Limel Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 32, D:1) a +0 club (2, 22, D:1) a +0 club (4, 21, D:1) a +0 chain mail (5, -12, D:1) 4 boomerangs (7, -15, D:1) a +0 whip a kobold corpse (skeletalised by now) (10, 6, D:1) a +0 ring mail (12, -3, D:1) 5 stones (16, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -9, D:1) 7 stones (27, -3, D:1) a +0 whip (28, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (34, 23, D:1) a +0 robe (35, 36, D:1) a +0 dagger (36, -22, D:1) a +0 dagger 4 stones (42, 7, D:1) a hobgoblin corpse (skeletalised by now) (45, -1, D:1) a rat skeleton (56, -1, D:1) a +0 club (66, -16, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 animal skin a +2 helmet a +0 dagger a +0 dagger a +0 club a +0 sling a +0 club a +0 club a goblin corpse a goblin corpse a goblin corpse (15, -27, D:2) a +0 leather armour (27, -22, D:2) a ball python corpse (skeletalised by now) (31, 4, D:2) a +0 dagger 2 stones a kobold corpse (31, 6, D:2) a scroll of teleportation (32, 4, D:2) a rat corpse (36, 4, D:2) a hobgoblin corpse