Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 13650811764556236393 2 Lightwolf09 the Grave Robber (level 1, 3/13 HPs) Began as a Mummy Necromancer on Nov 22, 2024. Safely got out of the dungeon. The game lasted 00:02:13 (93 turns). Lightwolf09 the Grave Robber (Mummy Necromancer) Turns: 93, Time: 00:02:14 Health: 3/13 AC: 2 Str: 11 XL: 1 Next: 25% Magic: 1/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 2.9 Spellcasting - Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 13% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The jackal attacks as it pursues you! The jackal barely misses you. Your soul wisp touches the jackal but does no damage. Your soul wisp closely misses the jackal. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. The gnoll barely misses your soul wisp. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. x2 The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. x2 The jackal bites the plant. The plant begins to die. The jackal misses you. The jackal bites the plant. The plant begins to die. The jackal attacks as it pursues you! The jackal barely misses you. You are too injured to fight recklessly! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites the plant. The plant begins to die. The jackal barely misses you. Your soul wisp closely misses the jackal. The jackal bites the plant. The jackal attacks as it pursues you! The jackal barely misses you. The gnoll barely misses your soul wisp. Your soul wisp misses the jackal. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A nearby plant withers and dies. Your soul wisp returns to where it belongs. The jackal is no longer weakened. The jackal attacks as it pursues you! The jackal misses you. There is a staircase leading out of the dungeon here. The jackal barely misses you. The jackal closely misses you. You have escaped! ##g#### ##..# ##g.## ##..## #g.## #.########### #.#P#P#P#.#P### #........g....# #........PP.h@# #........g..h.# ###P#P#P#P#P### ########### You could see a gnoll, 2 jackals and a goblin. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lightwolf09 the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 93 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, nicolae_grassy_gnolls Action || total ---------------------------++------- Melee: Dagger || 10 Cast: Soul Splinter || 7 Use: Scroll || 1 Armour: Robe || 23 Dodge: Dodged || 37