LightningRIOT Level 1 of the Dungeon [Shop] Dunic's Weapon Shoppe a +0 hand axe (42 gold) 6 boomerangs (168 gold) 2 poisoned darts (16 gold) a +0 club (7 gold) a +0 sling (21 gold) a +0 hand axe (42 gold) a +2 heavy shortbow (243 gold) a +0 dagger (28 gold) a +0 whip (35 gold) [Shop] Azuas's Antique Armour Shop a +0 chain mail (162 gold) an orb of energy (297 gold) a +0 buckler (121 gold) a +0 ring mail (108 gold) an orb of mesmerism (702 gold) +0 fire dragon scales (1350 gold) an orb of attunement (702 gold) a +0 pair of gloves (121 gold) the +0 robe "Lifoy" {rF- Str+2 Dex+3} (307 gold) rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 ring mail of fire resistance (567 gold) [Shop] Souvec's Weapon Emporium a +0 whip (30 gold) a +2 dagger of electrocution (204 gold) a +0 hand axe (36 gold) a +0 spear (36 gold) a +0 hand axe (36 gold) a +0 dagger (24 gold) [Shop] Satimuf's Assorted Antiques a phantom mirror (960 gold) a staff of earth (600 gold) a +0 whip (60 gold) a lightning rod (4/4) (960 gold) a potion of attraction (72 gold) a scroll of teleportation (72 gold) a scroll of revelation (180 gold) a +0 cloak (108 gold) a tin of tremorstones (2/2) (960 gold) a +0 short sword (72 gold) [Shop] Xaoript's Weapon Boutique the +0 mace "Ryttutee" {elec, rElec rC+} (370 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a +2 war axe of sundering (201 gold) a +0 hand axe (39 gold) a +0 sling (19 gold) a +0 war axe (45 gold) a +2 dagger of venom (187 gold) a +0 sling (19 gold) a +0 sling (19 gold) a +0 rapier (71 gold) a +1 mace of draining (161 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (3, -17, D:1) a +0 ring mail (9, 6, D:1) a +0 dagger (12, -7, D:1) a rat corpse (skeletalised by now) (13, -1, D:1) a +0 whip (13, 10, D:1) a bat corpse (skeletalised by now) (14, -19, D:1) a frilled lizard skeleton (15, -7, D:1) a +0 club (17, -23, D:1) a +0 dagger a kobold corpse (18, -7, D:1) a +0 leather armour (21, -4, D:1) a ball python skeleton (22, -8, D:1) a +0 leather armour (24, -34, D:1) a +0 short sword a +0 short sword 6 stones a kobold corpse (29, -14, D:1) a +0 spear (32, -16, D:1) a human corpse (skeletalised by now) (32, 4, D:1) a +0 club a jackal skeleton (33, 3, D:1) a +0 club a jackal skeleton (35, 4, D:1) a frilled lizard skeleton (36, 25, D:1) a +0 leather armour (39, -22, D:1) a +0 dagger a hobgoblin skeleton (40, -22, D:1) a +0 dagger 4 stones (41, 11, D:1) a +0 mace (44, -27, D:1) a +0 plate armour (44, -10, D:1) 3 stones (49, 17, D:1) a parchment of Frozen Ramparts (52, -3, D:1) a hobgoblin skeleton (56, -12, D:1) a parchment of Volatile Blastmotes (56, 9, D:1) a +0 dagger (60, 7, D:1) a +0 sling