Limel Level 1 of the Dungeon (0, 0, D:1) 5 stones (0, 18, D:1) a bat corpse (skeletalised by now) (3, 2, D:1) a quokka corpse (skeletalised by now) (4, 5, D:1) 7 stones (6, -13, D:1) a +0 dagger (16, 19, D:1) a +0 short sword (17, 26, D:1) a +0 ring mail (18, -8, D:1) a frilled lizard corpse (skeletalised by now) (18, 13, D:1) a +0 dagger a goblin skeleton (19, 12, D:1) a bat skeleton (23, -25, D:1) a +0 leather armour (35, -22, D:1) a hobgoblin corpse (skeletalised by now) (36, -2, D:1) a +0 dagger a kobold skeleton (36, -1, D:1) a rat skeleton (41, -19, D:1) a hobgoblin corpse (skeletalised by now) (49, -15, D:1) a +0 leather armour (51, -17, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 spear (1, 0, D:2) a +0 club (1, 14, D:2) 4 darts of dispersal (5, 18, D:2) a +0 robe (7, -17, D:2) a ball python corpse (skeletalised by now) (17, -7, D:2) a +0 dagger (17, 31, D:2) 2 poisoned darts (24, -9, D:2) a bat skeleton (31, 3, D:2) a +0 club a +0 whip (32, 3, D:2) a +0 club a +0 flail a gnoll skeleton (44, 4, D:2) a +0 falchion a +0 scale mail a +0 whip a +0 hand axe an orc corpse an orc corpse