Limel Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 33, D:1) a bat corpse (skeletalised by now) (4, 17, D:1) 5 stones (11, 18, D:1) a hobgoblin corpse (skeletalised by now) (20, 24, D:1) a +0 whip (23, 45, D:1) 3 stones (28, 30, D:1) 2 stones (30, 36, D:1) a +0 trident (37, 34, D:1) a +0 dagger of draining (38, 13, D:1) a +0 mace (43, 15, D:1) a +0 dagger a rat skeleton (44, 36, D:1) a +0 dagger of speed (47, 21, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (2, 31, D:2) 7 stones (9, 25, D:2) a +0 dagger a goblin skeleton (11, 7, D:2) a jackal corpse (skeletalised by now) (12, 7, D:2) a jackal corpse (skeletalised by now) (12, 24, D:2) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) a ball python corpse (skeletalised by now) (16, 44, D:2) a ball python corpse (skeletalised by now) (20, 31, D:2) 2 stones (22, 16, D:2) a +0 hand axe (22, 46, D:2) a +0 scale mail (26, 8, D:2) a +0 short sword 3 stones (46, 26, D:2) 3 large rocks (47, 19, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (0, 1, D:3) a dart slug corpse (1, -12, D:3) 7 stones (2, -4, D:3) a +0 dagger a +0 robe a +0 whip an orc corpse (skeletalised by now) the felid corpse of Natasha (skeletalised by now) (2, -3, D:3) a +1 flail of holy wrath a +0 dagger a +0 robe (11, -1, D:3) a quokka corpse (15, 22, D:3) 6 gold pieces (16, 17, D:3) a +0 dagger