Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 42738012073053603 1451 Limonada the Conjurer (level 8, -1/61 HPs) Began as a Demonspawn Conjurer on May 10, 2025. Slain by imdaedric's ghost (12 damage) ... in the Necropolis. The game lasted 00:32:33 (6097 turns). Limonada the Conjurer (Demonspawn Conjurer) Turns: 6097, Time: 00:32:34 Health: -1/61 AC: 4 Str: 8 XL: 8 Next: 47% Magic: 9/24 EV: 13 Int: 20 God: Gold: 338 SH: 0 Dex: 16 Spells: 13/16 levels left rFire . . . i - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . j - +0 cloak rCorr . q - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++++++ s - ring of magical power HPRegen 0.30/turn (no ring) MPRegen 0.19/turn %: no passive effects @: brilliant, wreathed by umbra A: antennae 2, thin skeletal structure 2, powered by death 1, foul shadow 1 a: no special abilities You were in the Necropolis. You visited 1 branch of the dungeon, and saw 5 of its levels. You visited the chambers of the Necropolis 1 time. You collected 398 gold pieces. You spent 60 gold pieces at shops. Inventory: Hand Weapons i - a +0 dagger of venom (weapon) t - a +0 rapier A - a +2 short sword of electrocution D - the +4 whip of the Crypt {venom, ^Drain rF+++ Dex+3 SInv} (You took it off a kobold brigand in the Necropolis) ^Drain: It drains your maximum health when unequipped. rF+++: It renders you almost immune to fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Missiles g - 90 stones p - 14 poisoned darts v - 2 boomerangs x - 6 atropa-tipped darts Armour a - a +0 robe (worn) j - a +0 cloak (worn) q - a +0 pair of gloves (worn) Jewellery r - an amulet of faith s - a ring of magical power (worn) Wands C - a wand of paralysis (1) Scrolls d - 4 scrolls of identify l - 3 scrolls of teleportation n - a scroll of fear {unknown} o - 2 scrolls of enchant armour {unknown} z - a scroll of poison {unknown} B - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of curing {unknown} e - a potion of enlightenment {unknown} f - 2 potions of brilliance h - 2 potions of attraction m - a potion of invisibility {unknown} u - a potion of cancellation {unknown} w - a potion of lignification {unknown} Talismans y - the inkwell talisman "Orinn" {Rampage rElec rCorr Dex-3} (You found it on level 4 of the Dungeon) [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). E - a medusa talisman Skills: * Level 4.7 Fighting * Level 4.8 Dodging + Level 3.9 Stealth * Level 4.9 Spellcasting * Level 6.3 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 3% 1 Ensorcelled Hibernation Hex/Ice 14% N/A 19% 2 Fulminant Prism Conj/Alch 13% 3d8 32% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 32% 4 Fugue of the Fallen Necr 7% N/A 34% 3 Anguish Hex/Necr 3% N/A 75% 4 Awaken Armour Erth/Frge 14% N/A 75% 4 Cigotuvi's Putrefaction Necr/Air 7% N/A 75% 4 Forge Phalanx Beetle Frge 3% N/A 100% 6 Fortress Blast Frge 9% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Yredelemnul Shops: D:2 ! Annotations: Necropolis 1 runed translucent door, imdaedric's ghost, novice MiFi; twolf1369's ghost, novice DEHW Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. You have a moderately thin skeletal structure. (Dex +4, Stealth++) You regenerate a little health from kills. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: imdaedric's ghost (heavily damaged, umbra, 87% to hit) You feel a surge of power! You focus your ray upon imdaedric's ghost. The searing ray hits imdaedric's ghost but does no damage. Imdaedric's ghost is heavily damaged. (Press . to maintain the ray.) Imdaedric's ghost hits you!! * * * LOW HITPOINT WARNING * * * The searing ray hits imdaedric's ghost. Imdaedric's ghost is severely damaged. Imdaedric's ghost barely misses you. The searing ray hits imdaedric's ghost but does no damage. Imdaedric's ghost is severely damaged. Imdaedric's ghost hits you! * * * LOW HITPOINT WARNING * * * Imdaedric's ghost is seared by the foul flame within you. Imdaedric's ghost resists. Imdaedric's ghost is severely damaged. You feel much better. You stop channelling your searing ray. Imdaedric's ghost hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: imdaedric's ghost (severely damaged, umbra, 87% to hit) You feel a surge of power! You focus your ray upon imdaedric's ghost. The searing ray hits imdaedric's ghost but does no damage. Imdaedric's ghost is severely damaged. (Press . to maintain the ray.) Imdaedric's ghost hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits imdaedric's ghost but does no damage. Imdaedric's ghost is severely damaged. Imdaedric's ghost hits you! You die... #⌠.........#......'........#▓≈≈≈≈ ##.........#......'........#▓≈≈≈≈ .##........###....'........#▓≈≈≈≈ ..#........##.....#........#▓≈≈≈≈ ..#........##.#.#.#........#▓≈≈≈≈ ..#........########........#▓≈≈≈≈ ..#....♣.......♣......♣....#▓≈≈≈≈ ..#.....♣..♣..♣♣♣W♣..♣.....#▓≈≈≈≈ .##....ß....♣♣..@♣....ß....#▓≈≈≈≈ ###........................#▓≈≈≈≈ ###........................#▓≈≈≈≈ ▓▓##......................##▓≈≈≈≈ ≈▓###....................###▓≈≈≈≈ ≈▓##########################▓≈≈≈≈ ≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ You could see imdaedric's ghost. Vanquished Creatures The ghost of bentocg the Insei, a novice OpSh (Necropolis) An ice beast (D:5) A black bear (D:5) An ogre (D:5) A centaur (D:5) A phantom (D:4) A kobold brigand (Necropolis) A scorpion (D:4) 2 bombardier beetles (D:5) A jelly (D:5) An orc priest (D:3) A hound (D:4) 2 iguanas (D:4) A water moccasin skeleton (Necropolis) 4 orc wizards A centaur zombie (Necropolis) 10 adders 4 ufetubi 3 dart slugs 7 orcs 2 ribbon worms 6 endoplasms 2 giant cockroaches 8 hobgoblins 9 jackals A quokka (D:2) 4 ball pythons (D:2) 7 bats 6 frilled lizards 6 goblins (D:1) 16 kobolds 4 rats 116 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Limonada the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 216 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 216 | D:1 | Reached XP level 2. HP: 11/20 MP: 5/5 555 | D:1 | Reached skill level 1 in Fighting 817 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1510 | D:2 | Found Wishreuz's Distillery. 1520 | D:2 | Bought a potion of brilliance for 48 gold pieces 1520 | D:2 | Bought a potion of moonshine for 12 gold pieces 1912 | D:2 | Learned a level 2 spell: Searing Ray 1946 | D:2 | Found a faded altar of an unknown god. 2415 | D:3 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 2415 | D:3 | Reached XP level 4. HP: 25/33 MP: 1/7 3014 | D:3 | Gained mutation: You have a moderately thin skeletal | structure. (Dex +4, Stealth++) [demonic ancestry] 3014 | D:3 | Reached XP level 5. HP: 38/38 MP: 0/9 3814 | D:4 | Found a basalt altar of Yredelemnul. 3840 | D:4 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 3840 | D:4 | Reached XP level 6. HP: 46/46 MP: 10/10 3932 | D:4 | Identified the +0 helmet of Zuyrour {Rampage +Blink Str+3} 4097 | D:4 | Identified the inkwell talisman "Orinn" {Rampage rElec | rCorr Dex-3} 4169 | D:4 | Reached skill level 5 in Conjurations 4828 | D:5 | Entered Level 5 of the Dungeon 4880 | D:5 | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 4880 | D:5 | Reached XP level 7. HP: 37/52 MP: 12/12 5120 | D:5 | Found a phantasmal passage. 5196 | Necropol | Entered the Necropolis 5281 | Necropol | Noticed bentocg's ghost (novice OpSh) 5318 | Necropol | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 5318 | Necropol | Reached XP level 8. HP: 54/60 MP: 8/14 5416 | Necropol | Killed bentocg's ghost 5417 | Necropol | Reached skill level 6 in Conjurations 5434 | Necropol | Got the Precepts of Necromantic Arts 5510 | Necropol | Noticed twolf1369's ghost (novice DEHW) 5550 | Necropol | Identified the +4 whip of the Crypt {venom, ^Drain rF+++ | Dex+3 SInv} 5551 | Necropol | Noticed imdaedric's ghost (novice MiFi) 6097 | Necropol | Slain by imdaedric's ghost Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, minmay_tiny_reverse_x D:2: layout_basic, hellmonk_ecumenical_altar_crossroads, serial_shops, shop, minmay_tromino_i4 D:3: layout_basic D:4: layout_cave_pods, kennysheep_ying_yang, minmay_starry_boxes D:5: layout_basic, index_necropolis_entry_wine_dark_sea Necropolis: regret_index_necropolis_purge [gammafunk_necropolis_ghost_necromancy, hellmonk_necropolis_ghost_happy_afterlife, gammafunk_necropolis_ghost_nasty_kobolds] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 4 | 4.8 Fighting | 1 2 3 4 | 4.7 Stealth | 2 3 | 3.9 Spellcasting | 3 4 | 4.9 Conjurations | 5 6 | 6.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 51 | 33 | 22 || 106 Short sword | | | 2 || 2 Throw: Dart | | | 2 || 2 Cast: Magic Dart | 96 | 75 | 12 || 183 Searing Ray | 3 | 13 | 22 || 38 Use: Potion | | | 4 || 4 Scroll | | | 2 || 2 Stab: Sleeping | 1 | 3 | 2 || 6 Armour: Robe | 31 | 36 | 41 || 108 Dodge: Dodged | 32 | 57 | 43 || 132