Limel Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (7, -14, D:1) a +0 short sword (12, 10, D:1) a ball python skeleton (13, -19, D:1) a +0 club (13, -16, D:1) a +0 whip (13, -13, D:1) a +0 club a goblin skeleton (13, 14, D:1) a staff of conjuration (14, -24, D:1) a bat skeleton (15, -13, D:1) a +0 helmet (16, 17, D:1) a +0 dagger (18, -13, D:1) a +0 ring mail (20, 8, D:1) 3 large rocks (26, -30, D:1) a +0 dagger a stone (27, -1, D:1) 5 stones (28, -23, D:1) a hobgoblin skeleton (29, -22, D:1) a +0 dagger (31, -24, D:1) a +0 sling (34, -16, D:1) a ball python skeleton (36, -29, D:1) a +0 club a goblin corpse (skeletalised by now) (38, 11, D:1) a ball python corpse (skeletalised by now) (39, -18, D:1) a +0 mace (40, 9, D:1) a +0 club 5 stones (43, -7, D:1) a quokka corpse (skeletalised by now) (43, 2, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (8, 18, D:2) a rat corpse (9, -12, D:2) a +1 spear of venom (11, -9, D:2) a +0 club a kobold skeleton (11, 18, D:2) a hobgoblin corpse (13, -8, D:2) a +0 robe (14, -5, D:2) 5 silver javelins (15, -13, D:2) the +9 mace of Valiance {antimagic, rN+} rN+: It protects you from negative energy. (18, -17, D:2) a frilled lizard skeleton (30, -8, D:2) a ball python corpse Level 4 of the Dungeon (1, -10, D:4) an adder corpse (1, 0, D:4) a scroll of blinking (1, 1, D:4) a scroll of poison (2, 0, D:4) a scroll of enchant armour (4, -10, D:4) 4 curare-tipped darts (5, -14, D:4) a +0 short sword (still there?) 5 poisoned darts (still there?) a kobold corpse (still there?)