Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-572-g8436cd0d56 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 4581125250498640081, deterministic pregen: 1 Command line: /usr/games/crawl-git-8436cd0d56 -name Ludicrosity -rc /dgldir/rcfiles/crawl-git/Ludicrosity.rc -macro /dgldir/rcfiles/crawl-git/Ludicrosity.macro -morgue /dgldir/morgue/Ludicrosity/ -webtiles-socket /crawl-master/webserver/sockets/Ludicrosity:2024-12-16.07:10:49.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 14 stack frames. /usr/games/crawl-git-8436cd0d56(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5f49477eee4e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-8436cd0d56(_Z13do_crash_dumpv+0x43a) [0x5f49477fcefa]: do_crash_dump() /usr/games/crawl-git-8436cd0d56(_Z20crash_signal_handleri+0x1fa) [0x5f49477ef32a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x794212842910]: /usr/games/crawl-git-8436cd0d56(_Z16you_teleport_nowbbNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x213) [0x5f4947de1d53]: you_teleport_now(bool, bool, std::__cxx11::basic_string, std::allocator >) /usr/games/crawl-git-8436cd0d56(+0xacdec4) [0x5f4947e10ec4]: /usr/games/crawl-git-8436cd0d56(_Z13player_reactsv+0x765) [0x5f4947cc1915]: player_reacts() /usr/games/crawl-git-8436cd0d56(_Z12world_reactsv+0x7b5) [0x5f4947f71c35]: world_reacts() /usr/games/crawl-git-8436cd0d56(+0xc30909) [0x5f4947f73909]: /usr/games/crawl-git-8436cd0d56(+0xc31605) [0x5f4947f74605]: /usr/games/crawl-git-8436cd0d56(main+0x1f7) [0x5f49477285b7]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x7942128280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x794212828189]: /usr/games/crawl-git-8436cd0d56(_start+0x25) [0x5f4947728fd5]: Trying to run gdb. GNU gdb (Ubuntu 14.0.50.20230907-0ubuntu1) 14.0.50.20230907-git Copyright (C) 2023 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000079421290fbf7 in __GI___wait4 (pid=244101, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000079421290fbf7 in __GI___wait4 (pid=244101, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005f49477ef4fc in call_gdb (file=0x7942129ff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 233897\000\000\000\000\000\000" #2 0x00005f49477fcf18 in do_crash_dump () at dbg-asrt.cc:677 t = 1734345450 dir = "/dgldir/morgue/Ludicrosity/" name = "/dgldir/morgue/Ludicrosity/crash-Ludicrosity-20241216-103730.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7942129ff6c0 <_IO_2_1_stderr_> #3 0x00005f49477ef32a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00005f4947de1d53 in hostile_teleport_player () at spl-transloc.cc:1156 mi = {i = 0} newpos = {x = 38, y = 27} large_change = false oldpos = targets = std::vector of length 0, capacity 0 source = 0x0 oldpos = newpos = large_change = targets = source = mi = mons_near_target = tele_target = __for_range = __for_begin = __for_end = ri = square_count = mi = source_newpos = #6 you_teleport_now (wizard_tele=wizard_tele@entry=false, teleportitis=teleportitis@entry=false, reason="") at spl-transloc.cc:1292 randtele = #7 0x00005f4947e10ec4 in operator() (__closure=0x0) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/duration-data.h:319 No locals. #8 _FUN () at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/duration-data.h:321 No locals. #9 0x00005f4947cc1915 in _decrement_simple_duration (delay=10, dur=DUR_TELEPORT) at player-reacts.cc:660 No locals. #10 _decrement_durations () at player-reacts.cc:932 i = 30 delay = 10 melted = pbd_str = sanguine_armour_is_valid = delay = melted = pbd_str = sanguine_armour_is_valid = i = s = near_ghost = mi = old_recite = new_recite = i = #11 player_reacts () at player-reacts.cc:1144 stealth = #12 0x00005f4947f71c35 in world_reacts () at main.cc:2599 No locals. #13 0x00005f4947f73909 in _input () at main.cc:1300 player_disabled = {was_disabled = false} #14 0x00005f4947f74605 in _launch_game () at main.cc:492 game_start = ccon = {cstate = false} #15 0x00005f49477285b7 in _launch_game_loop () at main.cc:391 game_ended = false game_ended = ge = fe = E = #16 main (argc=12, argv=0x7ffcfb84a6b8) at main.cc:341 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = Recursive crash. Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-8436cd0d56/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-8436cd0d56/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-8436cd0d56/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 34, depth = 3 Level id: Depths:3 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 24 Level vaults: hangedman_elemental_death_ray layout_gridlike pf_hell_entry_tar_spiral minmay_room_of_horrors serial_shops kennysheep_mini_moat dungeon_decor chequers_serial_rivers_large_a Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You now have 5329 gold pieces (gained 27). You now have 5342 gold pieces (gained 13). You see here a tengu skeleton. You now have 5365 gold pieces (gained 23). You now have 5384 gold pieces (gained 19). You now have 5410 gold pieces (gained 26). You now have 5429 gold pieces (gained 19). You see here a +1 battleaxe of freezing. Key pressed, stopping explore. You now have 5448 gold pieces (gained 19). Found a one-way gate to the infinite horrors of the Abyss. You open the gate. There is an open gate here. S - 11 scrolls of identify (gained 1) A deep troll shaman, an iron troll and 2 deep trolls come into view. The deep troll shouts! The deep troll shaman shouts! The deep troll shouts! The iron troll shouts! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Orb of Destruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure up an array of volatile reagents! Flasks of reagents rain from above! The fiery phlogiston engulfs the deep troll shaman!!! The deep troll shaman is severely wounded. The unstable reaction engulfs the deep troll!!! You kill the deep troll! Sif Muna accepts your kill. The noxious sulphur engulfs the deep troll!! The deep troll looks as sick as possible! The deep troll is severely wounded. The flickering plasma engulfs the iron troll!!! The iron troll is heavily wounded. The deep troll shaman calls upon its god to speed up the deep troll. The deep troll seems to speed up. Flasks of reagents rain from above! Flasks of reagents rain from above! The unstable reaction engulfs the deep troll shaman!!! You kill the deep troll shaman! Sif Muna accepts your kill. The troll leather armour is intact enough to wear. Sif Muna accepts your kill. You feel a bit more experienced. Flasks of reagents rain from above! Flasks of reagents rain from above! Your rain of reagents ends. Casting: Fulsome Fusillade (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iron troll (heavily wounded, 100% to hit) Zombie hands grab the iron troll. The zombie hands constrict the iron troll. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iron troll (heavily wounded, constricted by zombie hands, 100% to hit) The iron shot hits the iron troll!!! The iron troll is almost dead. The zombie hands constrict the iron troll. The iron troll closely misses you. The iron troll claws you! The iron troll misses you. An iron troll is nearby! An iron troll is nearby! Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iron troll (almost dead, constricted by zombie hands, 100% to hit) The iron shot hits the iron troll!!! You kill the iron troll! Sif Muna accepts your kill. Things that are here: a +0 troll leather armour; a deep troll corpse Things that are here: a +0 troll leather armour; a deep troll corpse You now have 5459 gold pieces (gained 11). Found a stone staircase leading down. Found a crystal plate armour. You now have 5491 gold pieces (gained 32). Found a battleaxe and a scroll of silence. Found a corrupted altar of Lugonu. The brown very ugly thing gurgles horribly! The red very ugly thing gurgles horribly! The thrashing horror roars! You hear a roar! Found 4 stones. Found Gozag's Platinum Reserve. Found a fine trident. Why would you want to do that? Why would you want to do that? Why would you want to do that? Found an opulent altar of Gozag. A stone giant comes into view. A deep troll comes into view. The stone giant shouts! The deep troll shouts! You hear a shout! x2 An ice dragon comes into view. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure up an array of volatile reagents! The ice dragon roars deafeningly! Flasks of reagents rain from above! The fiery phlogiston engulfs the stone giant!! The stone giant is moderately wounded. The unstable reaction engulfs the deep troll!!! You kill the deep troll! Sif Muna accepts your kill. The unstable reaction engulfs the ice dragon!!! The ice dragon is heavily wounded. The stone giant throws a large rock. The large rock hits you!! Flasks of reagents rain from above! The frigid brine engulfs the stone giant!!! The stone giant is severely wounded. The fiery phlogiston engulfs the ice dragon!!! The ice dragon is burned terribly! You kill the ice dragon! Sif Muna accepts your kill. A deep troll shaman comes into view. You have reached level 22! Flasks of reagents rain from above! The frigid brine engulfs the stone giant!! The stone giant is almost dead. The flickering plasma engulfs the deep troll shaman! The deep troll shaman is moderately wounded. The deep troll shaman calls upon its god to speed up something. The stone giant throws a large rock. The large rock hits you! Flasks of reagents rain from above! The fiery phlogiston engulfs the stone giant!!! You kill the stone giant! Sif Muna accepts your kill. The flickering plasma engulfs the deep troll shaman!!! You kill the deep troll shaman! Sif Muna accepts your kill. A deep troll comes into view. Flasks of reagents rain from above! The flickering plasma engulfs the deep troll!! The deep troll is heavily wounded. Your rain of reagents ends. A deep troll shaman comes into view. Casting: Fulsome Fusillade (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure up an array of volatile reagents! Flasks of reagents rain from above! The fiery phlogiston engulfs the deep troll!!! You kill the deep troll! Sif Muna accepts your kill. The noxious sulphur engulfs the deep troll shaman!!! The deep troll shaman looks as sick as possible! You kill the deep troll shaman! Sif Muna accepts your kill. You hear a shout! Flasks of reagents rain from above! Flasks of reagents rain from above! A stone giant comes into view. Flasks of reagents rain from above! The noxious sulphur engulfs the stone giant!! The stone giant looks as sick as possible! The stone giant is moderately wounded. The stone giant throws a large rock. The large rock hits you!! Flasks of reagents rain from above! The noxious sulphur engulfs the stone giant! The stone giant looks as sick as possible! The stone giant is heavily wounded. Your rain of reagents ends. You hear a shout! Found a one-way gate leading to the halls of Pandemonium. Casting: Fulsome Fusillade (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a stone giant, quivering large rocks (severely wounded, extremely poisoned, 100% to hit) The iron shot hits the stone giant!! You kill the stone giant! Sif Muna accepts your kill. The blast sends you backwards. Why would you want to do that? Found a sling. Why would you want to do that? A stone giant comes into view. Found a robe. There is an opulent altar of Gozag here. There is an entrance to Gozag's Platinum Reserve here. Unknown command. There is an opulent altar of Gozag here. You see here a +0 sling. A stone giant is nearby! A stone giant is nearby! A stone giant is nearby! A stone giant is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a stone giant, quivering large rocks (wandering, hasn't noticed you) The stone giant shouts! Casting: Orb of Destruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a stone giant, quivering large rocks (ally target) The stone giant throws a large rock. The large rock hits you!!! * * * LOW HITPOINT WARNING * * * Your orb of destruction hits a rock wall. Unknown command. Casting: Orb of Destruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a stone giant, quivering large rocks (heavily wounded, 100% to hit) The iron shot hits the stone giant!! The stone giant is almost dead. The blast sends you backwards. The stone giant throws a large rock. The large rock hits you. * * * LOW HITPOINT WARNING * * * Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a stone giant, quivering large rocks (almost dead, 100% to hit) The iron shot hits the stone giant!! You kill the stone giant! Sif Muna accepts your kill. Your Earth Magic skill increases to level 19! Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You see here the +5 trident of Harmony {antimagic, rCorr}. You see here a +0 robe. You now have 5512 gold pieces (gained 21). Found a long sword. Found a transporter. The red very ugly thing gurgles horribly! Found a scroll of brand weapon. Found a transporter. The cane toad changes into a cyclops! The white very ugly thing gurgles horribly! The brown very ugly thing gurgles horribly! You hear a roar! The cyclops shouts! The thrashing horror roars! The cyclops changes into a snapping turtle! The snapping turtle changes into a wolf spider! The wolf spider changes into a swamp worm! Key pressed, stopping explore. Found a stone staircase leading down. You see here the +5 trident of Harmony {antimagic, rCorr}. Key pressed, stopping explore. You open the gate. There is an open gate here. You see here a fire dragon skeleton. You see here a +0 dagger of venom. You see here a stone giant skeleton. Key pressed, stopping explore. There is an empty arch of ancient stone here. Key pressed, stopping explore. There is an open gate here. There is an open gate here. There is an open gate here. There is an open door here. Key pressed, stopping explore. There is an open gate here. A glowing orange brain comes into view. A glowing orange brain is nearby! A glowing orange brain is nearby! A glowing orange brain is nearby! A glowing orange brain is nearby! A glowing orange brain is nearby! Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a glowing orange brain (asleep, 100% to hit) The iron shot hits the glowing orange brain!!! The glowing orange brain is severely wounded. The glowing orange brain turns its attention towards you. The blast sends you backwards. The glowing orange brain pulsates. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a glowing orange brain (severely wounded, 96% to hit) The iron shot hits the glowing orange brain!!! You kill the glowing orange brain! Sif Muna accepts your kill. The brown very ugly thing dissolves into shadows! The brown ugly thing dissolves into shadows! The deep troll dissolves into shadows! The blast sends you backwards. You now have 5544 gold pieces (gained 32). A tengu reaver comes into view. It is wielding a +1 great mace of holy wrath. A tengu reaver is nearby! A tengu reaver is nearby! A tengu reaver is nearby! Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a tengu reaver, wielding a +1 great mace of holy wrath and wearing a +0 ring mail (wandering, repelling missiles, hasn't noticed you, 100% to hit) Zombie hands grab the tengu reaver. The zombie hands constrict the tengu reaver! The tengu reaver struggles to escape constriction. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a tengu reaver, wielding a +1 great mace of holy wrath and wearing a +0 ring mail (lightly wounded, repelling missiles, constricted by zombie hands, 53% to hit) The iron shot hits the tengu reaver!!! The tengu reaver is severely wounded. The blast sends you backwards. The zombie hands constrict the tengu reaver! The tengu reaver escapes! Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a tengu reaver, wielding a +1 great mace of holy wrath and wearing a +0 ring mail (severely wounded, repelling missiles, 34% to hit) The iron shot hits the tengu reaver!!! You kill the tengu reaver! Sif Muna accepts your kill. An ettin comes into view. It is wielding two +0 dire flails. An ettin is nearby! A fire giant comes into view. It is wielding a +2 great sword of flaming. A glass eye comes into view. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ettin, wielding two +0 dire flails (100% to hit) Zombie hands grab the ettin. The zombie hands constrict the ettin. The ettin struggles to escape constriction. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ettin, wielding two +0 dire flails (lightly wounded, constricted by zombie hands, 100% to hit) The iron shot hits the ettin!!! The ettin is almost dead. The zombie hands constrict the ettin! You kill the ettin! Sif Muna accepts your kill. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A glass eye is nearby! Things that are here: a +0 dire flail; a +0 dire flail The glass eye gazes at you. Your body becomes as fragile as glass! Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The glass eye gazes at you. You feel your fragility will last longer. The glass eye gazes at you. You feel your fragility will last longer. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a glass eye (100% to hit) Zombie hands grab the glass eye. The zombie hands constrict the glass eye! The glass eye gazes at you. You feel your fragility will last longer. The glass eye struggles to escape constriction. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a glass eye (moderately wounded, constricted by zombie hands, 100% to hit) The iron shot hits the glass eye!! The glass eye is severely wounded. The zombie hands constrict the glass eye! The glass eye gazes at you. You feel your fragility will last longer. The glass eye struggles to escape constriction. A glass eye is nearby! Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a glass eye (almost dead, constricted by zombie hands, 100% to hit) The iron shot hits the glass eye!!! You kill the glass eye! Sif Muna accepts your kill. Things that are here: a +1 great mace of holy wrath; a +0 ring mail; a tengu corpse K - 4 scrolls of immolation (gained 1) A fire giant is nearby! A fire giant is nearby! Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire giant, wielding a +2 great sword of flaming (asleep) The fire giant shouts! You hear a shout! A spriggan air mage comes into view. Casting: Orb of Destruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire giant, wielding a +2 great sword of flaming (ally target) You feel less fragile. Casting: Orb of Destruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire giant, wielding a +2 great sword of flaming (ally target) The orb of destruction hits the fire giant!!! The fire giant is heavily wounded. The spriggan air mage waves its arms in wide circles. The open air twists around violently and strikes you!! The orb of destruction hits the fire giant!!! The fire giant is almost dead. Casting: Orb of Destruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire giant, wielding a +2 great sword of flaming (magical condensation, almost dead, ally target, 96% to hit) The iron shot hits the fire giant!!!! You kill the fire giant! Sif Muna accepts your kill. The blast sends you backwards. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spriggan air mage, wearing a +0 robe (repelling missiles, 24% to hit) The iron shot hits the spriggan air mage!!! The spriggan air mage is almost dead. The spriggan air mage hits you but does no damage. A spriggan air mage is nearby! A spriggan air mage is nearby! Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spriggan air mage, wearing a +0 robe (almost dead, repelling missiles, 100% to hit) Zombie hands grab the spriggan air mage. The zombie hands constrict the spriggan air mage! You kill the spriggan air mage! Sif Muna accepts your kill. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A necromancer comes into view. It is wielding a +2 dagger of draining. A necromancer is nearby! A necromancer is nearby! A necromancer is nearby! Things that are here: a +0 robe; a spriggan corpse Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a necromancer, wielding a +2 dagger of draining and wearing a +0 robe (wandering, hasn't noticed you) The orb of destruction hits the necromancer!!! You blow up the necromancer! Sif Muna accepts your kill. A titan simulacrum comes into view. Casting: Orb of Destruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a titan simulacrum (wandering, hasn't noticed you) A fire giant skeleton comes into view. The orb of destruction hits the titan simulacrum!!! The titan simulacrum vaporises! Sif Muna accepts your kill. A fire giant zombie comes into view. Casting: Orb of Destruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure up an array of volatile reagents! Flasks of reagents rain from above! The frigid brine engulfs the fire giant skeleton. The fire giant skeleton resists. The fire giant skeleton is lightly damaged. The flickering plasma engulfs the fire giant zombie!! The fire giant zombie is lightly damaged. Flasks of reagents rain from above! The fiery phlogiston engulfs the fire giant skeleton!!! The fire giant skeleton is moderately damaged. The flickering plasma engulfs the fire giant zombie!!! The fire giant zombie is heavily damaged. You hear a trumpeting! Flasks of reagents rain from above! The frigid brine engulfs the fire giant skeleton! The fire giant skeleton resists. The fire giant skeleton is heavily damaged. The fiery phlogiston engulfs the fire giant zombie!! The fire giant zombie is severely damaged. Flasks of reagents rain from above! The frigid brine engulfs the fire giant skeleton. The fire giant skeleton resists. The fire giant skeleton is heavily damaged. The fiery phlogiston engulfs the fire giant zombie!!! The fire giant zombie is almost destroyed. Things that are here: a +0 dire flail; a +0 dire flail Flasks of reagents rain from above! The unstable reaction engulfs the fire giant skeleton!!! The fire giant skeleton is almost destroyed. The noxious sulphur engulfs the fire giant zombie! The fire giant zombie partially resists. The fire giant zombie is almost destroyed. Your rain of reagents ends. Casting: Fulsome Fusillade (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire giant skeleton (almost destroyed, 100% to hit) The iron shot hits the fire giant skeleton!!! You destroy the fire giant skeleton! Sif Muna accepts your kill. A fire giant zombie is nearby! A fire giant zombie is nearby! Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire giant zombie (almost destroyed, 100% to hit) The iron shot hits the fire giant zombie!!! You destroy the fire giant zombie! Sif Muna accepts your kill. The blast sends you backwards. Things that are here: a +0 dire flail; a +0 dire flail Things that are here: a +2 great sword of flaming; a fire giant corpse A stone giant comes into view. A stone giant is nearby! A stone giant is nearby! A stone giant is nearby! A stone giant is nearby! Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a stone giant, quivering large rocks (wandering, hasn't noticed you) The stone giant shouts! The stone giant throws a large rock. The large rock hits you!!! Casting: Orb of Destruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a stone giant, quivering large rocks (ally target) The stone giant throws a large rock. The large rock hits you! Sif Muna accepts your kill. You feel a bit more experienced. You now have 5557 gold pieces (gained 13). Things that are here: a +2 dagger of draining; a +0 robe Key pressed, stopping explore. Key pressed, stopping explore. Found a stone staircase leading down. Found a scroll of brand weapon. You see here a scroll of brand weapon. You see here a scarf of resistance. A fire giant comes into view. It is wielding a +0 great sword of flaming. A fire giant is nearby! A fire giant is nearby! A fire giant is nearby! Casting: Orb of Destruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire giant, wielding a +0 great sword of flaming (asleep) Your orb of destruction hits a rock wall. Casting: Orb of Destruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire giant, wielding a +0 great sword of flaming The fire giant gestures at you while chanting. The bolt of fire hits you!! You resist. Casting: Orb of Destruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire giant, wielding a +0 great sword of flaming (ally target) The fire giant points at you and mumbles some strange words. The fireball explodes! The fireball engulfs you!! You resist. The orb of destruction hits the fire giant!!! The fire giant is severely wounded. Your orb of destruction hits a rock wall. Casting: Orb of Destruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire giant, wielding a +0 great sword of flaming (magical condensation, heavily wounded) Casting: Orb of Destruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire giant, wielding a +0 great sword of flaming (heavily wounded, ally target) The orb of destruction hits the fire giant!!! You blow up the fire giant! Sif Muna accepts your kill. Your orb of destruction hits a rock wall. You see here a +0 great sword of flaming. You see here a scarf of resistance. z - a scarf of resistance Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Things that are here: a +0 robe; a spriggan skeleton Things that are here: a +0 dire flail; a +0 dire flail Found a potion of might. The thrashing horror roars! The white very ugly thing gurgles horribly! The eye of devastation turns its gaze towards you. The red very ugly thing gurgles horribly! You hear a roar! The eye of devastation pulsates ominously. The thrashing horror roars! There is a transporter landing site here. The brown very ugly thing gurgles horribly! The eye of devastation changes into a sky beast! The sky beast changes into a water nymph! Search for what [Enter for "."]? . Unknown command. The water nymph changes into a shock serpent! The shock serpent changes into an elephant! The elephant changes into a cyclops! You drop a +0 pair of gloves of strength. Okay, then. Search for what [Enter for "."]? boot Unknown command. Unknown command. Okay, then. Unknown command. Something appears at your feet! c - the +2 buckler "Cygix" {rF+ Will+} You drop a scarf of resistance. The death drake changes into a mana viper! Unknown command. Unknown command. Unknown command. You see here a +0 crystal plate armour. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading up. There is a stone staircase leading up here. A spriggan berserker comes into view. It is wielding a +0 war axe. Found a wand of charming (1). There is a stone staircase leading up here. A spriggan berserker is nearby! A spriggan berserker is nearby! A spriggan berserker is nearby! A glowing orange brain and a rakshasa come into view. Casting: Orb of Destruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure up an array of volatile reagents! Flasks of reagents rain from above! The frigid brine engulfs the spriggan berserker!! The spriggan berserker is heavily wounded. The spriggan berserker shouts! The noxious sulphur engulfs the rakshasa! The rakshasa partially resists. The rakshasa is poisoned. The rakshasa is moderately wounded. The fiery phlogiston engulfs the glowing orange brain!! The glowing orange brain is heavily wounded. The glowing orange brain turns its attention towards you. You hear a shout! x2; You hear two shouts! The spriggan berserker invokes Trog's protection! Casting: Fulsome Fusillade (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Shatter. You are very lightly contaminated with residual magic. You are blasted with sand. Flasks of reagents rain from above! The noxious sulphur engulfs the spriggan berserker!! The spriggan berserker looks as sick as possible! You kill the spriggan berserker! Sif Muna accepts your kill. The fiery phlogiston engulfs the rakshasa!!! The rakshasa is almost dead. The frigid brine engulfs the glowing orange brain!!! You kill the glowing orange brain! Sif Muna accepts your kill. You hear a shout! The rakshasa seems less brilliant. You hear a grinding noise. A glass eye comes into view. Unknown command. Casting: Shatter (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the rakshasa! Sif Muna accepts your kill. You kill the glass eye! Sif Muna accepts your kill. Ka-crash! Flasks of reagents rain from above! You hear a shout! You hear a deafening roar! You hear a shout! x3 You hear a deafening roar! You hear a shout! x2; You hear a deafening roar! A rakshasa comes into view. It is wielding a +0 long sword. x2 The injured rakshasa weaves a defensive illusion! You hear a grinding noise. The rakshasa moves out of view. A rakshasa comes into view. It is wielding a +0 long sword. Casting: Shatter (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the rakshasa! Sif Muna accepts your kill. The rakshasa shimmers and vanishes! A door shatters! Ka-crash! Flasks of reagents rain from above! You hear a deafening roar! You hear a shout! An iron troll comes into view. A deep troll comes into view. A deep troll shaman comes into view. Flasks of reagents rain from above! The unstable reaction engulfs the deep troll!!!! You kill the deep troll! Sif Muna accepts your kill. The unstable reaction engulfs the deep troll shaman!!! You kill the deep troll shaman! Sif Muna accepts your kill. Your rain of reagents ends. Some rock shatters into small pieces. You hear a grinding noise. Some rock shatters into small pieces. A deep troll comes into view. Found a war axe, a kite shield and a potion of curing. Found a stone staircase leading down. 2 deep troll earth magi come into view. There is a stone staircase leading up here. Casting: Shatter (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the deep troll earth mage! Sif Muna accepts your kill. You kill the deep troll! Sif Muna accepts your kill. The troll leather armour is intact enough to wear. You kill the deep troll earth mage! Sif Muna accepts your kill. Ka-crash! You hear a deafening roar! You hear an angry hiss. You hear a deafening roar! You hear an angry buzzing noise. You climb upwards. Level annotation: 2 transporters There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You start resting. Magic restored. You see here the +5 trident of Harmony {antimagic, rCorr}. Things that are here: a +0 dire flail; a +0 dire flail There is a stone staircase leading down here. You climb downwards. Found an escape hatch in the ceiling. There is a stone staircase leading up here. A fire giant opens the door. It is wielding a +2 great sword of flaming. A fire giant is nearby! A fire giant is nearby! A fire giant is nearby! You hear a grinding noise. Casting: Shatter (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire giant, wielding a +2 great sword of flaming (wandering, hasn't noticed you, 100% to hit) Zombie hands grab the fire giant. The zombie hands constrict the fire giant. The fire giant casts a spell at you. The fireball explodes! The fireball engulfs you! You resist. You hear a deafening roar! Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire giant, wielding a +2 great sword of flaming (lightly wounded, constricted by zombie hands, 100% to hit) The iron shot hits the fire giant!!! The fire giant is heavily wounded. The blast sends you backwards. The zombie hands constrict the fire giant! The fire giant casts a spell at you. The fireball explodes! The fireball engulfs you! You resist. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire giant, wielding a +2 great sword of flaming (severely wounded, constricted by zombie hands, 100% to hit) The iron shot hits the fire giant!!! You kill the fire giant! Sif Muna accepts your kill. You hear a grinding noise. You hear a grinding noise. A deep troll earth mage is nearby! A deep troll earth mage is nearby! A deep troll earth mage is nearby! A fire dragon comes into view. An ettin comes into view. It is wielding two +0 dire flails. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure up an array of volatile reagents! Flasks of reagents rain from above! The frigid brine engulfs the ettin!! The ettin is moderately wounded. The fiery phlogiston engulfs the fire dragon! The fire dragon resists. The fire dragon is lightly wounded. The noxious sulphur engulfs the deep troll earth mage!! The deep troll earth mage looks as sick as possible! The deep troll earth mage is severely wounded. Casting: Fulsome Fusillade (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the deep troll earth mage! Sif Muna accepts your kill. The fire dragon is moderately wounded. A door shatters! x2 You kill the ettin! Sif Muna accepts your kill. Sif Muna grants you a gift! A door shatters! Ka-crash! Flasks of reagents rain from above! The flickering plasma engulfs the fire dragon!! The fire dragon is severely wounded. You hear a shout! You hear a deafening roar! You hear a horrible gurgling sound! x2 A fire dragon comes into view. Casting: Shatter (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The fire dragon is almost dead. The thermic dynamo is moderately damaged. The fire dragon is heavily wounded. Ka-crash! A thermic dynamo comes into view. Flasks of reagents rain from above! The fiery phlogiston engulfs the fire dragon. The fire dragon resists. The fire dragon is heavily wounded. The noxious sulphur engulfs the fire dragon! The fire dragon partially resists. The fire dragon is poisoned. The fire dragon is almost dead. The flickering plasma engulfs the thermic dynamo!!! You destroy the thermic dynamo! Sif Muna accepts your kill. You hear an angry squeal. x2; You hear a deafening roar! You hear a shout! You hear a horrible gurgling sound! The fire dragon breathes flames at you. The blast of flame hits you!! You resist. You hear an angry squeal. You hear a shout! Casting: Shatter (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire dragon (almost dead, very poisoned, catching its breath, 86% to hit) The iron shot hits the fire dragon!!! You kill the fire dragon! Sif Muna accepts your kill. The fire dragon scales are intact enough to wear. Flasks of reagents rain from above! The unstable reaction engulfs the fire dragon!! The fire dragon is almost dead. A fire giant comes into view. It is wielding a +2 lajatang of freezing. You pick up a book of Frost and begin reading... You add the spells Freeze and Frozen Ramparts to your library. Flasks of reagents rain from above! The fiery phlogiston engulfs the fire dragon. The fire dragon resists. The fire dragon is almost dead. The frigid brine engulfs the fire giant! The fire giant is severely wounded. Your rain of reagents ends. The fire dragon breathes flames at you. The blast of flame misses you. An arcanist comes into view. It is wielding a +2 battleaxe of freezing and wearing a +0 robe of resistance. Casting: Bombard (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure up an array of volatile reagents! Flasks of reagents rain from above! The noxious sulphur engulfs the fire dragon!! The fire dragon partially resists. The fire dragon is poisoned. You kill the fire dragon! Sif Muna accepts your kill. The flickering plasma engulfs the fire giant!!! You kill the fire giant! Sif Muna accepts your kill. x2 You feel a bit more experienced. The frigid brine engulfs the arcanist!! The arcanist resists. The arcanist is severely wounded. Sif Muna accepts your kill. You feel a bit more experienced. You hear a deafening roar! Casting: Fulsome Fusillade (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Shatter. You are very lightly contaminated with residual magic. Nothing appears to happen. Your magical reserves are too exhausted to conjure more reagents. A hell hog comes into view. An ice dragon comes into view. Found a stone staircase leading down. The arcanist mumbles some strange words. The arcanist seems to speed up. There is a stone staircase leading up here. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you! You resist. The ice dragon breathes frost at you. The blast of cold hits you but does no damage. You resist. You hear a shout! You climb upwards. Level annotation: 2 transporters There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Things that are here: a +0 robe; a spriggan skeleton Things that are here: a +0 dire flail; a +0 dire flail There is a stone staircase leading down here. HP restored. You climb downwards. There is a stone staircase leading up here. m - 26 potions of curing (gained 1) Things that are here: a +0 troll leather armour; a deep troll skeleton Found a pair of boots. The ice dragon is engulfed in freezing vapours. p - a wand of charming (34) (gained 1 charge) A wyrmhole comes into view. A wyrmhole is nearby! A wyrmhole is nearby! A wyrmhole is nearby! A wyrmhole is nearby! Press: ? - help, v - describe, . - travel Here: a wyrmhole (wandering, hasn't noticed you) The floor. Unknown command. Casting: Shatter (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Shatter (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. The wyrmhole hisses angrily. Casting: Shatter (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lehudib's Crystal Spear (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyrmhole (59% to hit) The crystal spear hits the wyrmhole!!! The wyrmhole is severely damaged. You hear a deafening roar! The wyrmhole breathes a rupture in space-time at you. The destabilizing rupture hits you!!! You feel strangely unstable. You feel a distressing malevolence running through your instability! Casting: Lehudib's Crystal Spear (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lehudib's Crystal Spear (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyrmhole (severely damaged, catching its breath, 59% to hit) The crystal spear misses the wyrmhole. The wyrmhole bites you but does no damage. Casting: Lehudib's Crystal Spear (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lehudib's Crystal Spear (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyrmhole (severely damaged, 59% to hit) The crystal spear misses the wyrmhole. You hear a deafening roar! The wyrmhole completely misses you. You hear a shout! Casting: Lehudib's Crystal Spear (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lehudib's Crystal Spear (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyrmhole (severely damaged, 59% to hit) The crystal spear hits the wyrmhole!!!! You destroy the wyrmhole! Sif Muna accepts your kill. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-572-g8436cd0d56 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Ludicrosity] Species: Deep Elf Job: Earth Elementalist HP: 98/144; mods: 0/0 MP: 24/53; mod: 0 Stats: 4 (4) 45 (45) 16 (16) Position: (38, 27), god: Sif Muna (9), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 16 | 11554 | 948/1485 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 4 | 707 | 0/353 Dodging | X | 0 | 0 | 8 | 1272 | 0/318 Stealth | X | 0 | 0 | 8 | 1070 | 0/267 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 25 | 25 | 13151 | 1051/1144 Conjurations | X | 0 | 0 | 17 | 7255 | 66/946 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 10 | 1962 | 0/424 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 3 | 262 | 10/168 Earth Magic | X | 2 | 50 | 19 | 9684 | 519/1114 Alchemy | X | 0 | 0 | 17 | 7263 | 74/946 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 8858 #13: 3301 #23: 57125 #24: -1232817311 #49: 6491 Mutations: horns: 1 clever: 1 poison resistance: 1 magic regeneration: 1 (innate) MP-powered wands: 1 Inventory bugs: Equipment: eq slot #0, inv slot #34: staff of alchemy eq slot #1, inv slot #24: +2 cloak of preservation eq slot #2, inv slot #49: -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} eq slot #3, inv slot #22: +2 pair of gloves eq slot #4, inv slot #17: +2 pair of boots eq slot #6, inv slot #20: +5 leather armour "Syuqes" {Int+3} eq slot #7, inv slot #10: ring "Teasix" {rPois Int+6 Dex+2} eq slot #8, inv slot #14: ring of wizardry eq slot #9, inv slot #35: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.~~~~~ #.~~~~## #.~≈~~≈# #~~.≈≈≈ #.~~≈≈ #. #~.≈ .# # #..########.# ##.# .# #....@..|...# #... #.# ##.##.##.##.# #..##.# ####.##.D. .. ###...####.##.#####.##.+ ..##..#...#.#.# # # ...<<.......#.# .#......#.#..+#### .[#..##.....[....## >....##[[........... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (21, 41): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 85 type: turn buildup_turns: 0 sub_type: tick delay_min: 150 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 1 at (22, 41): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 200 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 2 at (25, 41): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 85 type: turn buildup_turns: 0 sub_type: tick delay_min: 150 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 3 at (26, 41): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 200 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 4 at (28, 40): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 85 type: turn buildup_turns: 0 sub_type: tick delay_min: 150 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 5 at (29, 40): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 200 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 6 at (31, 39): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 85 type: turn buildup_turns: 0 sub_type: tick delay_min: 150 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 7 at (32, 39): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 200 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 8 at (34, 38): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 85 type: turn buildup_turns: 0 sub_type: tick delay_min: 150 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 9 at (35, 38): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 200 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 10 at (37, 37): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 85 type: turn buildup_turns: 0 sub_type: tick delay_min: 150 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 11 at (38, 37): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 200 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 12 at (40, 36): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 85 type: turn buildup_turns: 0 sub_type: tick delay_min: 150 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 13 at (41, 36): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 200 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 14 at (43, 35): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 85 type: turn buildup_turns: 0 sub_type: tick delay_min: 150 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 15 at (44, 35): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 200 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 16 at (47, 35): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 85 type: turn buildup_turns: 0 sub_type: tick delay_min: 150 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 17 at (48, 35): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 200 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>