Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 18305357175984309243 35 Lorelibrarian the Conjurer (level 3, -1/25 HPs) Began as a Human Conjurer on Aug 19, 2025. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:08:44 (1252 turns). Lorelibrarian the Conjurer (Human Conjurer) Turns: 1252, Time: 00:08:45 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 35% Magic: 0/6 EV: 11 Int: 20 God: Gold: 44 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . c - +0 rapier rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons c - a +0 rapier (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of teleportation h - a scroll of enchant weapon {unknown} i - a scroll of identify {unknown} Potions b - a potion of magic g - a potion of heal wounds {unknown} Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.3 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The hobgoblin closely misses you. The hobgoblin barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Found 16 gold pieces. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 78% to hit) The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the ribbon worm. The ribbon worm is lightly wounded. (Press . to maintain the ray.) You stop channelling your searing ray. You see here 16 gold pieces. You don't have enough magic to cast this spell. Found an escape hatch in the floor. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. A bat comes into view. The helpless bat fails to defend itself. You puncture the bat! You kill the bat! The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You see here a bat corpse. You see here a bat corpse. The ribbon worm attacks as it pursues you! The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (92% to hit) The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. The ribbon worm bites you. You die... *,,,**,,,,,,* *,*,****,,,,* *,*,,,,*,,,,* *,****,*,,,** *** #.# *,**,,* ,,* #.# *,,,,,* *,* ##### #?# *****,* ,,* #...# #.# *,** ,,* ##**,#@# #.# *,,, ,,* #>,,,#w# #.# ***, *,** #.####†# #.### *, *,,###### #<.....####...### *, **,.....###...#######.#.#### *, ****###...###.#####...#....#####, * #..$..w.w.#####.#.####.#...#, * #.###.#########.#.####.#.#)#, * #.# #..########.[....#...#.#, You could see a ribbon worm. Vanquished Creatures 2 endoplasms (D:1) 3 hobgoblins 8 jackals (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) 3 bats A frilled lizard (D:1) 3 goblins (D:1) 5 kobolds (D:1) 4 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lorelibrarian the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 176 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 201 | D:1 | Learned a level 2 spell: Searing Ray 873 | D:1 | Reached XP level 3. HP: 25/25 MP: 2/6 1203 | D:2 | Found a faded altar of an unknown god. 1252 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_corners D:2: layout_basic, serial_shops, shop, shop, ebering_ecumenical_altar_abandoned, minmay_misc_feat_doors, grunt_decor_mini_mirrors, uniq_natasha, uniq_sigmund, uniq_terence Action || total ---------------------------++------- Melee: Short sword || 60 Unarmed || 11 Rapier || 7 Cast: Magic Dart || 13 Searing Ray || 15 Use: Scroll || 3 Stab: Sleeping || 2 Armour: Robe || 71 Dodge: Dodged || 72