutation {unknown} Skills: - Level 2.2 Fighting - Level 1.5 Ranged Weapons - Level 1.3 Dodging - Level 1.0 Spellcasting + Level 2.2 Conjurations - Level 3.0 Hexes - Level 1.2 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 14% 2d5 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Mercury Arrow Conj/Alch 8% 2d6 24% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Without enough magic to sustain it, your Searing Ray dissipates. You shoot a sling bullet. The sling bullet barely misses the bombardier beetle. The sling bullet closely misses the rat. You encounter a goblin. It is wielding a +0 club. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you but does no damage. You are covered in liquid fire! Move or burn! You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle is lightly wounded. The liquid fire burns you! You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! The bombardier beetle bites you. You shoot a sling bullet. The sling bullet hits the bombardier beetle! The bombardier beetle is almost dead. The liquid fire burns you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the bombardier beetle. The sling bullet closely misses the rat. The sling bullet barely misses the goblin. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle bites you. * * * LOW HITPOINT WARNING * * * You shake off the liquid fire. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you but does no damage. You are covered in liquid fire! Move or burn! Okay, then. You shake off some of the fire as you move. The liquid fire burns you! You die... #.# #.# #.# #.# # #.# #. #.# #.### ####<#+####...#### #..†......###....# . ~♣.............@..###.... ~~~~..(............Brg.... ~~~♣#####..........##..... ~~~ #..........# ... ~~ #.......)..# . ~ #..........# #..........# #...P......# ###♣~~###### You could see a bombardier beetle, a goblin and a rat. Vanquished Creatures 2 adders (D:2) An orc (D:3) A ribbon worm (D:2) 4 hobgoblins 3 jackals (D:1) A ball python (D:2) 3 bats 2 endoplasms 2 frilled lizards (D:1) 5 goblins 3 kobolds (D:2) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lightli the Mountain Dwarf Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 245 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 593 | D:1 | Learned a level 2 spell: Searing Ray 748 | D:2 | Reached skill level 1 in Conjurations 799 | D:2 | Reached XP level 3. HP: 10/29 MP: 4/4 1714 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring D:2: layout_basic D:3: layout_basic, serial_shops, nicolae_shop_hallway_stairs, serial_bayou, serial_bayou_lagoon_a, serial_bayou_shore_b, serial_bayou_shore_b, serial_bayou_ford_a, serial_bayou_lagoon_b, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.2 Conjurations | 1 2 | 2.2 Ranged Weapons | | 1.5 Dodging | | 1.3 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 1.2 Action || total ---------------------------++------- Fire: Sling || 109 Cast: Searing Ray || 1 Armour: Robe || 28 Dodge: Dodged || 25