Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 1612121072215609839 30 Limonada the Conjurer (level 3, 26/26 HPs) Began as a Demonspawn Conjurer on May 12, 2025. Got out of the dungeon alive. The game lasted 00:04:42 (1433 turns). Limonada the Conjurer (Demonspawn Conjurer) Turns: 1433, Time: 00:04:42 Health: 26/26 AC: 2 Str: 7 XL: 3 Next: 5% Magic: 6/6 EV: 11 Int: 20 God: Gold: 23 SH: 4 Dex: 11 Spells: 3/6 levels left rFire . . . i - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 1, condensation shield a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Missiles d - 5 stones f - 3 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} h - 3 scrolls of identify {unknown} j - a scroll of poison {unknown} Potions b - a potion of magic e - a potion of moonshine {unknown} g - a potion of lignification {unknown} Skills: * Level 1.1 Fighting * Level 2.1 Dodging + Level 2.0 Stealth * Level 2.3 Spellcasting * Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. A meltable shield of frost defends you. (SH +4) Message History The adder hisses angrily. The magic dart hits the adder. The adder is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 63% to hit) You focus your ray upon the adder. The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Frost condenses into a shield before you. You start resting. You stop channelling your searing ray. You start resting. Magic restored. You see here an adder corpse. Found 2 scrolls labelled POM COSATSUQAGH. Found an escape hatch in the floor. Found 8 gold pieces. h - 3 scrolls labelled POM COSATSUQAGH (gained 2) Found a club and a scroll labelled HIEFFU ARIRCH. A ball python comes into view. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. You see here a ball python skeleton. You see here a frilled lizard skeleton. There is an open door here. You see here a jackal skeleton. There is a staircase leading out of the dungeon here. You have escaped! ########### ########## #.........# #......... #.♣..@..♣.# #.######## #.........# #......... ####...#### ####>##### #...# #...# # ####...#### #...### #.........# #....## #.^.......# #..#.## #.........# #..#..# ####...#### #...... There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 endoplasms (D:2) 5 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 5 goblins A kobold (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Limonada the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 421 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 421 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 424 | D:1 | Learned a level 2 spell: Searing Ray 911 | D:1 | Reached skill level 1 in Fighting 1255 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1255 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1433 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic D:2: layout_basic, minmay_fractal_squares_gapless_5 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.0 Fighting | 1 | 1.1 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 2 Club || 5 Headbutt || 3 Dagger || 1 Cast: Magic Dart || 46 Searing Ray || 3 Armour: Robe || 10 Dodge: Dodged || 15