LimeGoSickoMode Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -37, D:1) a hobgoblin corpse (skeletalised by now) (5, 2, D:1) a +0 club a goblin corpse (6, -9, D:1) a human skeleton (6, -8, D:1) a human skeleton (7, -16, D:1) a hobgoblin corpse (7, -5, D:1) a human skeleton (9, -11, D:1) a +0 long sword (9, -5, D:1) a human skeleton (11, -9, D:1) a human skeleton (11, -7, D:1) a minotaur skeleton (11, -5, D:1) a human skeleton (12, -9, D:1) a human skeleton (12, -8, D:1) a human skeleton (12, -6, D:1) a human skeleton (13, -8, D:1) a +0 sling (18, -19, D:1) a +0 whip (19, -28, D:1) a +0 hand axe (20, -7, D:1) a ball python corpse (skeletalised by now) (26, 5, D:1) an inkwell talisman (29, 5, D:1) a jackal skeleton (30, -31, D:1) a +0 short sword (30, 5, D:1) a +0 dagger a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (33, -30, D:1) a +0 club a goblin corpse (skeletalised by now) (34, 0, D:1) a +0 ring mail (35, -23, D:1) a +0 short sword a kobold skeleton (36, -24, D:1) a hobgoblin skeleton (38, -19, D:1) a +0 leather armour (38, 5, D:1) a ball python corpse (skeletalised by now) (43, -23, D:1) a +0 robe (43, -2, D:1) a +0 dagger (46, -33, D:1) a +0 short sword a kobold corpse (skeletalised by now) (47, -33, D:1) a +0 club (49, -17, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quill talisman (0, 5, D:2) a +0 trident (1, 5, D:2) a +0 halberd