Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 10160862669011368493 65 Limonada the Conjurer (level 3, 0/26 HPs) Began as a Demonspawn Conjurer on May 17, 2025. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:08:24 (2032 turns). Limonada the Conjurer (Demonspawn Conjurer) Turns: 2032, Time: 00:08:25 Health: 0/26 AC: 3 Str: 7 XL: 3 Next: 94% Magic: 4/6 EV: 11 Int: 26 God: Gold: 156 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will +.... (no amulet) Stlth ++ o - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -8), enlightened, flying A: hooves 1, powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles d - 15 stones Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) Jewellery o - a +6 ring of intelligence (worn) Scrolls h - a scroll of torment {unknown} i - a scroll of revelation {unknown} j - 2 scrolls of enchant armour {unknown} l - 2 scrolls of fear {unknown} m - a scroll of immolation {unknown} Potions e - a potion of ambrosia {unknown} f - a potion of brilliance {unknown} k - a potion of mutation {unknown} n - a potion of lignification {unknown} p - a potion of attraction {unknown} q - a potion of enlightenment Skills: * Level 1.4 Fighting * Level 2.3 Dodging + Level 2.1 Stealth * Level 2.5 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 56% 2x1d6 4% 1 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Starburst Conj/Fire 7% 6d4 99% 6 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Cheibriados Innate Abilities, Weirdness & Mutations You have large cloven feet. You regenerate a little health from kills. Message History Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 short sword of venom and wearing a +0 scale mail (lightly wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Terence. Terence is severely wounded. The searing ray misses Terence. You finish channelling your searing ray. Terence closely misses you. You hit Terence. Terence is almost dead. Terence hits you with a +2 short sword of venom. You are poisoned. Magic courses through your body. You feel very sick. Terence hits you with a +2 short sword of venom. You are lethally poisoned! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 short sword of venom and wearing a +0 scale mail (almost dead, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence! You kill Terence! (Press . to maintain the ray.) You feel very sick. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You die... ..#'#...+........# #....####........# ###.....#......#.# †######.#..... #.# .# #.##... #)# .# #.###+ #.# .# #>. #.# .# #########.#.# .# #.........#@# .# #.#########.# .# #.#.......#.# .# #.#.#####.#.# .# #.#.#...#.#.# .# #.#.#.#.#.#.# .# #.#.....#.#.# .# #.###.###.#.# .# #.........#.# There were no monsters in sight! Vanquished Creatures Terence (D:2) 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:2) A hobgoblin (D:1) 2 jackals (D:2) 5 ball pythons A bat (D:2) 2 goblins 3 kobolds 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Limonada the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 384 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 384 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 440 | D:1 | Found a faded altar of an unknown god. 1107 | D:2 | Learned a level 2 spell: Searing Ray 1474 | D:2 | Reached skill level 1 in Fighting 1505 | D:2 | Found a snail-covered altar of Cheibriados. 1734 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1734 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 2016 | D:2 | Noticed Terence 2028 | D:2 | Killed Terence 2032 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, nicolae_ecumenical_snake_handling D:2: layout_basic, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.3 Fighting | 1 | 1.4 Stealth | 2 | 2.1 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Short sword || 6 Cast: Magic Dart || 50 Searing Ray || 4 Use: Potion || 2 Armour: Robe || 9 Dodge: Dodged || 8