Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 6262647851740952133 23 LostLottoz the Conjurer (level 2, 15/19 HPs) Began as a Mummy Conjurer on July 23, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:07:54 (1846 turns). LostLottoz the Conjurer (Mummy Conjurer) Turns: 1846, Time: 00:07:54 Health: 15/19 AC: 3 Str: 10 XL: 2 Next: 75% Magic: 3/5 EV: 11 Int: 17 God: Gold: 90 SH: 0 Dex: 10 Spells: 1/6 levels left rFire x . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +1 leather armour c - a +0 cloak (worn) Scrolls e - a scroll of torment Potions d - a potion of might {unknown} Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 0.2 Unarmed Combat + Level 2.7 Spellcasting + Level 3.8 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 6% 2 c - Static Discharge Conj/Air 16% 3-4/arc 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 4% 2d5 26% 2 Flame Wave Conj/Fire 8% 2d5 63% 4 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Airstrike Air 1% 2d(1-17) 87% 4 Forge Lightning Spire Air/Frge 2% 3d4 87% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. You see here a +0 chain mail. You see here a +0 chain mail. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You struggle to detach yourself from the web. You struggle to detach yourself from the web. The web tears apart. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you. The ribbon worm attacks as it pursues you! The ribbon worm misses you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) [.....# #.# #......# ......# #.#####.#### ......# #........# #......# ########..### '......+ ............# #......# ###.......#.# ......# #.###...#... ......# # #...# #.# ######## #@..# ..# .##... #...# #.# .##.############w..#....# ...w..<#...........#..... .#.#####.####..........# .......... +..........# ~.[#####.. #..........# .#.# #..........# .#.# # #..........# You could see a ribbon worm. Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins 2 jackals (D:1) A quokka (D:1) A ball python (D:2) 3 bats (D:1) A kobold (D:2) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LostLottoz the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 498 | D:1 | Found a faded altar of an unknown god. 640 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 844 | D:1 | Learned a level 2 spell: Searing Ray 1809 | D:2 | Learned a level 2 spell: Static Discharge 1846 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_ring, ebering_ecumenical_altar_ruins D:2: layout_basic, basic_altar, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, roderic_lattice_a, uniq_natasha Action || total ---------------------------++------- Melee: Unarmed || 56 Punch || 1 Throw: Stone || 1 Cast: Magic Dart || 46 Searing Ray || 5 Use: Scroll || 7 Armour: Leather armour || 46 Robe || 11 Dodge: Dodged || 71