Seeded DCSS version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 10637398321319036726 (custom seed) 57 LuuDawg the Shield-Bearer (level 3, -5/33 HPs) Began as a Mountain Dwarf Fighter on May 1, 2025. Slain by a sleepcap (15 damage) ... while put to sleep by a sleepcap... on level 2 of the Dungeon. The game lasted 00:01:07 (1039 turns). LuuDawg the Shield-Bearer (Mountain Dwarf Fighter) Turns: 1039, Time: 00:01:08 Health: -5/33 AC: 7 Str: 20 XL: 3 Next: 73% Magic: 3/3 EV: 2 Int: 8 God: Gold: 100 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . k - +4 whip of Agony {reap, *Noise rElec rN++ Dex+4} rCold . . . c - +0 buckler rNeg + + . b - +0 scale mail rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth e - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: sleeping A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons k - the +4 whip of Agony (weapon) {reap, *Noise rElec rN++ Dex+4} (You found it on level 2 of the Dungeon) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery e - a ring of willpower (worn) Scrolls g - 2 scrolls of teleportation {unknown} j - a scroll of revelation {unknown} Potions a - 2 potions of haste {unknown} d - a potion of might f - a potion of heal wounds {unknown} h - a potion of curing {unknown} i - a potion of moonshine {unknown} l - a potion of enlightenment {unknown} Skills: + Level 3.8 Fighting + Level 3.2 Maces & Flails + Level 3.8 Armour + Level 3.9 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You hit the sleepcap. The sleepcap is lightly damaged. The rat bites you but does no damage. The rat bites your spectral adder. The sleepcap barely misses you. Your spectral adder bites the rat. The rat dies! You hit the sleepcap. The sleepcap is moderately damaged. You block the rat's attack. The sleepcap barely misses you. You whack the sleepcap! The sleepcap is heavily damaged. You hear a shout! The rat bites you. The sleepcap barely misses you. A goblin comes into view. It is wielding a +0 dagger. You hit the sleepcap. The sleepcap is severely damaged. Your spectral adder bites the sleepcap. The sleepcap releases spores at you but does no damage. The rat barely misses you. You hit the sleepcap. The sleepcap is almost destroyed. Your spectral adder bites the sleepcap but does no damage. The rat bites you. Your spectral adder bites the sleepcap but does no damage. The sleepcap releases spores at you but does no damage. You hit the sleepcap. The sleepcap is almost destroyed. Your spectral adder bites the sleepcap but does no damage. The rat barely misses you. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. Your spectral adder bites the sleepcap but does no damage. The rat bites you but does no damage. The sleepcap releases spores at you! You die... .####. ..... .... ... ### .. #.. ### #. #.# ... #.##.##.## #.@fg..... #.Zr..#.## #.....# #.....# #.##.## #.##.# ##.##.# ############ #.....# ...#.......# #.....# You could see a sleepcap (ally target), a goblin, a rat and a friendly spectral adder (minion). Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 5 endoplasms (D:1) 4 giant cockroaches (D:1) 5 hobgoblins A jackal (D:2) 2 quokkas (D:1) 3 ball pythons A bat (D:1) 3 frilled lizards 2 goblins 4 kobolds (D:1) 4 rats 37 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:2) A rat (D:2) 2 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 113 | D:1 | You fall into a shaft and drop 1 floor! 287 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 752 | D:1 | Reached XP level 3. HP: 33/33 MP: 3/3 908 | D:2 | Identified the +4 whip of Agony {reap, *Noise rElec rN++ | Dex+4} 1039 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_rooms D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 3 | 3.2 Fighting | | 3.8 Armour | | 3.8 Shields | | 3.9 Action || total ---------------------------++------- Melee: Flail || 101 Whip || 29 Use: Potion || 1 Armour: Scale mail || 151 Dodge: Dodged || 100 Block: Buckler || 48