Limel Level 1 of the Dungeon (0, 0, D:1) a +1 helmet (6, -23, D:1) a +0 dagger (15, -17, D:1) a bat skeleton (16, -16, D:1) a hobgoblin skeleton (22, -29, D:1) a +0 flail (29, -33, D:1) a ball python corpse (skeletalised by now) (29, 5, D:1) a rat skeleton (32, -26, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (3, 3, D:2) a scroll of identify