Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 11986705854966635770 2949 Limonada the Conjurer (level 9, -15/66 HPs) Began as a Demonspawn Conjurer on Nov 23, 2024. Was a Believer of Vehumet. Demolished by a two-headed ogre ... wielding a +0 giant spiked club (21 damage) ... on level 7 of the Dungeon. The game lasted 00:41:35 (9851 turns). Limonada the Conjurer (Demonspawn Conjurer) Turns: 9851, Time: 00:41:35 Health: -15/66 AC: 7 Str: 8 XL: 9 Next: 51% Magic: 0/16 EV: 12 Int: 23 God: Vehumet [**....] Gold: 388 SH: 0 Dex: 11 Spells: 15/18 levels left rFire . . . z - +1 dagger (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of guardian spirit Stlth +++ n - +4 ring of slaying HPRegen 0.31/turn e - ring of flight MPRegen 0.15/turn %: guardian spirit @: flying A: slimy green scales 3, powered by death 2, demonic touch 2 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 388 gold pieces. Inventory: Hand Weapons z - a +1 dagger of protection (weapon) Missiles c - 50 stones k - 23 poisoned darts m - 3 boomerangs o - 2 javelins Armour a - a +0 robe (worn) h - a +0 helmet (worn) Magical Staves B - a staff of earth Jewellery e - a ring of flight (right hand) f - an amulet of guardian spirit (around neck) n - a +4 ring of slaying (left hand) x - a +6 ring of strength Wands b - a wand of iceblast (9) A - a wand of polymorph (7) Scrolls j - 6 scrolls of identify {unknown} p - a scroll of enchant armour {unknown} q - 6 scrolls of fear {unknown} s - a scroll of silence {unknown} t - a scroll of poison {unknown} u - a scroll of fog {unknown} v - 3 scrolls of teleportation {unknown} w - a scroll of amnesia {unknown} y - 3 scrolls of enchant weapon {unknown} C - a scroll of vulnerability {unknown} D - a scroll of torment {unknown} Potions d - 3 potions of brilliance {unknown} g - 3 potions of lignification {unknown} i - 4 potions of heal wounds {unknown} l - a potion of mutation {unknown} r - 3 potions of curing {unknown} Skills: + Level 4.7 Fighting + Level 4.9 Dodging + Level 5.1 Stealth + Level 5.1 Spellcasting + Level 6.6 Conjurations * Level 6.1 Earth Magic You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 10% 2d5 14% 2 Momentum Strike Conj/Tloc 42% 3d9 3% 2 Blink Tloc 10% N/A 14% 2 Lesser Beckoning Tloc 10% N/A 14% 2 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Dazzling Flash Hex/Fire 10% N/A 28% 3 Starburst Conj/Fire 10% 6d5 98% 6 Fulsome Fusillade Conj/Alch 10% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Yredelemnul Innate Abilities, Weirdness & Mutations You are completely covered in slimy green scales. (AC +4, rPois) You regenerate health from kills. Your touch may inflict irresistible damage on your foes. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (lightly wounded, very poisoned, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. Unknown command. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club! Unknown command. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. You finish channelling your searing ray. Unknown command. The two-headed ogre hits you with a +0 giant spiked club!! The two-headed ogre hits you with a +0 giant club! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, very poisoned, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. (Press . to maintain the ray.) The two-headed ogre barely misses you. The two-headed ogre misses you. The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. Unknown command. The searing ray hits the two-headed ogre but does no damage. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... .........>...#.[[รท<.............. ............###...).............# ...........## #.......(.........# ...........# ####...(....#####.. ...........## #...(....## ### ............# ##...#....## #......##...# #...##.....# #########...####.O.##.....# # ##...##.@.####....# ## ######...##...# #....# ####. ####....##..#...## #[...# #.... ##........#......# ##...# #.... #..........#....## #...###.... ...........#....# #...##..... .>.............## ##...#..... ..............## #...#..... ..............# ##..#..... You could see a two-headed ogre (very poisoned). Vanquished Creatures Blorkula the Orcula (D:6) 2 water moccasins Pargi (D:3) A centaur (D:6) 5 phantoms A gnoll sergeant (D:7) 3 scorpions 2 bullfrogs 2 marrowcudas 5 wights (D:7) 5 killer bees (D:7) A vampire bat (D:6) 3 howler monkeys (D:7) 2 bombardier beetles 4 orc priests 2 gnoll boudas (D:5) 5 hounds 5 jellies Jessica (D:3) 6 iguanas An orc wizard (D:7) Robin (D:3) 11 gnolls 3 adders A shadow imp (D:4) 2 dart slugs 2 ribbon worms (D:3) 22 orcs 7 endoplasms 2 giant cockroaches 8 goblins (D:3) 9 hobgoblins 2 quokkas 7 ball pythons 5 bats 6 frilled lizards 6 kobolds 4 rats (D:2) 156 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Limonada the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 480 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 480 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 700 | D:1 | Learned a level 2 spell: Searing Ray 1364 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1364 | D:2 | Reached XP level 3. HP: 25/25 MP: 1/6 1879 | D:2 | Found a radiant altar of Vehumet. 1883 | D:2 | Became a worshipper of Vehumet 2425 | D:3 | Gained mutation: You are mostly covered in slimy green | scales. (AC +3) [demonic ancestry] 2425 | D:3 | Reached XP level 4. HP: 29/31 MP: 1/8 2599 | D:3 | Found an opulent altar of Gozag. 2717 | D:3 | Noticed Robin 2808 | D:3 | Reached skill level 1 in Earth Magic 2847 | D:3 | Killed Robin 2848 | D:3 | Reached skill level 1 in Fighting 3395 | D:3 | Gained mutation: You are completely covered in slimy green | scales. (AC +4, rPois) [demonic ancestry] 3395 | D:3 | Reached XP level 5. HP: 37/37 MP: 1/9 3449 | D:3 | Noticed Pargi 3644 | D:3 | Reached * piety under Vehumet 3644 | D:3 | Offered knowledge of Shock by Vehumet. 3982 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 4049 | D:3 | Noticed Jessica 4056 | D:3 | Killed Jessica 4156 | D:3 | Killed Pargi 4157 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 4157 | D:3 | Reached XP level 6. HP: 26/44 MP: 2/10 4593 | D:4 | Reached skill level 5 in Conjurations 5075 | D:5 | Entered Level 5 of the Dungeon 5238 | D:5 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 5238 | D:5 | Reached XP level 7. HP: 50/50 MP: 6/12 5717 | D:5 | Found a staircase to the Ecumenical Temple. 5756 | Temple | Entered the Ecumenical Temple 6251 | D:6 | Reached XP level 8. HP: 50/58 MP: 2/13 6409 | D:6 | Offered knowledge of Mercury Vapours by Vehumet. 6426 | D:6 | Reached ** piety under Vehumet 6814 | D:6 | Noticed Blorkula the Orcula 7518 | D:6 | Killed Blorkula the Orcula 7519 | D:6 | Reached skill level 5 in Earth Magic 7808 | D:7 | Found an iron altar of Okawaru. 8029 | D:7 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 8029 | D:7 | Reached XP level 9. HP: 49/65 MP: 2/15 8471 | D:7 | Noticed a two-headed ogre 9012 | D:7 | Offered knowledge of Scorch by Vehumet. 9107 | D:7 | Reached skill level 5 in Stealth 9107 | D:7 | Reached skill level 5 in Spellcasting 9851 | D:7 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic D:2: layout_basic, basic_altar, st_stairs_12 D:3: layout_basic, mainiacjoe_overflow_surrounded_room, grunt_gozag_statues, mainiacjoe_overflow_alcove_4, minmay_misc_feat_roman, minmay_between, uniq_pargi, uniq_jessica, uniq_robin D:4: layout_rooms, nicolae_overflow_hidden_temple, chequers_serial_rivers_small_3 D:5: layout_loops_ring, minmay_temple_entry_trees D:6: layout_basic, uniq_blorkula_the_orcula D:7: layout_cave_pods, mainiacjoe_overflow_boulevard Temple: nicolae_temple_god_jail Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 2 3 4 5 | 5.1 Dodging | 2 3 4 | 4.9 Earth Magic | 1 2 3 5 6 | 6.1 Fighting | 1 2 3 4 | 4.7 Spellcasting | 3 4 5 | 5.1 Conjurations | 5 6 | 6.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 13 | 19 | 11 || 43 Touch | | 1 | 6 || 7 Dagger | | | 42 || 42 Throw: Dart | | 7 | 11 || 18 Boomerang | | | 2 || 2 Cast: Magic Dart | 81 | 70 | 92 || 243 Searing Ray | 2 | 20 | 65 || 87 Use: Potion | | 1 | 2 || 3 Stab: Sleeping | | 1 | || 1 Invisible | | | 1 || 1 Armour: Robe | 12 | 42 | 100 || 154 Skin | | | 36 || 36 Dodge: Dodged | 8 | 45 | 106 || 159