Limel Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 43, D:1) 3 stones (1, 4, D:1) a quokka corpse (skeletalised by now) (4, 30, D:1) a +0 short sword 3 stones a kobold skeleton (5, 15, D:1) a ball python skeleton (8, 38, D:1) 2 boomerangs (9, 15, D:1) a +0 robe (13, 12, D:1) a frilled lizard skeleton (13, 16, D:1) a bat skeleton (14, 26, D:1) a frilled lizard skeleton (14, 31, D:1) a rat skeleton (20, 32, D:1) a hobgoblin skeleton (31, 5, D:1) a quokka skeleton (32, 34, D:1) a +0 chain mail (33, 21, D:1) a +0 dagger (35, 10, D:1) a hobgoblin skeleton (36, 24, D:1) a +0 leather armour (37, 39, D:1) a +0 falchion (41, 18, D:1) a +0 club a goblin skeleton (42, 20, D:1) a hobgoblin skeleton (46, 41, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, -3, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (20, 4, D:2) an adder skeleton (21, -12, D:2) a +0 helmet (21, 1, D:2) a ball python skeleton (22, -4, D:2) a +0 whip a kobold skeleton (22, 15, D:2) a +0 whip a kobold skeleton (23, -11, D:2) a +0 dagger of protection (23, -10, D:2) a +0 dagger (23, -1, D:2) a +0 short sword 14 stones (23, 6, D:2) a +0 club (24, -2, D:2) a rat skeleton a hobgoblin skeleton (25, -4, D:2) a rat skeleton (26, -5, D:2) a +0 dagger (27, -16, D:2) a +0 ring mail (28, -10, D:2) a +0 scale mail (28, -8, D:2) a frilled lizard corpse (skeletalised by now) (28, -1, D:2) a bat corpse (skeletalised by now) (28, 10, D:2) an adder skeleton (36, 29, D:2) a +0 robe (37, -6, D:2) a ball python corpse (skeletalised by now) (38, 27, D:2) a +0 long sword (40, 8, D:2) a bat corpse (skeletalised by now) (41, 0, D:2) a +0 sling (41, 9, D:2) a ball python corpse (skeletalised by now) (50, 24, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 8 stones (10, -6, D:3) a +3 dagger an orc corpse (skeletalised by now) (16, -9, D:3) a +0 whip (23, 12, D:3) a rat skeleton (24, -6, D:3) a +0 club an orc corpse (skeletalised by now) (25, -8, D:3) a +0 falchion an orc corpse (skeletalised by now) (27, 10, D:3) an adder skeleton (28, -6, D:3) a +0 club 2 boomerangs (30, -6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (4, 16, D:4) a +0 whip (16, 0, D:4) a ball python corpse (skeletalised by now) (21, -11, D:4) a +0 dagger (31, -2, D:4) 3 javelins (31, 18, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow a potion of brilliance (7, 9, D:5) a +0 giant club (8, -2, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 trident (12, 2, D:6) a potion of mutation