Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 18278638067087144947 25 LikeleHuman137 the Tinkerer (level 3, -1/24 HPs) Began as a Coglin Forgewright on Dec 13, 2025. Slain by an orc ... wielding a +0 dagger (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (773 turns). LikeleHuman137 the Tinkerer (Coglin Forgewright) Turns: 773, Time: 00:01:15 Health: -1/24 AC: 2 Str: 9 XL: 3 Next: 4% Magic: 1/6 EV: 11 Int: 15 God: Gold: 39 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . a - +0 hammer {Dalbir} rCold . . . d - +0 dagger {Chang} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, agile 1, MP-powered wands a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Dalbir} d - a +0 dagger (offhand) {Chang} Armour b - a +0 robe (worn) Scrolls f - 3 scrolls of teleportation {unknown} Potions c - a potion of magic e - a potion of mutation Skills: + Level 0.1 Fighting + Level 0.1 Maces & Flails + Level 2.0 Dodging + Level 1.6 Stealth + Level 2.1 Spellcasting + Level 5.4 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 68% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 34% 2d4 3% 2 Launch Clockwork Bee Frge 17% N/A 7% 3 Call Canine Familiar Summ 1% N/A 54% 3 Sigil of Binding Hex 1% N/A 54% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 58% 4 Forge Lightning Spire Air/Frge 9% 3d4 58% 4 Dimensional Bullseye Hex/Tloc 0% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are agile. (Dex +4, Str/Int -1) You expend magic power (3 MP) to strengthen your wands. Message History It was a potion of mutation. You feel extremely strange. You feel agile. You feel your magical essence link to the dungeon's wands. The bat hits you but does no damage. The orc barely misses you. The orc hits you with a +0 dagger. It was a potion of curing. You feel better. The bat hits you. The orc barely misses you. The orc closely misses you. You hit the orc but do no damage. x2; The bat closely misses you. The orc hits you with a +0 dagger. The orc closely misses you. You closely miss the orc with your +0 hammer. You barely miss the orc with your +0 dagger. The bat hits you. The bat hits you but does no damage. The orc closely misses you. The orc hits you with a +0 dagger. The bat hits you but does no damage. You barely miss the orc with your +0 dagger. You barely miss the orc with your +0 hammer. The bat hits you. The orc completely misses you. The orc hits you but does no damage. You barely miss the orc with your +0 dagger. You closely miss the orc with your +0 hammer. The bat hits you but does no damage. The orc misses you. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc closely misses you. The orc completely misses you. You hit the orc but do no damage. You closely miss the orc with your +0 hammer. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat misses you. The orc completely misses you. The orc closely misses you. You barely miss the orc with your +0 dagger. You hit the orc with your +0 hammer. The bat hits you but does no damage. The orc closely misses you. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc but do no damage. The orc is heavily wounded. You barely miss the orc with your +0 dagger. The bat closely misses you. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 dagger. You die... .............. ............. ............ ........... .......... .......g. ......oo# ......†@# #.....b..# #........ß# #.####...## # ....# #....# ..#.## ..##.# You could see 2 orcs, a goblin and a bat. Vanquished Creatures An adder (D:2) 4 endoplasms (D:1) 3 jackals (D:1) 3 bats (D:1) 3 goblins 2 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LikeleHuman137 the Coglin Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 128 | D:1 | Reached skill level 5 in Forgecraft 239 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 756 | D:2 | Reached XP level 3. HP: 21/24 MP: 2/6 765 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 765 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 773 | D:2 | HP: 1/24 [orc/+0 club (4)] 773 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic D:2: layout_rooms, guppyfry_early_orc_mine Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.4 Spellcasting | 2 | 2.1 Dodging | 2 | 2.0 Fighting | | 0.1 Maces & Flails | | 0.1 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Mace || 29 Dagger || 27 Cast: Kinetic Grapnel || 25 Use: Potion || 2 Armour: Robe || 57 Dodge: Dodged || 54