Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 1753438465776685440 46 Lorelibrarian the Conjurer (level 3, -7/20 HPs) Began as a Deep Elf Conjurer on Sept 9, 2025. Mangled by a gnoll ... wielding a +1 flail of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:09 (841 turns). Lorelibrarian the Conjurer (Deep Elf Conjurer) Turns: 841, Time: 00:04:10 Health: -7/20 AC: 6 Str: 4 XL: 3 Next: 46% Magic: 2/9 EV: 10 Int: 24 God: Gold: 5 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . g - +0 dagger rCold + . . (no offhand) rNeg . . . h - +2 leather armour {rC+} rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe d - a +0 pair of gloves (worn) h - a +2 leather armour of cold resistance (worn) Potions b - a potion of magic c - a potion of enlightenment {unknown} e - a potion of mutation {unknown} f - 3 potions of heal wounds i - 2 potions of curing {unknown} Skills: + Level 0.8 Fighting + Level 0.6 Short Blades + Level 0.3 Armour + Level 3.0 Dodging + Level 3.0 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 52% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 60% 2x1d7 7% 1 Momentum Strike Conj/Tloc 30% 3d8 11% 2 Blink Tloc 8% N/A 28% 2 Lesser Beckoning Tloc 8% N/A 28% 2 Fulminant Prism Conj/Alch 7% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 56% 4 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Starburst Conj/Fire 7% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the ball python. The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! You stop channelling your searing ray. You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you with a +0 flail. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. Your Dodging skill increases to level 3! Your Stealth skill increases to level 3! The searing ray hits the gnoll but does no damage. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is almost dead. You finish channelling your searing ray. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +1 flail of protection! The gnoll barely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +1 flail of protection! Ouch! That really hurt! You die... ..# #.##.## #######j###.#.#### .......<....#.# #######.##..#†# #.##†.#.# #.##.j#.# #.##..#.# ###.##..#j# ........j@# ######..### .....# ......## ###### You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) 2 endoplasms (D:1) 4 hobgoblins 5 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 2 kobolds (D:1) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lorelibrarian the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 237 | D:1 | Reached XP level 2. HP: 10/16 MP: 5/8 337 | D:1 | Learned a level 2 spell: Searing Ray 656 | D:1 | Found a broken altar of Ashenzari. 743 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/9 841 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_rooms, minmay_tiny_reverse_x D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Fighting | | 0.8 Short Blades | | 0.6 Armour | | 0.3 Spellcasting | | 3.4 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 20 Cast: Magic Dart || 31 Searing Ray || 10 Use: Scroll || 1 Stab: Sleeping || 3 Armour: Robe || 5 Leather armour || 12 Skin || 1 Dodge: Dodged || 18