Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 17865304851306913157 101 Limel the Vexing (level 5, -6/37 HPs) Began as a Formicid Hexslinger on Dec 11, 2024. Mangled by an orc ... wielding a +4 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:40 (1884 turns). Limel the Vexing (Formicid Hexslinger) Turns: 1884, Time: 00:02:41 Health: -6/37 AC: 5 Str: 13 XL: 5 Next: 4% Magic: 2/8 EV: 11 Int: 12 God: Gold: 123 SH: 0 Dex: 18 Spells: 3/8 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +1 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . l - +0 pair of gloves SInv + e - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 robe (worn) e - a +0 pair of boots (worn) l - a +0 pair of gloves (worn) Scrolls b - 2 scrolls of poison f - a scroll of amnesia m - a scroll of vulnerability {unknown} Potions d - 3 potions of enlightenment {unknown} g - a potion of magic {unknown} h - a potion of heal wounds {unknown} i - 3 potions of curing j - a potion of cancellation {unknown} k - a potion of berserk rage {unknown} Skills: - Level 1.1 Fighting * Level 3.7 Ranged Weapons - Level 1.7 Dodging + Level 2.2 Spellcasting + Level 4.4 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% N/A 6% 2 b - Sigil of Binding Hex 12% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 7% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, heavily drained, chance to call a sprite on attack: 57%, 53% to hit) You shoot a sling bullet. The sling bullet closely misses the orc wizard. A giggling sprite leaps out and makes the orc wizard trip over its own feet. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, heavily drained, chance to call a sprite on attack: 57%, 53% to hit) You shoot a sling bullet. The sling bullet hits the orc wizard! You kill the orc wizard! You have reached level 5! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +4 flail (chance to call a sprite on attack: 63%, 61% to hit) You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. The jinxing sprites lose interest in you. The orc closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +4 flail (heavily wounded, 61% to hit) You shoot a sling bullet. The sling bullet closely misses the orc. The orc hits you with a +4 flail. * * * LOW HITPOINT WARNING * * * The orc hits you with a +4 flail. * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc hits you with a +4 flail! You die... ..###### #......# #......# #).....# #......# #......# #.)....# ########.)....##### #....@o'......'...# #.######?.....###.# ######## #.# #.# #<# ### You could see an orc. Vanquished Creatures An orc wizard (D:3) 2 adders (D:2) 2 ribbon worms (D:2) 3 orcs (D:3) 3 ball pythons 2 bats 2 endoplasms A giant cockroach (D:1) 7 goblins 9 hobgoblins 4 jackals (D:1) A kobold (D:2) A quokka (D:2) 3 frilled lizards 5 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Limel the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 56 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 214 | D:1 | Learned a level 2 spell: Jinxbite 241 | D:1 | Reached XP level 3. HP: 16/26 MP: 3/5 243 | D:1 | Reached skill level 4 in Hexes 725 | D:1 | Learned a level 3 spell: Sigil of Binding 964 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/6 1882 | D:3 | Reached XP level 5. HP: 11/37 MP: 3/8 1884 | D:3 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_rooms D:2: layout_loops_ring D:3: layout_basic, chequers_avenue Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 4 | 4.4 Ranged Weapons | 3 | 3.7 Spellcasting | 2 | 2.2 Fighting | | 1.1 Dodging | | 1.7 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 76 | 47 || 123 Cast: Jinxbite | 9 | 12 || 21 Use: Scroll | 3 | 2 || 5 Potion | | 1 || 1 Armour: Robe | 22 | 12 || 34 Dodge: Dodged | 19 | 14 || 33