Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3636883147802504490 17 Lorelibrarian the Basher (level 2, 0/43 HPs) Began as a Gnoll Wanderer on Jan 8, 2025. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:42 (1197 turns). Lorelibrarian the Basher (Gnoll Wanderer) Turns: 1197, Time: 00:05:42 Health: 0/43 AC: 21 Str: 13 XL: 2 Next: 62% Magic: 2/2 EV: 2 Int: 7 God: Gold: 19 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . a - +2 mace rCold . . . c - +0 buckler rNeg . . . e - melded +0 leather armour rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (fangs 1), strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +2 mace (weapon) Missiles b - a stone (quivered) i - 6 boomerangs Armour c - a +0 buckler (worn) e - a +0 leather armour (melded) Jewellery h - a ring of fire Scrolls g - a scroll of fog {unknown} j - a scroll of identify {unknown} l - a scroll of silence {unknown} Potions f - a potion of enlightenment {unknown} k - a potion of might {unknown} Skills: + Level 6.5 Fighting + Level 2.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 8.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 2.5 Throwing + Level 0.5 Armour + Level 0.5 Dodging + Level 0.5 Stealth + Level 2.5 Shields + Level 0.5 Unarmed Combat + Level 0.5 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 0% N/A 85% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The stone hits Terence but does no damage. You hit Terence but do no damage. Terence hits you with a +0 flail. You barely miss Terence. Terence hits you with a +0 flail! You thump Terence! Terence is moderately wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. Terence hits you but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence. Terence is heavily wounded. Terence hits you but does no damage. You hit Terence. Terence is severely wounded. Terence hits you but does no damage. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. You block Terence's attack. You hit Terence. Terence is almost dead. Terence hits you with a +0 flail. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ############# #....♣......# #†##@.......# #.##.#......# #.##.#.####.# #.##.#.. . #.##.#..# #.<#:#..# #.##.#..# ### You could see Terence. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 3 bats A frilled lizard (D:1) A kobold (D:1) 2 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lorelibrarian the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | Lorelibrarian set off with the following items: a +2 mace, | a +0 short sword, a +0 buckler, a potion of lignification, | a +0 leather armour. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 464 | D:1 | Reached XP level 2. HP: 29/29 MP: 2/2 1178 | D:2 | Noticed Terence 1197 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic D:2: layout_basic, uniq_terence, uniq_jessica, uniq_robin Action || total ---------------------------++------- Melee: Mace || 38 Bite || 3 Throw: Stone || 11 Use: Potion || 1 Armour: Leather armour || 20 Skin || 8 Dodge: Dodged || 12 Block: Buckler || 8