Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Lortash the Gusty (Draconian Air Elementalist) Turns: 1611, Time: 00:09:15 Health: 28/35 AC: 5 Str: 11 XL: 4 Next: 69% Magic: 2/8 EV: 11 Int: 17 God: Vehumet [*.....] Gold: 153 SH: 0 Dex: 11 Spells: 6/8 levels left rFire . . . g - +1 dagger (flame) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of regeneration Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: AC +5, unfitting armour, cold-blooded a: Renounce Religion You are on level 3 of the Dungeon. You worship Vehumet. Vehumet is aware of your devotion. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 153 gold pieces. Inventory: Hand Weapons c - a +0 dagger g - a +1 dagger of flaming (weapon) Jewellery e - an amulet of regeneration (around neck) Scrolls d - a scroll labelled JOHE BUPTUUTS f - a scroll labelled TIDWEUMPOU h - a scroll labelled HAJOAX GOU i - a scroll of teleportation l - a scroll labelled CAICEM DOELEER m - a scroll labelled LEECRE NUEMA r - a scroll of identify Potions a - a potion of magic b - 2 potions of attraction j - a bubbling emerald potion k - a grey potion n - an amethyst potion Skills: + Level 1.4 Fighting * Level 1.4 Short Blades + Level 2.2 Dodging + Level 2.3 Stealth * Level 2.7 Spellcasting + Level 1.8 Conjurations + Level 3.3 Air Magic You have 6 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 z - Shock Conj/Air 44% 1d5 6% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 10% 2 Swiftness Air 13% N/A 14% 3 Freeze Ice 8% 1d3 19% 1 Summon Small Mammal Summ 8% N/A 19% 1 Call Imp Summ 4% N/A 26% 2 Hailstorm Conj/Ice 5% 3d5 36% 3 Airstrike Air 6% 2d(1-17) 41% 4 Call Canine Familiar Summ 2% N/A 47% 3 Frozen Ramparts Ice 4% 1d1 47% 3 Summon Blazeheart Golem Fire/Summ 2% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Sif Muna Vehumet Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The bombardier beetle is severely wounded. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, 81% to hit) The zap hits the bombardier beetle. The bombardier beetle is almost dead. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (almost dead, 81% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (almost dead, 81% to hit) The zap hits the bombardier beetle. The bombardier beetle is almost dead. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (almost dead, 81% to hit) The zap hits the bombardier beetle. You kill the bombardier beetle! Vehumet accepts your kill. You feel your power returning. Vehumet grants you knowledge of Magic Dart. You start memorising the spell. You continue memorising. You finish memorising. You add the spell Magic Dart to your library. Spell assigned to 'a'. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Saving game... please wait. #...≈.....≈.# #.≈.≈.≈≈≈.≈.# ##.≈.≈.._≈.≈.# #..≈.≈≈≈≈≈.≈.## #..≈.......≈..# #..≈≈≈≈≈≈≈≈≈..# #.............# #..####.......# ##@# ##.###### ########.# #.# #........# #.# #...###### #.# #...# #.# #...# #.# #...# #.# #...##########.# #.<............# There are no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 3 adders (D:2) 5 bats An endoplasm (D:1) 8 goblins 12 hobgoblins A quokka (D:2) 6 ball pythons A frilled lizard (D:2) 5 kobolds 7 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lortash the Draconian Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 135 | D:1 | Found a faded altar of an unknown god. 251 | D:1 | Reached XP level 2. HP: 9/20 MP: 0/5 762 | D:2 | Found a radiant altar of Vehumet. 769 | D:2 | Became a worshipper of Vehumet 930 | D:2 | Reached XP level 3. HP: 27/27 MP: 2/6 1163 | D:2 | Reached skill level 1 in Fighting 1376 | D:2 | Reached skill level 1 in Short Blades 1383 | D:2 | Reached XP level 4. HP: 35/35 MP: 0/7 1556 | D:3 | Found a broken altar of Ashenzari. 1575 | D:3 | Found a shimmering blue altar of Sif Muna. 1588 | D:3 | Reached * piety under Vehumet 1588 | D:3 | Offered knowledge of Magic Dart by Vehumet. 1611 | D:3 | Learned a level 1 spell: Magic Dart Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 2 | 2.2 Fighting | 1 | 1.4 Short Blades | 1 | 1.4 Spellcasting | | 2.7 Conjurations | | 1.8 Air Magic | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 54 | 14 || 68 Tailslap | 9 | 3 || 12 Cast: Shock | 34 | 9 || 43 Use: Scroll | 2 | || 2 Stab: Sleeping | 1 | || 1 Armour: Skin | 76 | 8 || 84 Dodge: Dodged | 68 | 10 || 78