LuckyJack Level 1 of the Dungeon (1, 17, D:1) a +0 whip (5, 4, D:1) 2 poisoned darts (8, 10, D:1) a +0 dagger (11, 17, D:1) a flux talisman (15, 17, D:1) a +0 robe (18, 36, D:1) a +0 dagger (20, -16, D:1) a +0 dagger (20, -15, D:1) a +0 club (26, 27, D:1) a +0 ring mail (36, -8, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (20, -9, D:2) 6 stones (32, -5, D:2) 2 stones (34, 12, D:2) a talisman of death (35, 2, D:2) 3 datura-tipped darts (48, 21, D:2) a +0 dagger (51, 27, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Owuxzibu's Book Shop a book of Misfortune (374 gold) a book of Necromancy (374 gold) a book of Vapours (286 gold) a book of the Tundra (330 gold) a book of Dreams (264 gold) Great Wizards, Vol. II (418 gold) a book of Fire (352 gold) a book of Touch (242 gold) the Unrestrained Analects (484 gold) a book of Conjurations (220 gold) a book of Spectacle (528 gold) (0, 0, D:3) a +0 dagger (6, 5, D:3) a +0 club 3 stones (7, -29, D:3) an orb of guile (31, -22, D:3) 8 stones (31, -21, D:3) a +0 short sword of electrocution (33, -24, D:3) a +0 dagger (33, -20, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Vydal's Distillery a potion of degeneration (14 gold) a potion of ambrosia (112 gold) 2 potions of curing (84 gold) a potion of magic (112 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of might (56 gold) a potion of heal wounds (70 gold) a potion of lignification (42 gold) (0, 0, D:4) a +0 club (3, 8, D:4) 2 stones (4, 18, D:4) a +0 club a +0 ring mail (17, -7, D:4) a +0 club (19, 0, D:4) a +0 ring mail (21, 12, D:4) a +0 robe (23, 33, D:4) a +0 dagger (25, 31, D:4) a +0 falchion (27, 9, D:4) a +0 robe (29, 17, D:4) a +0 leather armour (29, 18, D:4) a +0 flail (30, 17, D:4) a +0 short sword (30, 18, D:4) a +0 dagger 4 stones (33, -14, D:4) a +0 war axe (34, -5, D:4) a +0 helmet (37, 2, D:4) a +0 ring mail (38, -5, D:4) a +0 dagger a +0 leather armour (38, -4, D:4) a +0 hand axe a +0 hand axe a +5 sling the +1 scale mail "Nestrafre" {+Inv Int-3 Dex+9 Slay-6} Int-3: It affects your intelligence (-3). Dex+9: It affects your dexterity (+9). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). +Inv: It lets you turn invisible. a +0 short sword (39, -4, D:4) a +0 whip a +0 leather armour a +0 short sword a +0 short sword a +0 chain mail a +0 club (39, 2, D:4) a +0 cloak (40, 2, D:4) a +0 sling (41, -3, D:4) a +0 whip a +0 leather armour (41, 9, D:4) a +0 ring mail (48, -3, D:4) a +0 short sword a +0 leather armour Level 5 of the Dungeon [Shop] Zotump's Assorted Antiques a phial of floods (1320 gold) a +0 leather armour (66 gold) a +0 leather armour (66 gold) a scroll of poison (132 gold) a scroll of poison (132 gold) a scroll of vulnerability (132 gold) a +0 battleaxe (214 gold) a +2 scale mail of cold resistance (693 gold) (0, 0, D:5) a +0 mace a +0 leather armour a +0 dagger a +0 robe (0, 1, D:5) a +0 dagger a +0 robe a +0 hand axe (4, -2, D:5) a +0 leather armour (7, 12, D:5) a +0 hand axe (13, 5, D:5) a +0 ring mail (18, 9, D:5) a +0 mace a +1 ring mail of cold resistance a +0 dagger a +0 scale mail a +0 club (21, 7, D:5) a +0 giant spiked club (21, 26, D:5) a +0 spear (22, 26, D:5) a +0 club a +0 flail a +0 club (27, 19, D:5) a +0 giant club a +0 giant club (30, 8, D:5) 6 stones (35, 14, D:5) a staff of alchemy Level 6 of the Dungeon (0, 0, D:6) a +0 flail (10, -2, D:6) a beast talisman (42, -24, D:6) a bombardier beetle corpse (45, -1, D:6) a +0 club a +0 leather armour (47, -25, D:6) a +0 giant spiked club (49, 5, D:6) a +0 dagger an orc corpse (skeletalised by now) (49, 6, D:6) a +0 dagger a +0 robe (53, 21, D:6) a book of Spatial Translocations