Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1395724739862981597 84 Limel the Vexing (level 4, 0/32 HPs) Began as a Formicid Hexslinger on Dec 10, 2024. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:42 (1918 turns). Limel the Vexing (Formicid Hexslinger) Turns: 1918, Time: 00:01:42 Health: 0/32 AC: 3 Str: 15 XL: 4 Next: 72% Magic: 7/7 EV: 11 Int: 12 God: Gold: 154 SH: 0 Dex: 16 Spells: 2/7 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . h - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -3) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles m - 5 javelins Armour c - a +0 robe h - a +0 leather armour (worn) Jewellery j - a +4 ring of slaying Scrolls b - a scroll of poison e - a scroll of revelation {unknown} f - 2 scrolls of teleportation {unknown} g - 7 scrolls of identify {unknown} n - a scroll of noise {unknown} o - a scroll of vulnerability {unknown} q - a scroll of enchant armour {unknown} Potions d - 2 potions of heal wounds {unknown} i - a potion of attraction {unknown} k - 2 potions of haste {unknown} l - a potion of curing {unknown} p - a potion of degeneration {unknown} Skills: - Level 1.1 Fighting * Level 3.5 Ranged Weapons - Level 1.7 Dodging + Level 2.2 Spellcasting + Level 4.3 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 9% 2 b - Sigil of Binding Hex 11% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 7% N/A 32% 3 Cause Fear Hex 5% N/A 47% 4 Passwall Erth 1% N/A 69% 3 Vampiric Draining Necr 1% 2d6 69% 3 Dimensional Bullseye Hex/Tloc 3% N/A 80% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Magnavolt Erth/Air 0% 4d9 100% 7 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot a sling bullet. The sling bullet barely misses the ball python. A ball python is nearby! You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! g - 7 scrolls labelled RUNUMI NERCHURCH (gained 1) You now have 150 gold pieces (gained 11). You now have 154 gold pieces (gained 4). You sense a monster nearby. No target in view! A water moccasin comes into view. The water moccasin hisses angrily. You shoot a sling bullet. The sling bullet barely misses the water moccasin. A water moccasin is nearby! You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! A water moccasin is nearby! You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel very sick. The water moccasin barely misses you. The water moccasin closely misses you. You shoot a sling bullet. The sling bullet completely misses the water moccasin. You feel very sick. The water moccasin closely misses you. x2 A water moccasin is nearby! You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel sick. The water moccasin barely misses you. A water moccasin is nearby! Unknown command. You feel sick. The water moccasin bites you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You begin to dig a shaft. You continue digging a shaft. You feel sick. The water moccasin bites you! You die... ### #######.### ........#.# ......S...# ######@#.# #......#.# #.####.#.# #.####.#.# #......#.# ######.#.# ##### .#####.#.#.##########.... #..........>.............. #########.#......#####.... You could see a water moccasin. Vanquished Creatures An adder (D:2) 4 dart slugs A ribbon worm (D:2) 3 orcs (D:3) 5 endoplasms 2 giant cockroaches (D:3) 6 goblins 3 hobgoblins (D:1) 4 jackals (D:2) 3 quokkas 5 ball pythons 5 bats 5 frilled lizards 6 kobolds 7 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Limel the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 107 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 194 | D:1 | Found a faded altar of an unknown god. 357 | D:1 | Reached XP level 3. HP: 25/26 MP: 5/5 452 | D:1 | Reached skill level 4 in Hexes 556 | D:1 | Learned a level 2 spell: Jinxbite 560 | D:1 | Learned a level 3 spell: Sigil of Binding 686 | D:2 | Found Asuipown's Weapon Shoppe. 1018 | D:2 | Reached XP level 4. HP: 24/32 MP: 5/7 1603 | D:3 | Got the Exposition on the Tektite and Misery 1911 | D:3 | Noticed a water moccasin 1918 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_cupped D:2: layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond, amcnicky_mini_rare_corridor_liquid D:3: layout_basic, hellmonk_okawaru_the_only_friend_you_need, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_clump_small, infiniplex_forest_clump_curved, infiniplex_forest_lined_room_3, infiniplex_forest_clump_tiny, infiniplex_forest_clump_small Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.3 Ranged Weapons | 3 | 3.5 Spellcasting | 2 | 2.2 Fighting | | 1.1 Dodging | | 1.7 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 114 | 55 || 169 Cast: Jinxbite | | 1 || 1 Ability: Shaft Self | | 1 || 1 Armour: Robe | 12 | || 12 Leather armour | 24 | 14 || 38 Dodge: Dodged | 38 | 7 || 45