Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 1687688758394052997 50 Limonada the Conjurer (level 3, -4/26 HPs) Began as a Demonspawn Conjurer on May 21, 2025. Slain by Terence ... wielding a +0 mace of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:09:10 (2352 turns). Limonada the Conjurer (Demonspawn Conjurer) Turns: 2352, Time: 00:09:10 Health: -4/26 AC: 3 Str: 7 XL: 3 Next: 55% Magic: 1/6 EV: 16 Int: 20 God: Gold: 96 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . m - +0 short sword rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of protection from cold HPRegen 0.24/turn n - +5 ring of evasion MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons m - a +0 short sword (weapon) Missiles c - 2 poisoned darts e - 28 stones Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Jewellery f - a ring of protection from cold (worn) n - a +5 ring of evasion (worn) Scrolls g - a scroll of revelation {unknown} h - a scroll of identify {unknown} i - a scroll of brand weapon {unknown} j - 2 scrolls of immolation {unknown} o - a scroll of torment {unknown} Potions b - a potion of magic k - a potion of mutation {unknown} l - a potion of attraction {unknown} p - a potion of curing {unknown} Skills: * Level 1.1 Fighting * Level 2.3 Dodging + Level 2.1 Stealth * Level 2.4 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 2% N/A 41% 3 Ozocubu's Armour Ice 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Detonation Catalyst Fire/Alch 2% 1d1 99% 5 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. Message History You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 mace of protection! You hit Terence but do no damage. Your headbutt misses Terence. Terence is severely wounded. Terence hits you with a +0 mace of protection. You barely miss Terence. Your headbutt misses Terence. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 mace of protection. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace of protection and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence closely misses you. Okay, then. You hit Terence but do no damage. You headbutt Terence, but do no damage. Terence is severely wounded. Terence hits you with a +0 mace of protection! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is severely wounded. Terence completely misses you. You closely miss Terence. Terence is severely wounded. Terence barely misses you. You barely miss Terence. You headbutt Terence, but do no damage. Terence is severely wounded. Terence hits you with a +0 mace of protection. You die... Terence says, "And stay out!" ....# ..#.#####.# #.# #.######## #.#...>...####.# #...[....# #.##.#...<.....# ########.# #.##.########### #.# #.##.# #.# #.##.# #.# #.##.############# #.######.@..............## #........@..###########... ############# #### You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 3 endoplasms A giant cockroach (D:1) 3 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:2) 7 bats 4 frilled lizards 2 goblins 5 kobolds 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Limonada the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 353 | D:1 | Found a faded altar of an unknown god. 408 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 408 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 849 | D:1 | Learned a level 2 spell: Searing Ray 1640 | D:2 | Reached skill level 1 in Fighting 1640 | D:2 | Gained mutation: You have a pair of horns on your head. | [demonic ancestry] 1640 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 2332 | D:2 | Noticed Terence 2349 | D:2 | HP: 1/26 [Terence/+0 mace of protection (7)] 2352 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid D:2: layout_loops_ring, minmay_tromino_v7, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.3 Stealth | 2 | 2.1 Fighting | 1 | 1.1 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 4 Whip || 4 Short sword || 20 Headbutt || 6 Cast: Magic Dart || 85 Searing Ray || 4 Armour: Robe || 20 Dodge: Dodged || 30