Limel Level 1 of the Dungeon (5, 7, D:1) a +0 sling (8, 12, D:1) a bat skeleton (9, 12, D:1) a rat skeleton a hobgoblin skeleton (14, -23, D:1) a frilled lizard skeleton (15, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 7, D:1) a +0 club (18, 18, D:1) a +0 dagger a goblin skeleton (18, 21, D:1) 4 stones (19, 14, D:1) a +0 club a rat skeleton (22, 12, D:1) a +0 short sword a kobold skeleton (22, 21, D:1) a bat skeleton (27, -4, D:1) a +0 short sword a stone (29, -4, D:1) a hobgoblin corpse (skeletalised by now) (32, -13, D:1) a +0 dagger (32, 26, D:1) a rat skeleton (34, 25, D:1) a ball python skeleton (45, -16, D:1) a +0 dagger 3 stones (46, -6, D:1) a staff of conjuration (46, 4, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (9, 25, D:2) 7 stones (10, 27, D:2) an adder corpse (skeletalised by now) (20, 2, D:2) a +0 dagger a goblin skeleton (23, 3, D:2) a hobgoblin skeleton (28, 8, D:2) a +0 spear (33, 4, D:2) a +0 spear (34, 3, D:2) a +0 club (36, 36, D:2) a jackal skeleton (37, 36, D:2) a jackal skeleton (39, 37, D:2) a jackal skeleton (45, 3, D:2) a hobgoblin corpse (skeletalised by now) (45, 21, D:2) a rat corpse (skeletalised by now) (46, 15, D:2) a +0 short sword (47, 14, D:2) a +0 whip (49, 12, D:2) a rat corpse (skeletalised by now) (52, 10, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (5, 3, D:3) a +0 club 5 stones a kobold corpse (skeletalised by now) (22, -16, D:3) 6 gold pieces (23, -20, D:3) 8 gold pieces (23, -19, D:3) 6 gold pieces (24, -20, D:3) 11 gold pieces (24, -18, D:3) a scroll of amnesia Level 6 of the Dungeon (6, -14, D:6) a potion of curing (13, -2, D:6) a +0 leather armour