Lorelibrarian Level 1 of the Dungeon (1, 31, D:1) a +0 whip (1, 32, D:1) a +0 dagger (11, 26, D:1) a staff of alchemy (15, 18, D:1) a +0 club a goblin skeleton (17, 37, D:1) a +0 club (20, 29, D:1) a +0 short sword a stone (32, 8, D:1) a bat corpse (skeletalised by now) (33, 36, D:1) a ball python skeleton (35, 20, D:1) a +0 sling (36, 10, D:1) a ball python skeleton (37, 5, D:1) an inkwell talisman (37, 10, D:1) a bat skeleton (37, 36, D:1) a frilled lizard skeleton (50, 4, D:1) a jackal skeleton (50, 6, D:1) 6 poisoned darts (51, 3, D:1) a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (0, 8, D:2) a +0 robe (4, 21, D:2) a +0 short sword a kobold corpse (skeletalised by now) (4, 23, D:2) a frilled lizard corpse (skeletalised by now) (26, -11, D:2) a +0 robe (26, 17, D:2) a quokka corpse (42, 20, D:2) a +1 whip of venom (45, 20, D:2) the +10 rapier of Jomeag {freeze, ^Fragile +Blink rElec Str+5} ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). It cannot be enchanted further. an orb of guile a kobold corpse (46, -24, D:2) a ball python corpse (skeletalised by now) (47, -14, D:2) a +0 club 3 stones a kobold corpse (53, -1, D:2) a +0 short sword (57, 1, D:2) a rat corpse