Dungeon Crawl Stone Soup version 0.35-a0-438-gd14a962eff (console) character file. Game seed: 7702229442815858881 105 Lightli the Conjurer (level 4, -1/30 HPs) Began as a Coglin Conjurer on June 1, 2026. Killed from afar by Natasha (11 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:12 (1865 turns). Lightli the Conjurer (Coglin Conjurer) Turns: 1865, Time: 00:02:13 Health: -1/30 AC: 3 Str: 10 XL: 4 Next: 81% Magic: 0/6 EV: 11 Int: 20 God: Gold: 127 SH: 0 Dex: 15 Spells: 3/6 levels left rFire . . . (100%) c - +2 short sword {flame, Str+3 Dex+3} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: slowed, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons c - the +2 short sword "Fienul" (weapon) {flame, Str+3 Dex+3} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Armour a - a +0 robe (worn) b - a +0 helmet (worn) Scrolls c - a scroll of torment {unknown} e - 2 scrolls of identify {unknown} h - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - 2 potions of haste {unknown} j - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting + Level 5.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 16% 1 Ozocubu's Armour Ice 1% N/A 43% 3 Swiftness Air 1% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Cause Fear Hex 0% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Natasha mumbles some strange words. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cerulean imp, wielding a +1 spear (summoned, 66% to hit) You focus your ray upon the cerulean imp. The searing ray hits the cerulean imp. The cerulean imp is lightly wounded. (Press . to maintain the ray.) The searing ray hits the cerulean imp. The cerulean imp is heavily wounded. The cerulean imp hits you from afar with a +1 spear. The cerulean imp hits you but does no damage. The searing ray misses the cerulean imp. The searing ray hits Natasha. Natasha is heavily wounded. The cerulean imp hits you from afar with a +1 spear. The cerulean imp hits you from afar with a +0 spear. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha, carrying a wand of flame (heavily wounded, 72% to hit) You focus your ray upon Natasha. The searing ray hits Natasha. Natasha is almost dead. (Press . to maintain the ray.) Natasha stares at you and mumbles some strange words. You feel yourself slow down. The cerulean imp hits you from afar with a +1 spear. The cerulean imp barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. Natasha zaps a wand. The puff of flame hits you. The cerulean imp barely misses you. x2 The cerulean imp hits you from afar with a +1 spear. Natasha howls an incantation. You feel disoriented. Natasha zaps a wand. The puff of flame hits you! You die... Natasha curls up and begins to purr. ...# ######## #........####....). .... .. #....###.#####..... ..... ..####...).##........... ...........##..####..... ...........##........... .........#....#...#.#..# ......55h###..#.....#..# .........# #....#...#..# .......@.###....#...#... ..........##....#..##... ..........##....#..##.#. ..........##..........#. ...........#......)##.#. .......#...#....##...... .......#...#....##.#..#. .............###.......# .............###.#..##.. You could see Natasha and 2 cerulean imps. Vanquished Creatures A clockroach (D:2) Natasha (twice) (D:2) An adder (D:2) A dart slug (D:1) 4 endoplasms (D:1) 2 hobgoblins A quokka (D:1) 3 ball pythons 3 bats 3 frilled lizards 3 goblins A kobold (D:2) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lightli the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 208 | D:1 | Reached skill level 4 in Conjurations 208 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 325 | D:1 | Learned a level 2 spell: Searing Ray 1076 | D:1 | Found a faded altar of an unknown god. 1195 | D:2 | Reached XP level 3. HP: 23/24 MP: 0/5 1290 | D:2 | Encountered Natasha 1369 | D:2 | Killed Natasha 1370 | D:2 | Reached skill level 5 in Conjurations 1370 | D:2 | Reached XP level 4. HP: 22/30 MP: 1/6 1626 | D:2 | Encountered Natasha 1629 | D:2 | Killed Natasha 1786 | D:2 | Identified the +2 short sword "Fienul" {flame, Str+3 Dex+3} 1858 | D:2 | Encountered Natasha 1865 | D:2 | Killed from afar by Natasha Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring, ebering_ecumenical_altar_petrified, nicolae_hexahallways D:2: layout_basic, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 5 | 5.5 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Unarmed | 5 | || 5 Punch | 1 | || 1 Cast: Magic Dart | 29 | 12 || 41 Searing Ray | 5 | 3 || 8 Armour: Robe | 13 | 9 || 22 Dodge: Dodged | 7 | 5 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1874 | 1852 | 22 | 291 | 1329 | 2 | 937.0 | Dungeon | 1874 | 1852 | 22 | 291 | 1329 | 2 | 937.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1225 daAuts D:2: 648 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+