Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 717898535425376427 42 LuBomba1 the Trooper (level 3, -3/30 HPs) Began as a Draconian Wanderer on Nov 30, 2024. Killed from afar by Sigmund (7 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:08:05 (1550 turns). LuBomba1 the Trooper (Draconian Wanderer) Turns: 1550, Time: 00:08:05 Health: -3/30 AC: 5 Str: 14 XL: 3 Next: 33% Magic: 1/6 EV: 11 Int: 18 God: Gold: 103 SH: 0 Dex: 12 Spells: 4/6 levels left rFire . . . f - +0 mace rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 club f - a +0 mace (weapon) Missiles b - 8 poisoned darts (quivered) e - 4 javelins Jewellery g - a +6 ring of intelligence (left hand) Wands d - a wand of polymorph (14) Potions c - a potion of berserk rage Skills: + Level 2.8 Fighting + Level 0.7 Maces & Flails + Level 1.0 Throwing + Level 1.3 Dodging + Level 0.2 Stealth + Level 2.4 Spellcasting + Level 2.1 Conjurations + Level 2.3 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 18% 2d5 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 12% 3d8 17% 2 Frozen Ramparts Ice 4% 1d1 45% 3 Ozocubu's Armour Ice 2% N/A 45% 3 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 99% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Sigmund zaps a wand. The puff of flame hits you! The adder hisses angrily. Sigmund gestures at you while chanting. The puff of flame hits you. A goblin comes into view. It is wielding a +0 club. Sigmund screams, "Die, monster!" The adder bites you but does no damage. Casting: Searing Ray (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +2 robe and carrying a wand of flame (73% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) The goblin shouts! The adder bites you but does no damage. Sigmund points at you and mumbles some strange words. You resist with significant effort. The searing ray hits Sigmund. Sigmund is lightly wounded. The searing ray hits the goblin! You kill the goblin! The adder barely misses you. x2 Sigmund gestures at you while chanting. The magic dart hits you. The searing ray hits Sigmund! Sigmund is heavily wounded. The adder barely misses you. Sigmund zaps a wand. The puff of flame misses you. The searing ray hits Sigmund! Sigmund is severely wounded. You finish channelling your searing ray. The adder bites you. Sigmund barely misses you. The adder bites you but does no damage. x2 Sigmund zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The adder closely misses you. The adder bites you but does no damage. Sigmund zaps a wand. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. *,,,.# ****,,,,,* *,,..#**,,,.....# ###....##..,,,....# ...........##.....### ##.....#.....##.)...####*** ........................,,* .....#..........@.......,,* .#####...........S......,,* .#####..........@.......,,* .#......................,,* ##......................,,* ##....................##*** ##...........†.<.....## .#..................## ...........########## ...........# ...........# You could see Sigmund and an adder. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:2) 4 ball pythons 4 bats 2 endoplasms (D:1) 2 giant cockroaches (D:2) 2 goblins 3 hobgoblins 2 jackals (D:2) A frilled lizard (D:1) A kobold (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuBomba1 the Draconian Wanderer began the quest for the | Orb. 0 | D:1 | LuBomba1 set off with the following items: a +0 club, 8 | poisoned darts, a potion of berserk rage, a wand of | polymorph (14); and the following spells available to | memorise: Searing Ray, Momentum Strike. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 348 | D:1 | Reached XP level 2. HP: 22/24 MP: 5/5 418 | D:1 | Learned a level 2 spell: Searing Ray 1135 | D:2 | Identified the +1 leather armour "Kinoecs" {Slay+3} 1267 | D:2 | Reached XP level 3. HP: 30/30 MP: 6/6 1337 | D:2 | Identified the +3 scale mail of Midnight {*Corrode +Blink | rPois Stlth+} 1540 | D:2 | Noticed Sigmund 1550 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_corners, minmay_misc_feat_room, chequers_garden, minmay_misc_feat_diagonals D:2: layout_rooms, st_stairs_11, uniq_sigmund Action || total ---------------------------++------- Melee: Club || 22 Mace || 51 Tailslap || 6 Cast: Searing Ray || 6 Use: Scroll || 5 Potion || 4 Armour: Skin || 81 Dodge: Dodged || 59