LuuDawg Level 1 of the Dungeon (9, -6, D:1) a bat skeleton (12, 16, D:1) a +0 dagger (13, 2, D:1) a hobgoblin skeleton (18, 24, D:1) a bat skeleton (31, -2, D:1) a hobgoblin corpse (skeletalised by now) (41, 23, D:1) a rat skeleton (45, 32, D:1) a ball python corpse (skeletalised by now) (54, -1, D:1) 4 javelins (55, 10, D:1) 9 stones Level 2 of the Dungeon (5, 2, D:2) a ball python corpse (skeletalised by now) (6, -19, D:2) a +0 dagger a +2 robe of positive energy the human corpse of Jessica (skeletalised by now) (7, 22, D:2) 8 stones (12, 20, D:2) a +0 hand axe (17, 30, D:2) a +0 dagger a +0 dagger a +2 animal skin a +2 helmet a +0 club a +0 dagger a +0 club a goblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) (19, -2, D:2) a +0 short sword (25, -24, D:2) a hobgoblin corpse (skeletalised by now) (29, 23, D:2) a +0 club (36, -13, D:2) 8 stones (37, -14, D:2) a +0 robe (37, -8, D:2) a +0 dagger (37, 16, D:2) a frilled lizard skeleton (38, -11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, 24, D:2) a +0 sling (45, 19, D:2) a +2 dagger of speed Level 3 of the Dungeon (0, 0, D:3) a +0 mace (11, 0, D:3) a +0 scale mail (15, -3, D:3) a +0 trident (23, -8, D:3) a +0 club a +1 ring mail of fire resistance (23, -7, D:3) a rat skeleton (23, -6, D:3) a bat skeleton a quokka skeleton (25, 0, D:3) a rat skeleton (28, 4, D:3) a +0 leather armour a hobgoblin skeleton (30, 12, D:3) a +0 robe (31, 24, D:3) a rat corpse (skeletalised by now) (33, 7, D:3) a +0 robe (35, -3, D:3) a +0 whip 2 poisoned darts (36, 4, D:3) a +0 dagger of venom (40, -5, D:3) a +0 dagger a goblin skeleton (40, -4, D:3) a ring of protection from cold (41, 12, D:3) a rat skeleton (43, 23, D:3) an adder corpse (skeletalised by now) (49, -7, D:3) a +0 robe (50, 15, D:3) an inkwell talisman (56, 21, D:3) a +0 hand axe (58, 30, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (10, -8, D:4) 4 stones (10, 30, D:4) 6 stones (12, 3, D:4) a +0 robe (24, 10, D:4) a +0 robe (25, 5, D:4) a +0 club (26, 6, D:4) a +0 robe (27, 0, D:4) a +0 club (29, 7, D:4) a +0 long sword (34, 15, D:4) a +0 quarterstaff (40, 26, D:4) a +0 ring mail (43, 26, D:4) an inkwell talisman (49, 22, D:4) a +3 falchion a +3 scythe (51, 10, D:4) a +0 short sword Level 5 of the Dungeon (5, -7, D:5) a +0 quarterstaff (11, -4, D:5) a +0 sling (13, 3, D:5) 3 stones (17, 5, D:5) a +0 long sword a +0 robe (29, 3, D:5) a +0 leather armour (37, -20, D:5) a +0 chain mail (43, -15, D:5) a +0 leather armour (43, -6, D:5) a +0 dagger a +0 robe (44, 4, D:5) a staff of air (50, -9, D:5) a +0 falchion (51, -9, D:5) a +0 sling (54, -6, D:5) a +0 orcbow Level 6 of the Dungeon (0, 0, D:6) a potion of ambrosia (3, -12, D:6) a +0 leather armour (14, -11, D:6) 2 boomerangs Level 7 of the Dungeon (0, 0, D:7) 3 flux baubles (2, 42, D:7) 3 poisoned darts (2, 44, D:7) a ring of flight (6, -3, D:7) a +0 whip (15, -5, D:7) a +0 orcbow (17, 37, D:7) a +0 short sword (19, -1, D:7) a +0 spear (20, -1, D:7) a +0 spear (21, -1, D:7) a +0 spear (21, 44, D:7) a +0 trident (22, -1, D:7) a +0 spear (24, 33, D:7) a +0 long sword (27, 41, D:7) a +0 spear (28, 41, D:7) a +0 whip (30, 43, D:7) a +0 short sword 5 poisoned darts (36, 35, D:7) a +0 leather armour (38, 47, D:7) 8 stones (38, 51, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) 8 stones the Necropolis (0, 0, Necropolis) 6 poisoned darts (9, 34, Necropolis) the +0 dagger of Dismemberment {chaos, ^Contam rPois Str+2 Dex+3} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). (25, -4, Necropolis) 9 gold pieces (26, -5, Necropolis) 13 gold pieces (29, 3, Necropolis) 6 gold pieces a +0 hand axe (30, -5, Necropolis) a +0 pair of gloves (30, 2, Necropolis) 28 gold pieces (still there?) a +0 short sword (still there?) a +2 war axe of freezing (still there?) a +0 ring mail (still there?) a +5 dire flail (still there?) the +2 chain mail of the Harvest {*Slow +Inv rElec Will+} (still there?) *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Will+: It increases your willpower. a +0 club (still there?) a +0 scale mail (still there?) a +0 flail (still there?) (30, 3, Necropolis) 6 gold pieces a +0 dagger (31, -5, Necropolis) 15 gold pieces (32, -5, Necropolis) 23 gold pieces (33, -5, Necropolis) a +0 leather armour (34, -5, Necropolis) 20 gold pieces (37, -5, Necropolis) 16 gold pieces (38, -4, Necropolis) 15 gold pieces