Lunuwara Level 1 of the Dungeon [Shop] Daxki's Assorted Antiques 2 potions of curing (120 gold) a scroll of silence (190 gold) a potion of curing (60 gold) a lightning rod (4/4) (800 gold) an orb of guile (520 gold) a condenser vane (800 gold) [Shop] Joukehos's Antique Weapon Shoppe a +0 club (11 gold) a +0 whip (57 gold) a +0 sling (34 gold) the +0 flail "Hukluck" {speed, rF- Int+2 Dex+4 SInv} (627 gold) rF-: It makes you vulnerable to fire. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. the +6 spear "Kiesisuu" {reap, rPois Str-4 Dex+3} (968 gold) rPois: It protects you from poison. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 spear of Luxury {heavy, rElec rF+ Str-2 Int+3} (770 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 dagger (46 gold) a +6 morningstar of pain (1081 gold) a +0 club (11 gold) [Shop] Fimmuwy's Armour Shoppe a +0 robe (11 gold) a +2 leather armour of fire resistance (247 gold) the +1 scale mail of the Demon Prince {Str+5} (344 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (715 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. a +0 ring mail (52 gold) a +0 cloak (58 gold) a +0 ring mail (52 gold) an orb of pyromania (338 gold) (0, 0, D:1) a +0 whip 5 stones (15, 6, D:1) a bat corpse (skeletalised by now) (18, -8, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (19, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 13, D:1) a +0 short sword 3 stones (22, 2, D:1) a quokka skeleton (23, 1, D:1) a ball python skeleton (26, 9, D:1) a +0 scale mail (28, -9, D:1) a quokka skeleton (30, 14, D:1) a hobgoblin corpse (skeletalised by now) (31, 12, D:1) a +0 dagger (35, -6, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (46, -4, D:1) a +0 leather armour (47, -9, D:1) a +0 dagger (62, -15, D:1) a ball python corpse (skeletalised by now) (66, 17, D:1) a +0 whip Level 2 of the Dungeon (6, -11, D:2) a +0 dagger (13, -12, D:2) a +0 dagger (26, -8, D:2) a +0 short sword (28, -22, D:2) a +0 robe a +0 dagger (31, -20, D:2) a +0 short sword (32, -21, D:2) a +0 dagger an orc corpse (skeletalised by now) (32, -11, D:2) a +0 whip (39, -21, D:2) a rat skeleton (42, -48, D:2) a jackal corpse (skeletalised by now) (45, -34, D:2) a quill talisman (55, -44, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) Level 3 of the Dungeon (5, -2, D:3) a bat corpse (12, 2, D:3) a +0 leather armour (17, 10, D:3) a +0 dagger a goblin corpse (19, 5, D:3) a +0 dagger (22, 6, D:3) a +1 dagger of draining a kobold corpse (27, 9, D:3) a +0 hand axe (28, 20, D:3) a +0 club a goblin skeleton (29, 22, D:3) a dart slug corpse (31, 21, D:3) a +0 trident an orc corpse