Lovewing Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -35, D:1) a quokka skeleton (11, -10, D:1) a +0 dagger (13, -10, D:1) a ball python corpse (skeletalised by now) (14, -14, D:1) an orc skeleton (18, -19, D:1) an ogre skeleton (18, -14, D:1) an orc skeleton (18, -1, D:1) a bat skeleton (22, -19, D:1) a kobold skeleton (22, -14, D:1) a gnoll skeleton (24, 2, D:1) a +0 dagger 5 stones a +0 ring mail (28, 3, D:1) a bat skeleton (31, -31, D:1) a +0 hand axe (31, -15, D:1) a +0 short sword a kobold corpse (skeletalised by now) (34, -4, D:1) a ball python skeleton (37, -9, D:1) a +0 dagger (38, -12, D:1) a rat skeleton (41, -12, D:1) a +0 club a goblin skeleton (44, 0, D:1) a hobgoblin corpse (skeletalised by now) (45, -20, D:1) a ball python corpse (skeletalised by now) (50, -28, D:1) a +0 scale mail (51, 4, D:1) 4 stones (58, -2, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 9 stones (3, 47, D:2) a +0 robe (6, 49, D:2) a +0 robe (7, 15, D:2) a +0 ring mail (10, 27, D:2) a stone (10, 60, D:2) an adder corpse (skeletalised by now) (14, 59, D:2) a bat corpse (skeletalised by now) (26, 35, D:2) a ball python skeleton (29, 53, D:2) a rat corpse (skeletalised by now) (38, 13, D:2) a +0 dagger a +0 robe a hobgoblin corpse (skeletalised by now) (46, 26, D:2) an adder corpse (skeletalised by now) (47, 47, D:2) a hobgoblin skeleton (48, 23, D:2) a +0 chain mail (49, 11, D:2) a quokka corpse (skeletalised by now) (50, -3, D:2) a +0 short sword (51, 44, D:2) a +0 chain mail (52, 23, D:2) a +0 ring mail (59, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (62, 51, D:2) a +0 barding Level 3 of the Dungeon [Shop] Wouffikk's Jewellery Emporium a ring of ice (250 gold) an amulet of reflection (300 gold) a ring of ice (250 gold) a ring of magical power (200 gold) a ring of magical power (200 gold) a ring of protection from cold (250 gold) the ring "Verokkei" {Fly rElec rPois rC- SInv} (329 gold) [ring of flight] rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. Fly: It grants you flight. a +6 ring of dexterity (360 gold) an amulet of faith (400 gold) (2, -12, D:3) a +0 dagger (5, -12, D:3) a +0 dagger (14, 2, D:3) a +2 antimagic short sword (16, -13, D:3) an adder skeleton (16, 10, D:3) a hound corpse (skeletalised by now) (23, 9, D:3) a ball python corpse (skeletalised by now) (25, -21, D:3) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (unseen) (37, -12, D:3) a +0 club a goblin corpse (skeletalised by now) (37, -11, D:3) a +0 dagger 4 stones (47, 0, D:3) a +0 short sword (50, -26, D:3) 6 stones (61, 7, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail a +0 hand axe an orc skeleton (1, -11, D:4) a +0 rapier (1, 15, D:4) 9 stones (3, 3, D:4) a +0 ring mail (4, 12, D:4) a +0 short sword a stone (6, -1, D:4) a +0 club an orc skeleton (12, -11, D:4) a +0 short sword (32, 9, D:4) 4 stones (33, -8, D:4) a +0 dagger (35, 14, D:4) a +0 sling (37, 1, D:4) a stone (45, -12, D:4) a +0 mace (45, 0, D:4) a +0 spear of flaming (50, 14, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, -34, D:5) a +0 orcbow a centaur skeleton (10, -52, D:5) a +0 whip (14, -53, D:5) a +0 spear a gnoll corpse (skeletalised by now) (15, -53, D:5) a +0 club a gnoll corpse (skeletalised by now) (18, -8, D:5) a black bear corpse (skeletalised by now) (20, 4, D:5) a human corpse (skeletalised by now) (27, -41, D:5) a black bear skeleton (28, -25, D:5) a +0 club (29, -43, D:5) a +0 war axe an orc skeleton (34, -8, D:5) a +0 whip a +0 leather armour a +0 club a +0 short sword an orc skeleton (38, -8, D:5) a +0 dagger a +0 robe (43, -5, D:5) a quokka skeleton (48, -44, D:5) a +0 club a gnoll skeleton (49, -45, D:5) a +0 spear a water moccasin skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (6, -19, D:6) 4 large rocks (9, -18, D:6) a +0 buckler a +0 scale mail a +0 spear a gnoll skeleton (10, -19, D:6) a +0 flail (10, -17, D:6) a +0 halberd (18, -8, D:6) 5 stones (25, -20, D:6) a scroll of identify (27, -8, D:6) a +0 scale mail a +0 club (28, -2, D:6) an orb of mayhem a +0 robe a +0 dagger (28, 16, D:6) a +4 battleaxe a +0 robe (33, -25, D:6) a +1 heavy morningstar (still there?) +0 acid dragon scales (still there?) (36, -27, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Xeocez's Assorted Antiques a wand of paralysis (5) (384 gold) a wand of flame (11) (246 gold) a scroll of teleportation (96 gold) the +1 chain mail of Maitoleus {Harm rN+ SInv} (796 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. a +2 robe of positive energy (470 gold) a +3 heavy orcbow (745 gold) a potion of resistance (320 gold) a +4 morningstar of holy wrath (934 gold) the +4 executioner's axe of Ydwidu {holy, Str+3 Dex+2} (1776 gold) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (0, 0, D:7) a +0 whip (5, 2, D:7) 6 stones (16, -43, D:7) a +0 hand axe a +0 ring mail (17, -42, D:7) a +0 mace (21, -11, D:7) a +0 short sword (22, -29, D:7) a +0 trident (25, -46, D:7) a +0 dagger a +0 robe (26, -31, D:7) a +0 dagger a +0 leather armour (26, -11, D:7) a +0 robe a +0 dire flail a +0 robe a +0 war axe (27, -7, D:7) a +2 flail of protection (27, -3, D:7) a +0 flail 6 stones a +0 chain mail a +0 robe a +0 mace a +0 robe a +2 flail (27, 0, D:7) a +0 rapier a +0 leather armour (27, 3, D:7) a +0 shortbow (29, -31, D:7) a +0 club a +0 ring mail (30, 6, D:7) a +0 spear (32, -14, D:7) a +0 club (33, -33, D:7) a +2 falchion a +0 robe (34, -33, D:7) a +5 hand axe a +0 robe a +3 dagger a +0 robe (34, -15, D:7) a +0 giant spiked club (35, -15, D:7) a +0 kite shield a +0 ring mail a +0 spear of flaming (36, -15, D:7) a +0 whip (39, -7, D:7) a +0 club (41, -6, D:7) a +0 spear (41, -4, D:7) a +0 hand axe (42, -6, D:7) a +0 whip (43, -7, D:7) a +2 halberd of freezing (44, -7, D:7) a +0 robe a +0 whip (45, -36, D:7) a +0 club a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail a +4 heavy trident (1, -1, D:8) a +0 flail (2, -4, D:8) a +0 whip (3, -3, D:8) a +0 robe a +0 dagger (3, 4, D:8) a +0 dagger of protection (4, -2, D:8) a +0 spear (4, -1, D:8) a +4 trident of draining a +0 robe an orb of mayhem (4, 2, D:8) a +0 robe a +0 halberd (8, 18, D:8) a +0 chain mail (9, -5, D:8) a +0 leather armour (9, 6, D:8) a +0 hand axe (15, -12, D:8) a poisoned dart (15, -7, D:8) an atropa-tipped dart (15, -6, D:8) 22 gold pieces an atropa-tipped dart a poisoned dart (16, 16, D:8) a +0 short sword (21, -16, D:8) 12 gold pieces (21, 3, D:8) a +0 whip (21, 4, D:8) a +0 club a +0 leather armour (22, -13, D:8) a potion of magic (22, 32, D:8) 7 gold pieces a +0 dagger a +0 robe a +0 dagger (23, 5, D:8) a +0 trident a +0 ring mail (30, -15, D:8) a potion of mutation the Ecumenical Temple