Dungeon Crawl Stone Soup version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 8781604807135343803 217 Lovewing the Insei (level 5, -2/37 HPs) Began as an Octopode Wanderer on Nov 6, 2024. Killed by psychic fangs ... invoked by a brain worm (14 damage) ... in a sewer. The game lasted 00:08:12 (2876 turns). Lovewing the Insei (Octopode Wanderer) Turns: 2876, Time: 00:08:13 Health: -2/37 AC: 1 Str: 10 XL: 5 Next: 94% Magic: 0/6 EV: 12 Int: 18 God: Gold: 70 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . b - +0 hat rPois + (no amulet) rElec . k - ring of poison resistance {rPois, !d} rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) (You found it on level 1 of the Dungeon) h - a +0 dagger p - the +9 hand axe of Ollosud {spect, rC+ Str-5 Dex+6} (You found it on level 2 of the Dungeon) Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. w - a +0 sling (You found it on level 1 of the Dungeon) Missiles e - 4 poisoned darts (quivered) Armour b - a +0 hat (worn) Jewellery k - a ring of poison resistance (left tentacle) {rPois, !d} (You found it on level 1 of the Dungeon) Scrolls c - 3 scrolls of fog {unknown} f - a scroll of poison g - a scroll of revelation i - a scroll of amnesia {unknown} j - a scroll of teleportation {unknown} n - a scroll of noise {unknown} o - a scroll of vulnerability {!r!r} q - a scroll of blinking {!r} r - 3 scrolls of fear {unknown} Potions d - a potion of attraction {!q} l - a potion of magic m - 2 potions of cancellation {unknown} s - a potion of degeneration {unknown} t - a potion of brilliance {unknown} Skills: - Level 4.0 Fighting - Level 3.0 Dodging + Level 5.0 Unarmed Combat - Level 1.0 Spellcasting - Level 2.0 Conjurations - Level 2.0 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Alch 4% N/A 78% 4 Summon Blazeheart Golem Fire/Summ 4% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Ru Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You enter the shallow water. You enter the shallow water. You see here a river rat skeleton. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. Unknown command. Unknown command. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. The foxfire hits the brain worm but does no damage. The foxfire hits the brain worm. The brain worm is lightly wounded. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You see here an adder skeleton. You enter the shallow water. The brain worm's throbbing head pulsates. Something gnaws on your mind! You feel your power leaking away. You enter the shallow water. You see here a river rat skeleton. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The brain worm's throbbing head pulsates. Something gnaws on your mind! You feel your power leaking away. Unknown command. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the brain worm. The brain worm is lightly wounded. The foxfire hits the brain worm. The brain worm is lightly wounded. Unknown command. The brain worm is engulfed in a cloud of scalding steam. The foxfire hits the brain worm. The brain worm is heavily wounded. The foxfire hits the brain worm. The brain worm is heavily wounded. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Unknown command. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. The foxfire hits the brain worm. The brain worm is heavily wounded. Unknown command. Unknown command. The foxfire hits the brain worm. The brain worm is severely wounded. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! Throw: 8 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - brain worm Aim: a brain worm (heavily wounded, 76% to hit) You throw a poisoned dart. The poisoned dart hits the brain worm. The brain worm is heavily wounded. Throw: 7 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - brain worm Aim: a brain worm (heavily wounded, 76% to hit) You throw a poisoned dart. The poisoned dart hits the brain worm. The brain worm is poisoned. The brain worm is heavily wounded. Throw: 6 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - brain worm Aim: a brain worm (heavily wounded, poisoned, 76% to hit) You throw a poisoned dart. The poisoned dart hits the brain worm. The brain worm looks even sicker. The brain worm is heavily wounded. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! You feel your power leaking away. Throw: 5 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - brain worm Aim: a brain worm (heavily wounded, very poisoned, 76% to hit) You throw a poisoned dart. The poisoned dart hits the brain worm. The brain worm looks even sicker. The brain worm is heavily wounded. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! You die... ################################# ~..~~~..~~~~~~~.~..~..~...~≈#≈≈≈≈ ÷.~..w~÷~~~~((w.@...~...~.~≈#≈≈≈≈ ########################.######## #.####.# ##.##.## ##~#~#### #~#.#...# ######.#### #.###.~## ##~..##.# You could see a brain worm (very poisoned). Vanquished Creatures A brain worm (Sewer) 4 adders 7 river rats A ribbon worm (D:2) A dart slug (D:1) 6 ball pythons 3 bats 5 endoplasms 4 giant cockroaches (D:1) 3 hobgoblins A quokka (D:2) 2 frilled lizards 5 goblins 4 kobolds (D:1) 8 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lovewing the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Lovewing set off with the following items: a +0 dagger, a | +0 hat, a potion of heal wounds, a potion of attraction | {!q}; and the following spell memorised: Foxfire; and the | following spells available to memorise: Ignite Poison, | Summon Blazeheart Golem. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 0 | D:1 | dragoon: like how u live thru that one if u cant run 0 | D:1 | Lovewing: its my fault for going deeper, the winning move | was to leave the dungeon clearly 82 | D:1 | Reached skill level 1 in Unarmed Combat 174 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/3 412 | D:1 | Reached skill level 2 in Unarmed Combat 700 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/4 948 | D:2 | Identified the +9 hand axe of Ollosud {spect, rC+ Str-5 | Dex+6} 988 | D:2 | Reached skill level 3 in Unarmed Combat 1244 | D:2 | Noticed Terence 1895 | D:2 | dragoon: lol 1899 | D:2 | Lovewing: derp lol 1941 | D:2 | Found a sacrificial altar of Ru. 2156 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/5 2225 | D:3 | Found a glowing drain. 2252 | Sewer | Entered a sewer 2306 | Sewer | Reached skill level 4 in Unarmed Combat 2314 | Sewer | Reached skill level 1 in Conjurations 2319 | Sewer | Reached XP level 5. HP: 31/37 MP: 0/6 2425 | Sewer | Reached skill level 2 in Conjurations 2530 | Sewer | Lovewing: i thought that showed the speed of something | perhaps not 2559 | Sewer | HP: 5/37 [river rat (8)] 2562 | Sewer | dragoon: its rfk 2564 | Sewer | Reached skill level 5 in Unarmed Combat 2564 | Sewer | Lovewing: is that why he sounds like that 2564 | Sewer | HP: 3/37 [brain worm (5)] 2567 | Sewer | dragoon: he got the brain worm 2577 | Sewer | Lovewing: very sad many such cases 2876 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring, minmay_worlds_worst_comb D:2: layout_basic, basic_altar, uniq_terence D:3: minmay_wonky_spiral, layout_rooms, lemuel_doored_altar, lightli_sewer_entry_pipes, chequers_serial_rivers_micro_b, guppyfry_early_lair_pool, uniq_natasha Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Unarmed Combat | 1 2 3 4 5 | 5.0 Conjurations | 1 2 | 2.0 Fighting | | 4.0 Dodging | | 3.0 Spellcasting | | 1.0 Fire Magic | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Constrict | 16 | 8 || 24 Tentacles | 10 | 7 || 17 Dagger | 1 | || 1 Spear | 49 | 28 || 77 Throw: Dart | 12 | 5 || 17 Cast: Foxfire | 16 | 25 || 41 Use: Scroll | | 4 || 4 Potion | | 4 || 4 Stab: Sleeping | 9 | || 9 Distracted | 1 | || 1 Armour: Skin | 25 | 10 || 35 Dodge: Dodged | 34 | 18 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2882 | 2744 | 138 | 657 | 1464 | 4 | 720.5 | Dungeon | 2256 | 2118 | 138 | 372 | 1311 | 3 | 752.0 | Sewer | 626 | 626 | 0 | 285 | 153 | 1 | 626.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1097 daAuts D:1: 1056 daAuts Sewer: 626 daAuts D:3: 102 daAuts Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring, minmay_worlds_worst_comb D:2: layout_basic, basic_altar, uniq_terence D:3: minmay_wonky_spiral, layout_rooms, lemuel_doored_altar, lightli_sewer_entry_pipes, chequers_serial_rivers_micro_b, guppyfry_early_lair_pool, uniq_natasha Sewer: sewer_co_cracked_pipes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2882 | 2744 | 138 | 657 | 1464 | 4 | 720.5 | Dungeon | 2256 | 2118 | 138 | 372 | 1311 | 3 | 752.0 | Sewer | 626 | 626 | 0 | 285 | 153 | 1 | 626.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1097 daAuts D:1: 1056 daAuts Sewer: 626 daAuts D:3: 102 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 77.8 Dungeon | 76.4 | 76.4 | N/A | N/A | 38.3 | 39.7 Sewer | 23.6 | 23.6 | N/A | N/A | 61.7 | 192.0 +-------+-------+-------+-------+-------+----------------------