Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 6679546924853627122 107 Limonada the Conjurer (level 4, 33/33 HPs) Began as a Demonspawn Conjurer on May 15, 2025. Got out of the dungeon alive. The game lasted 00:07:09 (2393 turns). Limonada the Conjurer (Demonspawn Conjurer) Turns: 2393, Time: 00:07:10 Health: 33/33 AC: 4 Str: 7 XL: 4 Next: 57% Magic: 7/7 EV: 11 Int: 21 God: Gold: 136 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . g - +0 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . l - +0 cloak rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: hooves 1, sanguine armour 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons g - a +0 mace (weapon) Missiles c - 30 stones h - 7 poisoned darts Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) l - a +0 cloak (worn) Scrolls d - a scroll of revelation {unknown} f - a scroll of immolation {unknown} j - 2 scrolls of identify {unknown} o - a scroll of teleportation {unknown} p - a scroll of poison {unknown} Potions b - a potion of magic e - a potion of ambrosia {unknown} i - a potion of might {unknown} n - a potion of lignification {unknown} q - a potion of curing {unknown} Skills: * Level 1.8 Fighting * Level 2.7 Dodging + Level 2.2 Stealth * Level 2.5 Spellcasting * Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 4% 2d10 38% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. When seriously injured, your blood forms armour. (AC +0) Message History You start resting. You stop channelling your searing ray. You start resting. HP restored. You start resting. Magic restored. You climb downwards. The endoplasm misses you. The endoplasm hits you. There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm. The endoplasm is almost dead. (Press . to maintain the ray.) The endoplasm hits you. The searing ray hits the endoplasm. You kill the endoplasm! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! You stop channelling your searing ray. You climb upwards. There is a stone staircase leading down here. You see here a +0 club. HP restored. You see here a rat skeleton. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. Magic restored. You have escaped! .#......#.#.###..........###.##.. ÷#......#.#...................... .#...........#.##..#..######.###. .#......#.#.............####.# #. .#......#........#......#...÷# #. ##......#.......###.....#.#..# #. #......#.#......#......#.#..# #. ##......#.#.............#.#..# #. ........#....#..@#...#..#.#..###. .##.#####.#.###.###.###.#........ .##.# #.#..#...#>..#....#..#### .##.# #.#...............#...... .##.#####.#......#........#...... .'........#.....###.......#....## .##.####..#......#........#...... .##.#...#.................#.#.... ....'...'.....##########......#.. There were no monsters in sight! Vanquished Creatures An iguana (D:2) 3 gnolls An adder (D:2) 2 dart slugs 8 endoplasms 5 giant cockroaches 5 hobgoblins 2 ball pythons (D:1) 4 bats 2 frilled lizards (D:1) 3 kobolds (D:1) 8 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Limonada the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 237 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 237 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1251 | D:1 | Reached skill level 1 in Fighting 1388 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 2213 | D:1 | Learned a level 2 spell: Searing Ray 2232 | D:2 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 2232 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/7 2393 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, chequers_serial_rivers_micro_e, minmay_tetromino_l4 D:2: layout_rooms, kennysheep_boxes D:3: layout_basic, lemuel_round_altar, serial_forest, infiniplex_forest_end_double, infiniplex_forest_lined_4_way, infiniplex_forest_end_2, infiniplex_forest_lined_room_2, infiniplex_forest_clump_long, ebering_ecumenical_altar_sacrificial, uniq_terence, uniq_sigmund, uniq_robin, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.7 Fighting | 1 | 1.8 Stealth | 2 | 2.2 Spellcasting | | 2.5 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 16 | || 16 Unarmed | 1 | || 1 Kick | 3 | || 3 Throw: Dart | 2 | || 2 Cast: Magic Dart | 81 | || 81 Searing Ray | 1 | 3 || 4 Use: Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 16 | 4 || 20 Dodge: Dodged | 15 | 2 || 17