Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 3118209928693723251 1031 Limonada the Conjurer (level 8, 60/60 HPs) Began as a Demonspawn Conjurer on May 23, 2025. Was an Initiate of Sif Muna. Got out of the dungeon alive. The game lasted 00:18:44 (5496 turns). Limonada the Conjurer (Demonspawn Conjurer) Turns: 5496, Time: 00:18:44 Health: 60/60 AC: 11 Str: 7 XL: 8 Next: 3% Magic: 14/14 EV: 13 Int: 21 God: Sif Muna [......] Gold: 254 SH: 4 Dex: 16 Spells: 10/15 levels left rFire . . . w - +8 dagger of Slow Death {freeze, Will+ Dex+4} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . s - +0 cloak rCorr . D - +1 pair of gloves SInv . (no boots) Will ++... (no amulet) Stlth +++ d - +4 ring of protection HPRegen 0.30/turn x - ring of willpower MPRegen 0.14/turn %: no passive effects @: no status effects A: molten scales 1, powered by death 2, condensation shield a: Renounce Religion You escaped. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 254 gold pieces. Inventory: Hand Weapons v - a +2 dagger of venom w - the +8 dagger of Slow Death (weapon) {freeze, Will+ Dex+4} (You found it on level 3 of the Dungeon) Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). Missiles e - 3 boomerangs l - 47 stones y - 10 poisoned darts Armour a - a +0 robe (worn) s - a +0 cloak (worn) D - a +1 pair of gloves (worn) Jewellery d - a +4 ring of protection (worn) q - the amulet "Ziheo" {Rampage rN+ Will- Regen+ rCorr} (You found it on level 2 of the Dungeon) [amulet of regeneration] Rampage: It bestows one free step when moving towards enemies. rN+: It protects you from negative energy. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. x - a ring of willpower (worn) Scrolls g - 7 scrolls of identify {unknown} j - 3 scrolls of fear {unknown} m - 5 scrolls of teleportation {unknown} o - a scroll of poison {unknown} p - 2 scrolls of immolation {unknown} r - a scroll of vulnerability {unknown} t - a scroll of noise {unknown} u - a scroll of amnesia {unknown} z - a scroll of revelation {unknown} B - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} f - 3 potions of brilliance {unknown} h - a potion of heal wounds {unknown} i - 3 potions of might k - a potion of moonshine {unknown} n - 2 potions of mutation {unknown} A - 2 potions of enlightenment {unknown} C - a potion of haste {unknown} Skills: * Level 4.0 Fighting * Level 4.2 Dodging + Level 3.5 Stealth * Level 4.3 Spellcasting * Level 5.8 Conjurations * Level 1.3 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Blink Tloc 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 20% N/A 7% 1 Lesser Beckoning Tloc 20% N/A 10% 2 Soul Splinter Necr 16% N/A 12% 1 Call Imp Summ 8% N/A 19% 2 Construct Spike Launche Frge 8% 2d3 19% 2 Grave Claw Necr 8% 2d7 19% 2 Jinxbite Hex 8% N/A 19% 2 Maxwell's Portable Pile Tloc 10% (3-9)d3 21% 3 Teleport Other Tloc 10% N/A 21% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Fugue of the Fallen Necr 4% N/A 34% 3 Ozocubu's Armour Ice 4% N/A 34% 3 Sigil of Binding Hex 4% N/A 34% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Animate Dead Necr 4% N/A 75% 4 Martyr's Knell Necr/Summ 4% N/A 75% 4 Alistair's Intoxication Alch 2% N/A 97% 5 Borgnjor's Vile Clutch Necr/Erth 2% N/A 97% 5 Detonation Catalyst Fire/Alch 4% 1d1 97% 5 Death Channel Necr 2% N/A 100% 6 Diamond Sawblades Frge 2% 4d4 100% 7 Manifold Assault Tloc 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Dithmenos Fedhas Kikubaaqudgha Okawaru Ru Sif Muna Uskayaw Vehumet Xom Shops: D:5 = Portals: Ossuary: D:6 Innate Abilities, Weirdness & Mutations You are partially covered in molten scales. (AC +2) You regenerate health from kills. A meltable shield of frost defends you. (SH +4) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 79% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The searing ray hits the scorpion! The scorpion is almost dead. The scorpion stings you. The searing ray hits the scorpion! You kill the scorpion! Sif Muna accepts your kill. Your Fighting skill increases to level 4! You have reached level 8! You feel clever. Your demonic ancestry asserts itself... Frost condenses into a shield before you. Search for what [? for help]? dung You stop channelling your searing ray. HP restored. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a dry fountain, spattered with blood here. There is a staircase leading out of the dungeon here. You have escaped! .# #.# #....####### .# #.# #.#### #^. .# #.# #.#### #.# .# #.# #....# #.# .# #.# #....# #.# .####.## ########....# #.# .......# #⌠...⌠##.##.# #.# ####.#.# #.....##.##.# #.# #.#.# #.@.>.##....#####.# #.#.# #.....###..#......# #.#.# #⌠...⌠####.######## ####.#.##### ######.#..## #... ...........# ##.### #.## .......###.# ###.# #†# .#.#.#.# #.# #.# #.# ÷#.#.#.###.############.# #.# .#.#.#..................######.# There were no monsters in sight! Vanquished Creatures An ice beast (D:5) 2 black bears (D:4) A centaur (D:3) 4 scorpions 3 bombardier beetles 2 jellies 5 orc priests An iguana (D:4) An orc wizard (D:3) 2 adders 2 ufetubi (D:5) 5 dart slugs 8 orcs 3 ribbon worms 3 endoplasms 3 giant cockroaches 7 hobgoblins 2 quokkas 6 ball pythons 4 bats 3 frilled lizards 4 goblins 5 kobolds 3 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Limonada the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 543 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 543 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 599 | D:1 | Learned a level 2 spell: Searing Ray 1074 | D:2 | Reached skill level 1 in Fighting 1397 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1552 | D:2 | Identified the amulet "Ziheo" {Rampage rN+ Will- Regen+ | rCorr} 1859 | D:2 | Found a faded altar of an unknown god. 2224 | D:3 | Reached XP level 4. HP: 17/32 MP: 3/7 2720 | D:3 | Identified the +8 dagger of Slow Death {freeze, Will+ | Dex+4} 2747 | D:3 | Noticed a centaur 2767 | D:3 | Killed a centaur 2768 | D:3 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 2768 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/9 3339 | D:4 | Found a sacrificial altar of Ru. 3347 | D:4 | Became a worshipper of Ru the Awakened 3406 | D:4 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 3406 | D:4 | Reached XP level 6. HP: 46/46 MP: 5/10 3615 | D:4 | Reached skill level 5 in Conjurations 3841 | D:4 | Reached XP level 7. HP: 52/52 MP: 2/12 4082 | D:5 | Entered Level 5 of the Dungeon 4187 | D:5 | Learned a level 2 spell: Blink 4305 | D:5 | Found Ererr's Jewellery Emporium. 4414 | D:5 | Found a staircase to the Ecumenical Temple. 4425 | Temple | Entered the Ecumenical Temple 4436 | Temple | Fell from the grace of Ru 4436 | Temple | Became a worshipper of Sif Muna the Loreminder 4867 | D:5 | Reached skill level 1 in Translocations 5318 | D:6 | Found a sand-covered staircase. 5334 | D:6 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 5334 | D:6 | Reached XP level 8. HP: 59/60 MP: 8/14 5496 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring, corner_web_ring D:2: layout_loops_ring, shapermc_ecumenical_altar_pompeii D:3: layout_basic D:4: layout_rooms, nicolae_ru_sacrificial_ziggurat D:5: layout_rooms, mainiacjoe_overflow_24_doors, minmay_temple_entry_mist, serial_shops, shop D:6: layout_basic, lemuel_crystal_altar, enter_ossuary_1, serial_bayou_pond_e, uniq_blorkula_the_orcula Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 3 4 | 4.2 Stealth | 2 3 | 3.5 Fighting | 1 2 3 4 | 4.0 Spellcasting | 3 4 | 4.3 Conjurations | 5 | 5.8 Translocations | 1 | 1.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 14 | 26 | 5 || 45 Throw: Dart | | 3 | || 3 Cast: Magic Dart | 72 | 48 | 16 || 136 Searing Ray | 3 | 10 | 14 || 27 Use: Potion | 1 | | || 1 Stab: Sleeping | | 3 | || 3 Armour: Robe | 25 | 20 | 20 || 65 Dodge: Dodged | 11 | 20 | 18 || 49