Limel Level 1 of the Dungeon [Shop] Ummapp's One-of-a-Kind Rings the ring "Zypef" {rElec rF+ rC- Will+ SInv} (484 gold) [ring of see invisible] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. a +2 ring of protection (140 gold) a +5 ring of protection (770 gold) a +7 ring of slaying (1449 gold) a +10 ring of intelligence (1274 gold) a +7 ring of evasion (924 gold) the ring "Ykkoir" {rPois rF+ rN+} (534 gold) [ring of positive energy] rF+: It protects you from fire. rPois: It protects you from poison. rN+: It protects you from negative energy. a +3 ring of evasion (140 gold) the ring of Mutualism {rC+ HP+8 Stlth+} (800 gold) [ring of protection from cold] rC+: It protects you from cold. HP+8: It affects your health (+8). Stlth+: It makes you more stealthy. (0, 0, D:1) a +0 hand axe (6, -15, D:1) a +0 ring mail (12, -7, D:1) a +0 club a goblin skeleton a hobgoblin skeleton (12, 8, D:1) 7 stones (13, 25, D:1) a +0 short sword a stone (14, -10, D:1) a +0 dagger (17, 21, D:1) a +0 mace (17, 30, D:1) a +0 spear (17, 31, D:1) a +0 dagger (20, 20, D:1) 2 stones (23, -2, D:1) a +0 club (25, 14, D:1) a bat skeleton (35, 30, D:1) 7 stones (40, -1, D:1) 10 gold pieces (50, 11, D:1) 4 poisoned darts (51, 15, D:1) a jackal skeleton (58, 4, D:1) a blade talisman (59, -17, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (5, -17, D:2) a +0 robe (9, -19, D:2) an adder corpse (skeletalised by now) (11, -25, D:2) a +0 short sword (12, -6, D:2) a +2 dagger of holy wrath (15, -24, D:2) 5 stones (20, -6, D:2) a +0 robe (27, -21, D:2) 2 stones (35, -20, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 16, D:2) a +0 sling (48, -10, D:2) a rat corpse (skeletalised by now) (54, -14, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, 7, D:3) a +0 whip 2 boomerangs a +0 ring mail (9, 8, D:3) a +0 short sword a +0 scale mail the human corpse of Terence (skeletalised by now) (14, 2, D:3) an adder corpse (skeletalised by now) (22, 8, D:3) a +0 club (24, 8, D:3) a +0 club (25, 16, D:3) a +0 trident (34, -8, D:3) a ball python skeleton (39, 6, D:3) a +0 whip (40, 4, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (1, 3, D:4) 6 stones (5, 6, D:4) a ball python skeleton (6, 11, D:4) a +0 flail (16, 0, D:4) a +2 flail of protection (26, 18, D:4) an adder skeleton (27, 29, D:4) a +0 short sword 3 stones a kobold skeleton (30, 23, D:4) a +0 rapier (30, 25, D:4) an adder skeleton (33, 29, D:4) an adder skeleton (35, 11, D:4) 2 stones a +0 short sword a kobold skeleton (35, 33, D:4) a +0 short sword a kobold skeleton (36, 12, D:4) a +0 dagger a quokka skeleton a kobold skeleton a hound skeleton (36, 18, D:4) a +0 spear (41, 45, D:4) a +0 short sword 5 stones (43, 29, D:4) 5 stones (44, 12, D:4) a +0 club (45, 15, D:4) a +0 scale mail (45, 23, D:4) a +0 falchion (45, 32, D:4) 4 stones a +0 dagger a kobold skeleton Level 5 of the Dungeon (6, -6, D:5) a +0 long sword (29, 19, D:5) a +0 giant spiked club (31, -10, D:5) the +7 dagger of Day {pain, rElec Dex+6} Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. (36, -12, D:5) a +0 leather armour (41, -16, D:5) 2 boomerangs a +0 short sword (42, -23, D:5) a hound skeleton (43, 3, D:5) a +0 whip (44, -17, D:5) a +0 robe a +0 dagger (49, -21, D:5) a +6 halberd of protection a +0 robe the orc skeleton of Blorkula the Orcula (61, -9, D:5) an iguana corpse (skeletalised by now) (65, -16, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 robe (6, -4, D:6) a +0 spear (7, -1, D:6) a +0 spear (7, 0, D:6) a +0 club a gnoll corpse (skeletalised by now) (10, 6, D:6) a serpent talisman (17, 17, D:6) a water moccasin skeleton (20, -14, D:6) the +5 ring mail of Amelioration {rPois rC+} rC+: It protects you from cold. rPois: It protects you from poison. (21, -10, D:6) 9 stones (26, -15, D:6) a +0 cloak (30, -7, D:6) a water moccasin skeleton (33, -4, D:6) 5 poisoned darts (34, 14, D:6) 3 stones (39, 10, D:6) a +0 dagger a +0 chain mail (39, 11, D:6) a +0 dagger (41, 9, D:6) a +0 trident (42, 10, D:6) a +0 club (48, -23, D:6) a +0 hammer (56, -25, D:6) a water moccasin skeleton (60, 11, D:6) a +0 short sword an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe an orc skeleton (1, -1, D:7) a +0 halberd a +0 chain mail (1, 0, D:7) a +0 hand axe a +0 chain mail (2, -1, D:7) a +0 short sword (3, 0, D:7) a +0 club a +0 ring mail an orc skeleton (5, -2, D:7) a +0 club a +0 ring mail (5, -1, D:7) a +0 mace an orc skeleton (6, -6, D:7) a +0 spear (10, 26, D:7) 6 stones (11, 1, D:7) a +0 robe (24, 8, D:7) a +0 spear (34, 12, D:7) a +0 whip (37, 24, D:7) a +0 trident a +0 robe a +0 halberd a +0 robe a +0 halberd a +0 robe (38, 24, D:7) a +0 great sword a +0 robe (39, 25, D:7) a +0 robe a +3 short sword (41, -13, D:7) 2 stones (43, 12, D:7) a +0 pair of boots (44, -8, D:7) a water moccasin corpse (skeletalised by now) (45, 11, D:7) a bullfrog corpse (skeletalised by now) (48, 20, D:7) 7 stones Level 8 of the Dungeon [Shop] Esusuonum's Tremendous Tomes the Compilation of the Ghoulish Pyromaniac (770 gold) Spells Type Level a - Grave Claw Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Dazzling Flash Hexes/Fire 3 d - Vampiric Draining Necromancy 3 e - Flame Wave Conjuration/Fire 4 f - Ignite Poison Fire/Alchemy 4 g - Martyr's Knell Necromancy/Summoning 4 h - Curse of Agony Necromancy 5 Tamomeu's Tome of the Familiar and Combustion (946 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Summon Small Mammal Summoning 1 c - Scorch Fire 2 d - Volatile Blastmotes Fire/Translocation 3 e - Summon Mana Viper Hexes/Summoning 5 f - Starburst Conjuration/Fire 6 g - Ignition Fire 8 h - Dragon's Call Summoning 9 the Information on Mud (1115 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Petrify Alchemy/Earth 4 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Lee's Rapid Deconstruction Earth 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Permafrost Eruption Ice/Earth 6 g - Hellfire Mortar Fire/Earth 7 h - Lehudib's Crystal Spear Conjuration/Earth 8 the Information on Chilled Locality (1078 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Volatile Blastmotes Fire/Translocation 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Passage of Golubria Translocation 4 e - Summon Forest Summoning/Translocation 5 f - Dispersal Translocation 6 g - Disjunction Translocation 8 h - Polar Vortex Ice 9 the Textbook on the Familiar and Alteration (1100 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Petrify Alchemy/Earth 4 c - Olgreb's Toxic Radiance Alchemy 4 d - Ignite Poison Fire/Alchemy 4 e - Summon Forest Summoning/Translocation 5 f - Spellforged Servitor Conjuration/Summoning 7 g - Malign Gateway Summoning/Translocation 7 h - Summon Horrible Things Summoning 8 Sif Muna's Elucidation of Charming Breath (1012 gold) Spells Type Level a - Slow Hexes 1 b - Airstrike Air 4 c - Anguish Hexes/Necromancy 4 d - Summon Lightning Spire Summoning/Air 4 e - Silence Hexes/Air 5 f - Metabolic Englaciation Hexes/Ice 5 g - Enfeeble Hexes 7 h - Maxwell's Capacitive Coupling Air 8 Miyf's Tome of Hot Hail (1100 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Flame Wave Conjuration/Fire 4 c - Summon Blazeheart Golem Fire/Summoning 4 d - Sticky Flame Fire/Alchemy 4 e - Plasma Beam Fire/Air 6 f - Hellfire Mortar Fire/Earth 7 g - Ozocubu's Refrigeration Ice 7 h - Rimeblight Ice/Necromancy 7 the Atlas of Volcanic Composition (968 gold) Spells Type Level a - Sandblast Earth 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Olgreb's Toxic Radiance Alchemy 4 d - Ignite Poison Fire/Alchemy 4 e - Alistair's Intoxication Alchemy 5 f - Hoarfrost Cannonade Ice/Alchemy 5 g - Sculpt Simulacrum Ice/Alchemy 6 h - Lehudib's Crystal Spear Conjuration/Earth 8 [Shop] Itiofu Ojue's Weapon Boutique 5 stones (6 gold) a +5 trident (366 gold) a +0 rapier (48 gold) a +0 dagger (24 gold) a +3 morningstar of flaming (290 gold) a +0 quarterstaff (48 gold) a +0 war axe (42 gold) a +0 club (12 gold) the +8 flail "Syud Luvisi" {flame, rN+} (690 gold) rN+: It protects you from negative energy. (0, 0, D:8) a +0 ring mail (8, 17, D:8) a +0 club (10, -15, D:8) a +0 spear (12, 11, D:8) a +0 spear (19, -17, D:8) a +0 war axe an orc corpse (skeletalised by now) (20, -16, D:8) a +0 club (21, -16, D:8) a +0 hand axe an orc corpse (skeletalised by now) (22, 12, D:8) a +2 whip of flaming a +0 robe (25, -9, D:8) a +0 orcbow (34, 17, D:8) a +0 robe (39, -12, D:8) a +0 short sword a +0 leather armour an orc skeleton (39, 7, D:8) a +0 dagger an orc corpse (skeletalised by now) (39, 11, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, 16, D:8) a +0 shortbow a centaur corpse (skeletalised by now) (40, 11, D:8) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (42, -9, D:8) a +0 dagger an orc skeleton (43, -16, D:8) a +0 dagger a +0 robe (43, -10, D:8) a +0 battleaxe a +0 chain mail an orc skeleton Level 9 of the Dungeon (0, 0, D:9) 4 stones (2, 13, D:9) a +0 whip (3, 17, D:9) a hound skeleton (4, 13, D:9) a +0 dagger a +0 robe an orc skeleton (4, 14, D:9) a +0 whip a +0 leather armour a gnoll skeleton (4, 16, D:9) a +0 spear a +0 scale mail a +2 heavy spear a +0 scale mail a +0 orcbow a +1 flail of protection a +0 club a hound skeleton (5, 8, D:9) a +0 whip a gnoll skeleton (5, 13, D:9) a +0 battleaxe a +0 plate armour an orc skeleton (5, 15, D:9) a +0 whip a +0 leather armour a +0 club a gnoll skeleton a gnoll skeleton (6, 8, D:9) a +3 heavy trident a +0 scale mail a +0 kite shield a gnoll skeleton (6, 13, D:9) a +0 war axe a +0 leather armour (6, 14, D:9) a +0 halberd a +4 spear of venom a +0 ring mail (6, 16, D:9) a +0 flail a gnoll skeleton (7, 10, D:9) a +0 trident of protection a +0 scale mail (7, 14, D:9) 3 boomerangs (7, 15, D:9) a +0 club (8, 8, D:9) a +0 spear (8, 11, D:9) a +0 dagger a +0 ring mail an orc skeleton (8, 12, D:9) a hound skeleton (8, 14, D:9) a gnoll skeleton (9, 11, D:9) a +0 halberd a gnoll skeleton (10, 10, D:9) a gnoll skeleton (12, 10, D:9) a gnoll skeleton (16, -21, D:9) the +10 tower shield of Ignorance {rN+ Int-4} Int-4: It affects your intelligence (-4). rN+: It protects you from negative energy. (unseen) (17, -21, D:9) 5 stones (18, 13, D:9) a +0 spear a gnoll skeleton (20, -3, D:9) a +4 short sword of electrocution a curare-tipped dart a kobold skeleton (20, 14, D:9) a +0 whip (21, -3, D:9) a +0 whip a kobold skeleton (24, -1, D:9) a +0 club (38, 8, D:9) a jackal corpse (skeletalised by now) (39, 8, D:9) a +0 halberd (41, -20, D:9) 2 stones (46, -9, D:9) a +0 scale mail (48, 10, D:9) 10 stones a +0 leather armour (53, -11, D:9) a +0 leather armour (55, -10, D:9) a hound corpse (skeletalised by now) (56, -9, D:9) a +0 club a hound corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) 8 stones (0, 1, D:10) 4 poisoned darts (4, -22, D:10) a +0 dagger a +0 robe a +0 falchion a +0 scale mail (5, -15, D:10) a yak skeleton (6, -23, D:10) a +0 short sword a +0 plate armour (7, -23, D:10) a +0 club a +0 ring mail (15, -32, D:10) a +0 club (18, -14, D:10) a yak skeleton (24, -29, D:10) a +0 pair of gloves (25, -4, D:10) 4 poisoned darts (35, -24, D:10) a basilisk skeleton (35, -2, D:10) 5 stones (36, -25, D:10) a +0 leather armour a +6 trident (37, -23, D:10) a +0 robe a +0 dagger (38, -23, D:10) a +0 leather armour a +0 whip an orc skeleton (39, -22, D:10) a +0 dagger (40, -21, D:10) a +0 flail a yak skeleton a wyvern skeleton (45, -12, D:10) 3 poisoned darts (46, 8, D:10) a +0 mace a +0 chain mail an orc skeleton (47, 7, D:10) a +0 dagger a +0 chain mail a +0 dagger a +0 robe an orc skeleton Level 11 of the Dungeon [Shop] Limofrutoe's Weapon Emporium a +0 dagger (34 gold) a +0 war axe (59 gold) 5 stones (8 gold) a +0 sling (25 gold) 6 stones (10 gold) 5 silver javelins (765 gold) a +0 rapier (68 gold) [Shop] Eloeloz's Armour Emporium the +1 leather armour "Pecioroe" {rPois rF+ Int+2} (470 gold) Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rPois: It protects you from poison. a +0 plate armour (368 gold) a +0 robe (11 gold) a +0 ring mail (64 gold) a +0 scale mail of cold resistance (176 gold) a +3 plate armour of fire resistance (720 gold) a +0 scale mail (64 gold) a +0 plate armour (368 gold) a +0 scale mail (64 gold) (0, 0, D:11) a +0 falchion (4, -10, D:11) a +0 battleaxe (10, -23, D:11) a +0 short sword a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (11, -23, D:11) a +0 club a +0 flail a +0 plate armour (12, -1, D:11) a +0 chain mail a +2 war axe of pain a +0 hand axe (13, -9, D:11) a +0 orcbow (14, -1, D:11) a +0 falchion a +0 leather armour a +0 plate armour a +0 hand axe an orc skeleton (14, 0, D:11) a +0 flail (15, 1, D:11) a +1 hand axe of electrocution (19, -24, D:11) 3 stones (20, -12, D:11) a +0 plate armour a +1 long sword (22, -14, D:11) a +0 orcbow a centaur skeleton (25, -6, D:11) a troll corpse (skeletalised by now) (36, 13, D:11) 6 boomerangs (37, -1, D:11) 5 large rocks a cyclops skeleton (37, 0, D:11) a yak corpse (39, 1, D:11) a +0 long sword a +0 long sword an elf skeleton (46, 4, D:11) a yak corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) a stone (2, 1, Lair:1) a +0 robe (3, -5, Lair:1) a stone (5, 0, Lair:1) a stone (6, -3, Lair:1) a stone (9, -7, Lair:1) a wand of roots (4) (17, 0, Lair:1) a rime drake corpse