Limel Level 1 of the Dungeon (0, 0, D:1) a +0 club a -1 mace (2, 9, D:1) a +0 scale mail (5, 2, D:1) a +0 hand axe (20, 8, D:1) a bat corpse (skeletalised by now) (22, 10, D:1) a +0 club (33, 15, D:1) 6 stones (40, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (43, 24, D:1) a ball python skeleton (51, 3, D:1) a frilled lizard corpse (skeletalised by now) (54, -2, D:1) a hobgoblin corpse (skeletalised by now) (58, -7, D:1) 6 stones Level 2 of the Dungeon (5, 7, D:2) 5 stones (11, 32, D:2) a ball python corpse (skeletalised by now) (12, 6, D:2) a hobgoblin corpse (skeletalised by now) (16, 50, D:2) a +0 dagger a kobold corpse (skeletalised by now) (24, 22, D:2) an adder skeleton (28, 21, D:2) a +0 club (29, 30, D:2) a frilled lizard skeleton (31, 12, D:2) 7 stones (33, 24, D:2) a +0 dagger a goblin skeleton (33, 27, D:2) a frilled lizard skeleton an adder skeleton (37, 8, D:2) 2 stones (37, 23, D:2) a +0 whip (39, 7, D:2) a +0 long sword (39, 12, D:2) a +0 short sword (42, 31, D:2) a +0 short sword a stone a +0 robe (51, 33, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +4 heavy mace (still there?) a +0 scale mail (still there?) (3, 0, D:3) a scroll of torment Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (2, -2, D:4) a throwing net (7, 3, D:4) a potion of attraction (29, 17, D:4) 16 gold pieces (37, 4, D:4) 5 boomerangs Level 5 of the Dungeon (0, 0, D:5) a +0 robe (10, 1, D:5) an adder corpse (skeletalised by now) (25, 5, D:5) a +0 scale mail (40, -8, D:5) 5 stones