Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. LuBombah the Chiller (Gnoll Wanderer) Turns: 4896, Time: 00:35:20 Health: 58/58 AC: 6 Str: 9 XL: 8 Next: 13% Magic: 14/14 EV: 12 Int: 24 God: Elyvilon [***...] Gold: 360 SH: 0 Dex: 19 Spells: 4/15 levels left rFire + . . s - staff of conjuration rCold . . . (no offhand) rNeg . . . A - +2 robe {rF+} rPois . d - +1 helmet rElec . g - scarf {+Inv} rCorr + (no gloves) SInv . (no boots) Will ..... l - amulet of magic regeneration Stlth ++++ u - +6 ring of intelligence HPRegen 0.29/turn r - ring "Nuon" {rCorr Int+6 Dex+3} MPRegen 0.54/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training, screaming 1 a: Renounce Religion, Evoke Invisibility, Purification, Heal Other, Heal Self You are on level 6 of the Dungeon. You worship Elyvilon. Elyvilon is most pleased with you. You have visited 1 branch of the dungeon, and seen 6 of its levels. You have also visited: Sewer. You have collected 360 gold pieces. Inventory: Hand Weapons a - a +1 dagger f - a +0 falchion q - a +3 dagger of freezing Missiles h - 8 poisoned darts (quivered) k - 2 boomerangs Armour c - a +0 robe d - a +1 helmet (worn) g - a scarf of invisibility (worn) p - a +0 kite shield A - a +2 robe of fire resistance (worn) Magical Staves s - a staff of conjuration (weapon) Jewellery i - a ring of positive energy l - an amulet of magic regeneration (worn) m - a ring of wizardry r - the ring "Nuon" (worn) {rCorr Int+6 Dex+3} (You acquired it on level 3 of the Dungeon) [ring of intelligence] rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). u - a +6 ring of intelligence (worn) Scrolls b - a scroll of summoning j - a scroll of vulnerability n - a scroll labelled WODACE LUPTURE t - 3 scrolls of teleportation w - 2 scrolls labelled YNUCWOGATU y - a scroll of identify z - a scroll labelled RASSUT VAUGEU Potions o - a potion of moonshine v - a potion of curing x - a sapphire potion Talismans e - an inkwell talisman Skills: + Level 3.0 Fighting + Level 3.0 Short Blades + Level 3.0 Long Blades + Level 3.0 Axes + Level 3.0 Maces & Flails + Level 3.0 Polearms + Level 3.0 Staves + Level 3.0 Ranged Weapons + Level 3.0 Throwing + Level 3.0 Armour + Level 3.0 Dodging + Level 6.7 Stealth + Level 3.0 Shields + Level 3.0 Unarmed Combat + Level 4.2 Spellcasting + Level 2.4 Conjurations + Level 2.4 Hexes + Level 4.6 Summonings + Level 2.4 Necromancy + Level 2.4 Translocations + Level 2.4 Forgecraft + Level 2.4 Fire Magic + Level 7.6 Ice Magic + Level 2.4 Air Magic + Level 2.4 Earth Magic + Level 2.4 Alchemy + Level 3.3 Invocations + Level 3.0 Evocations + Level 2.7 Shapeshifting You have 4 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Summon Small Mammal Summ 100% N/A 1% 1 c - Call Canine Familiar Summ 27% N/A 4% 3 d - Ozocubu's Armour Ice 41% N/A 1% 3 e - Maxwell's Portable P Tloc 17% (3-9)d3 11% 3 Your spell library contains the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 58% N/A 1% 2 Lesser Beckoning Tloc 34% N/A 5% 2 Fugue of the Fallen Necr 17% N/A 11% 3 Teleport Other Tloc 17% N/A 11% 3 Anguish Hex/Necr 8% N/A 34% 4 Dispersal Tloc 8% N/A 99% 6 Gell's Gavotte Tloc 8% 2d(15-22) 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Elyvilon Shops: D:3 : Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You occasionally shout uncontrollably at your foes. Message History You start waiting. Your familiar recovers from its injuries. You start waiting. Done waiting. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Magic restored. You see here 4 javelins. Found a stone staircase leading up. You swap places. You swap places. Things that are here: a +0 short sword; a +0 scale mail; an orc skeleton A hound comes into view. Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (asleep, ally target, 100% to hit) You freeze the hound! The hound barks! The hound is severely wounded. The hound bites you but does no damage. The hound bites you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (severely wounded, ally target, 100% to hit) You freeze the hound! You kill the hound! You see here a hound corpse. There is an escape hatch in the ceiling here. Unknown command. Your inugami disappears in a puff of smoke! There is a stone staircase leading down here. Unknown command. You climb downwards. Found an escape hatch in the floor. There is a stone staircase leading up here. #......# #......# #...... ###+#..... #........ #....... #.>....## #.....@.# #####+#<# #.# ..# #### There are no monsters in sight! Vanquished Creatures An ogre (D:4) 2 bullfrogs (Sewer) 4 hounds Crazy Yiuf (D:5) 2 iguanas (D:5) 2 gnolls (D:2) 4 adders A river rat (D:3) An ufetubus (D:5) 3 ribbon worms (D:3) 13 dart slugs An orc (D:3) 4 endoplasms 11 giant cockroaches 9 hobgoblins 7 jackals 7 quokkas 11 ball pythons 4 bats 7 frilled lizards 9 goblins 3 rats 107 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:4) A jelly (D:4) An orc priest (D:5) 2 hounds (D:4) 2 iguanas (D:5) An orc wizard (D:5) Robin (D:2) 4 gnolls 3 adders An ufetubus (D:5) A ribbon worm (D:5) A dart slug (Sewer) An orc (D:5) An endoplasm (D:4) 5 hobgoblins 2 jackals 2 ball pythons (D:4) A goblin (D:2) 3 kobolds (D:4) 34 creatures vanquished. Vanquished Creatures (others) A dart slug (Sewer) 1 creature vanquished. Grand Total: 142 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuBombah the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | LuBombah set off with the following items: a +0 dagger, a | scroll of summoning, a +0 robe, a +0 helmet; and the | following spells available to memorise: Freeze, Ozocubu's | Armour, Summon Small Mammal, Ensorcelled Hibernation, Call | Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Freeze 4 | D:1 | Learned a level 1 spell: Summon Small Mammal 64 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 405 | D:1 | Reached XP level 3. HP: 25/25 MP: 1/7 1015 | D:2 | Learned a level 3 spell: Call Canine Familiar 1031 | D:2 | Reached skill level 1 in Invocations 1085 | D:2 | Found a white marble altar of Elyvilon. 1108 | D:2 | Became a worshipper of Elyvilon the Healer 1168 | D:2 | Reached skill level 1 in Fighting 1168 | D:2 | Reached skill level 1 in Short Blades 1168 | D:2 | Reached skill level 1 in Long Blades 1168 | D:2 | Reached skill level 1 in Axes 1168 | D:2 | Reached skill level 1 in Maces & Flails 1168 | D:2 | Reached skill level 1 in Polearms 1168 | D:2 | Reached skill level 1 in Staves 1168 | D:2 | Reached skill level 1 in Ranged Weapons 1168 | D:2 | Reached skill level 1 in Throwing 1168 | D:2 | Reached skill level 1 in Armour 1168 | D:2 | Reached skill level 1 in Dodging 1168 | D:2 | Reached skill level 1 in Shields 1168 | D:2 | Reached skill level 1 in Unarmed Combat 1168 | D:2 | Reached skill level 1 in Evocations 1170 | D:2 | Reached skill level 1 in Shapeshifting 1170 | D:2 | Reached XP level 4. HP: 16/32 MP: 1/8 1490 | D:2 | Noticed Robin 1502 | D:2 | Reached skill level 1 in Conjurations 1502 | D:2 | Reached skill level 1 in Hexes 1502 | D:2 | Reached skill level 1 in Necromancy 1502 | D:2 | Reached skill level 1 in Translocations 1502 | D:2 | Reached skill level 1 in Forgecraft 1502 | D:2 | Reached skill level 1 in Fire Magic 1502 | D:2 | Reached skill level 1 in Air Magic 1502 | D:2 | Reached skill level 1 in Earth Magic 1502 | D:2 | Reached skill level 1 in Alchemy 1508 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1516 | D:2 | Killed Robin 2117 | D:3 | Reached * piety under Elyvilon 2118 | D:3 | Found a white marble altar of Elyvilon. 2201 | D:3 | Reached XP level 5. HP: 33/37 MP: 5/9 2336 | D:3 | Found a glowing drain. 2340 | Sewer | Entered a sewer 2698 | Sewer | Reached XP level 6. HP: 29/44 MP: 1/11 3066 | D:3 | Found Neoseblieff's Vocational Training. 3291 | D:3 | Identified a scroll of acquirement 3292 | D:3 | Acquired the ring "Nuon" {rCorr Int+6 Dex+3} 3381 | D:4 | Reached XP level 7. HP: 14/50 MP: 4/12 3382 | D:4 | Reached ** piety under Elyvilon 3696 | D:4 | Learned a level 3 spell: Maxwell's Portable Piledriver 3737 | D:4 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 3737 | D:4 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 3737 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 3738 | D:4 | Lost mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 3738 | D:4 | Lost mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 3738 | D:4 | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 3738 | D:4 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 4025 | D:5 | Entered Level 5 of the Dungeon 4354 | D:5 | Reached *** piety under Elyvilon 4530 | D:5 | Reached XP level 8. HP: 31/57 MP: 14/14 4677 | D:5 | Noticed Crazy Yiuf 4688 | D:5 | Killed Crazy Yiuf Illustrated notes Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 6 | 6.7 Invocations | 1 2 3 | 3.3 Fighting | 1 2 3 | 3.0 Short Blades | 1 2 3 | 3.0 Long Blades | 1 2 3 | 3.0 Axes | 1 2 3 | 3.0 Maces & Flails | 1 2 3 | 3.0 Polearms | 1 2 3 | 3.0 Staves | 1 2 3 | 3.0 Ranged Weapons | 1 2 3 | 3.0 Throwing | 1 2 3 | 3.0 Armour | 1 2 3 | 3.0 Dodging | 1 2 3 | 3.0 Shields | 1 2 3 | 3.0 Unarmed Combat | 1 2 3 | 3.0 Evocations | 1 2 3 | 3.0 Shapeshifting | 1 2 | 2.7 Spellcasting | 3 4 | 4.2 Conjurations | 1 2 | 2.4 Hexes | 1 2 | 2.4 Necromancy | 1 2 | 2.4 Translocations | 1 2 | 2.4 Forgecraft | 1 2 | 2.4 Fire Magic | 1 2 | 2.4 Air Magic | 1 2 | 2.4 Earth Magic | 1 2 | 2.4 Alchemy | 1 2 | 2.4 Summonings | 4 | 4.6 Ice Magic | | 7.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 40 | 85 | || 125 Bite | 1 | 5 | 3 || 9 Staff | | 13 | 25 || 38 Throw: Dart | | 1 | || 1 Cast: Freeze | 39 | 75 | 38 || 152 Summon Small Mamm | 7 | 6 | || 13 Call Canine Famil | 1 | 2 | 15 || 18 Maxwell's Portabl | | | 1 || 1 Use: Scroll | 3 | 7 | 1 || 11 Potion | | | 2 || 2 Stab: Sleeping | 6 | 13 | 1 || 20 Armour: Robe | 37 | 84 | 56 || 177 Dodge: Dodged | 44 | 83 | 60 || 187