Lunuwara Level 1 of the Dungeon (0, 0, D:1) a parchment of Confusing Touch (8, 33, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (8, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 28, D:1) a +0 leather armour (13, -5, D:1) a ball python corpse (skeletalised by now) (21, 4, D:1) a ball python skeleton (21, 32, D:1) a ball python corpse (skeletalised by now) (22, -2, D:1) a +0 spear (25, 4, D:1) a rat skeleton (25, 44, D:1) a gecko talisman (29, 12, D:1) a +0 dagger (31, 3, D:1) 3 gold pieces (36, 12, D:1) a +0 short sword a kobold skeleton a hobgoblin skeleton (41, 10, D:1) a rat skeleton (42, 10, D:1) a bat skeleton (49, 33, D:1) a ball python corpse (skeletalised by now) (50, 32, D:1) a +0 dagger 4 stones a quokka corpse (skeletalised by now) (51, 34, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (4, 5, D:2) a +0 short sword a +0 dagger (12, 2, D:2) a +0 short sword a kobold skeleton (13, 20, D:2) a +0 whip (16, 2, D:2) a +0 dagger a stone a kobold skeleton (16, 23, D:2) a rat skeleton (17, 21, D:2) a hobgoblin skeleton (26, -6, D:2) a +0 dagger (27, -9, D:2) a bat corpse (skeletalised by now) (27, 5, D:2) a +0 dagger a +0 sling (33, 32, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, -5, D:3) a jackal corpse (skeletalised by now) (4, 19, D:3) a hobgoblin skeleton (8, 27, D:3) a staff of fire (10, 28, D:3) a +0 dagger a +0 leather armour an orc skeleton (14, 1, D:3) a +0 chain mail (17, 10, D:3) 2 flux baubles (19, 10, D:3) a +0 dagger (27, 1, D:3) a +0 dagger (28, 0, D:3) an adder skeleton (41, -4, D:3) a +0 hand axe an orc corpse (skeletalised by now) (42, 0, D:3) a ball python corpse (skeletalised by now) (43, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (44, 0, D:3) a frilled lizard corpse (skeletalised by now) (47, 31, D:3) a +0 ring mail (68, 32, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (1, -11, D:4) a quokka corpse (skeletalised by now) (9, -5, D:4) a +0 robe (14, 26, D:4) a +0 leather armour a +0 short sword (17, 0, D:4) a +0 ring mail (19, 17, D:4) a +0 glaive of protection (20, 22, D:4) a +0 ring mail an adder skeleton (26, 25, D:4) a +0 spear (27, 31, D:4) a +0 scale mail (30, 24, D:4) a gnoll skeleton (35, 20, D:4) a ball python skeleton (37, 24, D:4) a scroll of vulnerability (38, -14, D:4) a +0 club a +0 leather armour (44, 5, D:4) a +0 flail Level 5 of the Dungeon (5, -20, D:5) a +2 mace (5, -19, D:5) a +0 robe (5, -1, D:5) a +0 scimitar (5, 2, D:5) a +0 robe (10, -37, D:5) a +0 robe (17, -17, D:5) a +0 mace a +0 robe a quokka skeleton (17, -5, D:5) a +0 short sword (29, 8, D:5) a +0 flail (31, -21, D:5) a +0 giant club (31, -9, D:5) a +0 giant club an ogre skeleton (32, -7, D:5) 3 flux baubles (35, -9, D:5) a scarab talisman (36, -2, D:5) a +0 leather armour (36, -1, D:5) a +0 hand axe an orc skeleton (49, -20, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) an iguana corpse (skeletalised by now) (9, -30, D:6) a +0 robe a +0 dagger (28, -19, D:6) a wand of acid (10) (28, -17, D:6) a wand of mindburst (18) (38, -19, D:6) a +0 robe (38, -17, D:6) a potion of haste (39, -19, D:6) 7 gold pieces (39, -17, D:6) 10 gold pieces (46, 7, D:6) a +0 rapier (50, -22, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 7 of the Dungeon (5, 48, D:7) a +0 halberd a +0 great sword a gnoll corpse (skeletalised by now) (5, 49, D:7) a +0 antimagic spear (6, 16, D:7) a +0 whip a +0 scale mail (6, 27, D:7) a parchment of Airstrike (6, 47, D:7) a +0 flail (6, 48, D:7) a gnoll corpse (skeletalised by now) (6, 49, D:7) a +0 flail a +0 ring mail (10, 42, D:7) a scroll of amnesia (11, 40, D:7) a potion of lignification (12, 42, D:7) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (13, 40, D:7) 2 potions of heal wounds (14, 41, D:7) 8 gold pieces (14, 42, D:7) a scroll of identify (15, 19, D:7) a +0 dagger a +0 robe the elf skeleton of Dowan (15, 22, D:7) a +0 short sword a +0 ring mail (20, 49, D:7) a +0 spear (21, 18, D:7) a +0 dagger a +0 robe a black bear skeleton (24, 19, D:7) a +0 club a +0 hand axe a +0 flail an orc skeleton an orc skeleton (28, -4, D:7) a +0 quarterstaff a +0 sling a +0 leather armour the human corpse of Joseph (skeletalised by now) (43, 49, D:7) a +0 orcbow (49, 34, D:7) a bullfrog skeleton (52, 35, D:7) a black bear skeleton Level 8 of the Dungeon (3, 5, D:8) a +0 dagger (7, 6, D:8) a steam dragon corpse (skeletalised by now) (12, -19, D:8) a bullfrog corpse (skeletalised by now) (12, -10, D:8) a +0 battleaxe (26, -5, D:8) a +0 dagger (30, -7, D:8) a yak corpse (31, -7, D:8) a +0 morningstar a +0 robe (37, -7, D:8) a +0 spear a +0 robe (38, -12, D:8) a yak corpse (38, -8, D:8) a bullfrog corpse (39, -4, D:8) a +0 robe (39, -3, D:8) a +0 battleaxe of venom a +0 robe a +3 spear a +0 robe (53, -41, D:8) a howler monkey corpse a howler monkey corpse the Ecumenical Temple