Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 8382026937076492884 52 Lorelibrarian the Conjurer (level 3, -4/26 HPs) Began as a Human Conjurer on Sept 17, 2025. Slain by a gnoll ... wielding a +0 halberd (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:29 (1274 turns). Lorelibrarian the Conjurer (Human Conjurer) Turns: 1274, Time: 00:04:30 Health: -4/26 AC: 2 Str: 7 XL: 3 Next: 85% Magic: 2/6 EV: 11 Int: 20 God: Gold: 6 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . c - staff "Killer Klown's Foe" {rC+ Conj Summ Necro Ice Earth} rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons e - a +0 dagger Armour a - a +0 robe (worn) Magical Staves c - the staff "Killer Klown's Foe" (weapon) {rC+ Conj Summ Necro Ice Earth} (You acquired it on level 1 of the Dungeon) [staff of cold] rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. Scrolls h - 4 scrolls of enchant armour {unknown} Potions f - a potion of berserk rage g - a potion of brilliance {unknown} i - 3 potions of might j - a potion of lignification {unknown} Skills: + Level 1.0 Fighting - Level 0.5 Short Blades + Level 0.8 Staves + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations + Level 0.5 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 56% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History A ball python comes into view. A gnoll comes into view. It is wielding a +0 halberd. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is almost dead. The ball python hisses angrily. The gnoll hits you from afar with a +0 spear! The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. A ribbon worm comes into view. The gnoll hits you from afar with a +0 halberd! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Magic courses through your body. The gnoll barely misses you. You are too injured to fight recklessly! Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (82% to hit) You feel a surge of power! You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll barely misses you. The searing ray hits the gnoll. You kill the gnoll! Your Fighting skill increases to level 1! The searing ray hits the ball python. You kill the ball python! The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. You die... ... #. ### ..# .####.#### #.. ..w .........# #.. #S. #........# #.# #.####........# ##. . .).##........# #ß. ... #j##........####. #....###..#........#ß#_# .....).@..........#...#∩ #....####.........#.⌠..# ###########.......#..⌠.ß #...# #........#...# #..%# ##..######.###. #####...###.......##....# ........'.........##...[. ####..÷###........#..... #...#..........+>...# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A ribbon worm (D:2) 2 endoplasms 4 hobgoblins A quokka (D:1) 3 ball pythons 4 bats (D:1) 4 goblins (D:1) A kobold (D:2) 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lorelibrarian the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 364 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/5 900 | D:1 | Identified a scroll of acquirement 901 | D:1 | Acquired the staff "Killer Klown's Foe" {rC+ Conj Summ | Necro Ice Earth} 965 | D:2 | Learned a level 2 spell: Searing Ray 1010 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/6 1104 | D:2 | Found a faded altar of an unknown god. 1154 | D:2 | Noticed Crazy Yiuf 1185 | D:2 | Identified the +7 chain mail "Zaep" {Harm Rampage} 1271 | D:2 | Reached skill level 1 in Fighting 1273 | D:2 | HP: 1/26 [gnoll/+0 halberd (5)] 1274 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_venn, st_stairs_13, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Short Blades | | 0.5 Staves | | 0.8 Dodging | | 2.3 Stealth | | 2.4 Spellcasting | | 2.2 Conjurations | | 4.2 Evocations | | 0.5 Action || total ---------------------------++------- Melee: Dagger || 3 Staff || 6 Cast: Magic Dart || 24 Searing Ray || 10 Use: Scroll || 4 Potion || 2 Armour: Robe || 12 Dodge: Dodged || 11