Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (console) character file. Game seed: 6235408520462915519 41 Lorchedar the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Apr 12, 2026. Slain by a gnoll ... wielding a +0 flail (3 damage) ... on level 2 of the Dungeon. The game lasted 00:07:23 (971 turns). Lorchedar the Conjurer (Deep Elf Conjurer) Turns: 971, Time: 00:07:24 Health: -2/19 AC: 3 Str: 4 XL: 3 Next: 32% Magic: 1/10 EV: 11 Int: 24 God: Gold: 54 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . (100%) b - +3 whip (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons b - a +3 whip of venom (weapon) Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of teleportation {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of curing {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth - Level 4.0 Spellcasting - Level 5.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Grave Claw Necr 8% 2d7 14% 2 Tukima's Dance Hex 4% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! The gnoll shouts! The gnoll attacks as it pursues you! The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... ##### ## ##... .. ..... # .# ... ####.###. #.# .... .... ##### ##.########.# .....##.######...###...........# #........##........<##..###### #.###.##......@...#.##.[# #.....>.†..j......##..##### #.#.###.....j...[###<.....# #.#†# #..........# ##.###.# #..†####.........# #.# #......##.....#..# #.# #P§§~§.##....##..# #.# ..§§..§§§)##........# #.# ###§§§§§§.##...####.# #.# ##§≈~.~.##...# #.# .# #§§§§§.##...# .# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) An adder zombie (D:2) 2 dart slugs 2 hobgoblins 2 ball pythons A ball python zombie (D:2) 3 endoplasms 2 frilled lizards (D:1) 2 goblins (D:1) 4 kobolds 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lorchedar the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 494 | D:1 | Reached XP level 2. HP: 8/15 MP: 1/8 580 | D:1 | Reached skill level 5 in Conjurations 948 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 971 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_loops_ring, nrook_loot_triangle D:2: layout_loops_ring, serial_undead, serial_undead_a, serial_undead_f, serial_undead_c Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Spellcasting | 4 | 4.0 Dodging | | 2.6 Stealth | | 2.6 Action || total ---------------------------++------- Cast: Magic Dart || 53 Armour: Robe || 5 Dodge: Dodged || 7